give longer range to remove objects when in the spider bot
Posted: Fri Mar 10, 2023 4:30 pm
TL;DR
Give the spider-bot a longer reach distance for deconstructing.
What?
The Spider bot should give a longer range to removing objects when the player is present inside the vehicle for quality-of-life improvement without meaningfully affecting gameplay.
Why?
The spider bot is so big that you have to put it on top of the object you want to deconstruct, otherwise you get the 'can't reach' message. At least give a decent buffer beyond the legs of the spider - 3-5 tiles would make a huge difference. Not asking for anything close to construction robot range When you do get on top of the target, the game thinks you are trying to deconstruct the spider bot itself and tells you can't do that to the vehicle you are riding in. I'm tired of pulling out the deconstruction planner to remove 1 tree so I can place my blueprint.
This 100x per play session:
Pull out blueprint --> brown tree in the way --> put away blueprint --> right click tree--> can't reach --> move spider bot --> right click tree --> can't remove vehicle --> move spider bot --> right click tree --> can't reach --> deconstruction planner --> wait for robot --> put deconstruction planner away --> red tree in the way
Give the spider-bot a longer reach distance for deconstructing.
What?
The Spider bot should give a longer range to removing objects when the player is present inside the vehicle for quality-of-life improvement without meaningfully affecting gameplay.
Why?
The spider bot is so big that you have to put it on top of the object you want to deconstruct, otherwise you get the 'can't reach' message. At least give a decent buffer beyond the legs of the spider - 3-5 tiles would make a huge difference. Not asking for anything close to construction robot range When you do get on top of the target, the game thinks you are trying to deconstruct the spider bot itself and tells you can't do that to the vehicle you are riding in. I'm tired of pulling out the deconstruction planner to remove 1 tree so I can place my blueprint.
This 100x per play session:
Pull out blueprint --> brown tree in the way --> put away blueprint --> right click tree--> can't reach --> move spider bot --> right click tree --> can't remove vehicle --> move spider bot --> right click tree --> can't reach --> deconstruction planner --> wait for robot --> put deconstruction planner away --> red tree in the way