Page 1 of 1

[16.20] Blueprint shows unused pipe connections

Posted: Thu Jun 09, 2016 8:08 am
by PyroFire
Image

Re: [Latest ver] Visual Bug with blueprint previewd

Posted: Thu Jun 09, 2016 8:20 am
by Rseding91
I don't see anything wrong - what are you trying to show?

Re: [Latest ver] Visual Bug with blueprint previewd

Posted: Thu Jun 09, 2016 9:25 am
by sillyfly
Perhaps the liquid output arrow, when the recipe has only liquid input? Just guessing...

Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Posted: Thu Jun 09, 2016 3:46 pm
by Klonan
Thanks for the report,

Can you clarify what the issue is and any steps to reproduce the issue?

Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Posted: Fri Jun 17, 2016 12:36 pm
by Harkonnen604
This screenshot gave me idea of passthru tubes for several assembly machine / chemical plants recipies. This way you may stack them together very tightly having long rows of of assemblies fed by just one incoming tube :)

Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Posted: Fri Aug 19, 2016 12:30 am
by PyroFire
Harkonnen604 wrote:This screenshot gave me idea of passthru tubes for several assembly machine / chemical plants recipies. This way you may stack them together very tightly having long rows of of assemblies fed by just one incoming tube :)
Problem is the blueprint suggests there's an output on the assembler, but there isn't.

Bug being, it shouldn't be showing that.

Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Posted: Tue Aug 30, 2016 12:45 pm
by Xunie
Harkonnen604 wrote:This screenshot gave me idea of passthru tubes for several assembly machine / chemical plants recipies. This way you may stack them together very tightly having long rows of of assemblies fed by just one incoming tube :)
It'd have to be an assembly-machine upgrade tech you can research in order to make sense, though.
Not anything inherent to the blueprint itself.

Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Posted: Sun Sep 11, 2016 5:30 pm
by kovarex
The assembling machine shows all the connections in this case. It is in an simplification . It is not perfect, but I don't consider it worth solving.

Re: [16.20] Blueprint shows unused pipe connections

Posted: Sat Jan 25, 2020 9:55 pm
by JasonC
I recently reported this in 0.17.79.

I'm guessing it's still "won't fix"?

Re: [16.20] Blueprint shows unused pipe connections

Posted: Mon Dec 19, 2022 2:55 pm
by boskid
This is now fixed for 1.2.0. Assembling machine in a blueprint (in gui) and in a blueprint preview (while holding cursor with blueprint over terrain) will only show fluidbox connections which are used by the current recipe.