Re: [MOD 0.17+] Industrial Revolution (0.99.x)
Posted: Tue Sep 17, 2019 10:07 pm
My memory is like Swiss cheese, last time I messed around with mods it seemed like the mod name was in a lot more places than just the info.json... But renaming the mod to Z or adding SE as a dependency will give probably the same result...which sounds like it will screw a lot of recipes currently working fine. I think until my game is done the best would be just to make overwrite mods for the broken recipes if absolutely necessary...
Meanwhile, I get weird texture bugs/artifacts from your machines. It seems to be the "second layer" or light layer whatever. I play on lowest res graphics with an internal laptop intel grfx. I've not seen similar before.
Also, for the first time in years I'm doing a lot of handcrafting since I'm just plain lazy. With IR handcrafting gets ridiculous since so many plates etc and it takes so much time. So how about adding a crap shack..uh craft shack, which is just like a small entity with small range which boosts player crafting speed like x10 when standing close by. Preferably unlocks just after automation 2 or something earlygame-ish. Let's say when the engineer got a roof over his head the excruciating heat from the Nauvis sun doesn't drain his stamina as much and then he can craft faster... See images:
Or alternatively is it even possible to mod a machine that can do smart crafting like the player? Set a recipe, ctrl+click inventory and the machine makes all the needed intermediaries and store them in the internal buffer?
edit-oh and the battery charge machine's lights goes from top to bottom when working...shouldn't it be the other way around?
Meanwhile, I get weird texture bugs/artifacts from your machines. It seems to be the "second layer" or light layer whatever. I play on lowest res graphics with an internal laptop intel grfx. I've not seen similar before.
tex bux
Also, for the first time in years I'm doing a lot of handcrafting since I'm just plain lazy. With IR handcrafting gets ridiculous since so many plates etc and it takes so much time. So how about adding a crap shack..uh craft shack, which is just like a small entity with small range which boosts player crafting speed like x10 when standing close by. Preferably unlocks just after automation 2 or something earlygame-ish. Let's say when the engineer got a roof over his head the excruciating heat from the Nauvis sun doesn't drain his stamina as much and then he can craft faster... See images:
craft shack
Or alternatively is it even possible to mod a machine that can do smart crafting like the player? Set a recipe, ctrl+click inventory and the machine makes all the needed intermediaries and store them in the internal buffer?
edit-oh and the battery charge machine's lights goes from top to bottom when working...shouldn't it be the other way around?