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[0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die
Posted: Tue Mar 31, 2020 12:27 am
by Tarks
I think it was still working in [0.18.6] - sometime after this has broken and killing an enemy no longer generates funds or pops up the points when a biter is killed.
Re: [0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die
Posted: Tue Mar 31, 2020 12:37 am
by Loewchen
Assuming with "things" you mean enemy units, this is intentional, only spawner kills give funds. NaB.
Re: [0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die
Posted: Tue Mar 31, 2020 4:32 am
by invisus
Tarks wrote: ↑Tue Mar 31, 2020 12:27 am
I think it was still working in [0.18.6] - sometime after this has broken and killing an enemy no longer generates funds or pops up the points when a biter is killed.
For what it's worth, this was covered in
https://www.factorio.com/blog/post/fff-335