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[Mod Request] auto fishing station

Posted: Thu Feb 14, 2019 8:48 am
by rebirth
I am currently playing with the hardcorio mod, and from playing with this, I have realized there is one thing you can not automate (I think?), and that is the part where you collect the fish. For that, it would be great if there was a mod that was able to collect the fish when they are grown up, to fully automate this process. Or maybe there is already a mod that can do this, but I don't know... ;)

Re: [Mod Request] auto fishing station

Posted: Thu Feb 14, 2019 9:10 am
by bobingabout
I think inserters can grab fish. Just put one on the waters edge with the pickup location in the water, and when a fish swims into that area the inserter will grab the fish.

Re: [Mod Request] auto fishing station

Posted: Thu Feb 14, 2019 9:25 am
by Bilka
bobingabout wrote:
Thu Feb 14, 2019 9:10 am
I think inserters can grab fish. Just put one on the waters edge with the pickup location in the water, and when a fish swims into that area the inserter will grab the fish.
Someone trolled you, what you describe is not possible.

Re: [Mod Request] auto fishing station

Posted: Thu Feb 14, 2019 9:28 am
by rebirth
bobingabout wrote:
Thu Feb 14, 2019 9:10 am
I think inserters can grab fish. Just put one on the waters edge with the pickup location in the water, and when a fish swims into that area the inserter will grab the fish.
I actually tried this a while ago, but it didn't work. I also tried it with filter inserter, bus as Bilka says, it just doesn't work

Re: [Mod Request] auto fishing station

Posted: Thu Feb 14, 2019 9:32 am
by darkfrei
Why not just deconstruct fish with bots?

But this mod are you looking for: viewtopic.php?t=16618

Re: [Mod Request] auto fishing station

Posted: Thu Feb 14, 2019 9:38 am
by rebirth
darkfrei wrote:
Thu Feb 14, 2019 9:32 am
Why not just deconstruct fish with bots?

But this mod are you looking for: viewtopic.php?t=16618
That is indeed what I am looking for, but I think it's not for 0.16, I think? Because I don't find it when I search the mod database.
The deconstruction is possible, but I don't think I can automate it, or can I?

Re: [Mod Request] auto fishing station

Posted: Thu Feb 14, 2019 10:48 am
by Optera
Here's two slightly more up to date mods that add fishing automation.
https://mods.factorio.com/mod/folk-aquarium
https://mods.factorio.com/mod/VersepellesAquaFarm015

Re: [Mod Request] auto fishing station

Posted: Fri Feb 15, 2019 7:38 am
by GrumpyJoe
rebirth wrote:
Thu Feb 14, 2019 9:38 am

The deconstruction is possible, but I don't think I can automate it, or can I?
https://mods.factorio.com/mod/recursive-blueprints
could use a decon plan with only fish, or whatever you setup

the problem would be to either detect if any fish are about, to start a deconstruction job
or to setup an appropriate timer, if fish can respawn, which i wouldn´t know (wiki doesn´t tell)

And ofc covering huge sections of water with a constrution zone of roboports.
I guess you´d need something like https://mods.factorio.com/mod/boblogistics if you are going for bigger water sections

Re: [Mod Request] auto fishing station

Posted: Fri Feb 15, 2019 9:02 am
by rebirth
I just tested the suggestion from Optera, but unfortunately it did not work out.
There's an additional problem, because the fish aren't the standard factorio fish, it seems :oops:
Also, there are 3 kinds of fish in the hardcorio mod, tiny fish, small fish, and normal fish. But the normal fish aren't the normal fish from the game, I guess.
So I think it's going to be very difficult to find something that works with i.
But I'll have a look at GrumpyJoe's idea, to see if I can accomplish something with it.

Thank you for the suggestions and idea's everybody, appreciate it!

Re: [Mod Request] auto fishing station

Posted: Fri Feb 15, 2019 11:21 am
by darkfrei
I can make new universal fishing-inserter, that has one filter and it looks for that item.

Re: [Mod Request] auto fishing station

Posted: Fri Feb 15, 2019 11:36 am
by rebirth
darkfrei wrote:
Fri Feb 15, 2019 11:21 am
I can make new universal fishing-inserter, that has one filter and it looks for that item.
That would be fantastic darkfrei!
It would great to be able to also automate that part :D

Re: [Mod Request] auto fishing station

Posted: Sat Feb 16, 2019 11:02 pm
by darkfrei
rebirth wrote:
Fri Feb 15, 2019 11:36 am
darkfrei wrote:
Fri Feb 15, 2019 11:21 am
I can make new universal fishing-inserter, that has one filter and it looks for that item.
That would be fantastic darkfrei!
It would great to be able to also automate that part :D
Try this one
https://mods.factorio.com/mod/FishCatcher

Re: [Mod Request] auto fishing station

Posted: Sun Feb 17, 2019 2:18 am
by rebirth
Hello darkfrei,

I just tested it, and he does take the fish out. Which is already great!
But he takes out all fish, the tiny and small fish also, which are supposed to stay in the water untill they are full grown and are fish.
Is there a possibility to add some kind of filter to specify which kind of fish it has to take?

Thanks for your efforts! :D

Re: [Mod Request] auto fishing station

Posted: Sun Feb 17, 2019 11:58 am
by darkfrei
rebirth wrote:
Sun Feb 17, 2019 2:18 am
Hello darkfrei,

I just tested it, and he does take the fish out. Which is already great!
But he takes out all fish, the tiny and small fish also, which are supposed to stay in the water untill they are full grown and are fish.
Is there a possibility to add some kind of filter to specify which kind of fish it has to take?

Thanks for your efforts! :D
Added own entity with filter; if your target item will be fount in the fish, then Fish Catcher will catch that fish.

Re: [Mod Request] auto fishing station

Posted: Sun Feb 17, 2019 12:21 pm
by rebirth
Fantastic!
This was completely what I was looking for.
Great job darkfrei, thank you very much!