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[1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Posted: Fri Feb 05, 2021 3:12 am
by Zurhydryh
Playing on a friend's server, when I try to drag belts over another belt line, my game crashes. His game/server is fine. It happens every time I drag across a belt. When reconnecting, I can see that the belt placed up to where it meets the existing belt.

Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Posted: Fri Feb 05, 2021 3:19 am
by Loewchen
Ref.: 95689, 95706, 95709

Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Posted: Fri Feb 05, 2021 6:07 am
by qflllys
Hello, I also met the same problem.

Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Posted: Fri Feb 05, 2021 11:18 am
by Firedodger
Hi all!

I have the exact same problem as Zurhydryh with a server running on factorio.zone.

Logs included.

Back to the oldskool way for now :P

Note 1: Just tried it with an 'empty' belt and there it didn't crash. :)
Note 2: Now it did :lol:

Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Posted: Fri Feb 05, 2021 4:29 pm
by kovarex
Thanks for the report, it is now fixed for the next release.

Re: [1.1.20] Crash using smart belt underground placement in multiplayer (CommonManualBuilder::buildByMovingCheck)

Posted: Sun Feb 07, 2021 6:59 pm
by Firedodger
Thanks! And as always; You guys rock! :D