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Spidertron expensive recipe
Posted: Sun Aug 30, 2020 11:38 am
by darkfrei
Hi devs!
Can you please check the spidertron's prototype? It has the "normal", but not "expensive" recipe prototype difficultly.
Or just move the "normal" one layer over, to the recipe definition.
Re: Spidertron expensive recipe
Posted: Mon Aug 31, 2020 11:19 pm
by ssilk
Isn’t that also a bug report?
Re: Spidertron expensive recipe
Posted: Mon Aug 31, 2020 11:25 pm
by eradicator
There's nothing wrong with not having expensive difficulty.
darkfrei wrote: ↑Sun Aug 30, 2020 11:38 am
Or just move the "normal" one layer over, to the recipe definition.
Or fix your code if it breaks on that.
Re: Spidertron expensive recipe
Posted: Tue Sep 01, 2020 7:16 am
by darkfrei
ssilk wrote: ↑Mon Aug 31, 2020 11:19 pm
Isn’t that also a bug report?
100% "Not a bug", but bugs by mods, that check the recipe prototype like:
Code: Select all
If recipe.normal then
Do recipe.normal
Do recipe.expensive
Else
Do recipe
End
Re: Spidertron expensive recipe
Posted: Tue Sep 01, 2020 7:18 am
by darkfrei
eradicator wrote: ↑Mon Aug 31, 2020 11:25 pm
There's nothing wrong with not having expensive difficulty.
Or fix your code if it breaks on that.
And if the code is not mine? Somehow mods 0.18 can work with vanilla 1.0.
Re: Spidertron expensive recipe
Posted: Tue Sep 01, 2020 7:19 am
by Bilka
Re: Spidertron expensive recipe
Posted: Tue Sep 01, 2020 10:56 am
by eradicator
Oh shit. I totally missed the introduction of technology difficulty.
darkfrei wrote: ↑Tue Sep 01, 2020 7:18 am
And if the code is not mine? Somehow mods 0.18 can work with vanilla 1.0.
Then message the author?