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[2.0.11] Tank is not visible on the blueprint preview
Posted: Mon Oct 28, 2024 10:27 pm
by Hares
- Blueprint preview
- 10-29-2024, 01-24-16.png (1.04 MiB) Viewed 252 times
Steps to reproduce:
- Select a blueprint with tiles, tank, and one tiny belt in the corner (see screenshot 2)
- Select only vehicles category
- Area to select
- 10-29-2024, 01-27-01.png (582.04 KiB) Viewed 252 times
Re: [2.0.11] Tank is not visible on the blueprint preview
Posted: Tue Oct 29, 2024 12:47 am
by Rseding91
Since the tank is an entity you must also check the entity checkbox.
Re: [2.0.11] Tank is not visible on the blueprint preview
Posted: Tue Oct 29, 2024 1:35 am
by Hares
Rseding91 wrote: ↑Tue Oct 29, 2024 12:47 am
Since the tank is an entity you must also check the entity checkbox.
Well...
- Disabling entities and enabling vehicles results in the valid blueprint containing only vehicles
- When no non-vehicles are present, "entities" checkbox does not exist
- 10-29-2024, 04-34-51.png (152.68 KiB) Viewed 227 times
Edit: Added video
Re: [2.0.11] Tank is not visible on the blueprint preview
Posted: Wed Jan 01, 2025 11:22 pm
by Muche
Re: [2.0.11] Tank is not visible on the blueprint preview
Posted: Mon Jan 06, 2025 1:39 pm
by Hares
Fixed by @Rseding91 in 2.0.29 (ref:
125454: [Rseding91] [2.0.28] Spidertron registers as train in blueprint):
Rseding91 wrote: ↑Thu Jan 02, 2025 7:33 pm
Thanks for the report. This is now fixed for the next release.
cc: @Koub