[Rseding91] [0.17.34] Crash in editor: spray wagons on rails [rail.cpp (677): Rail::getPosition]
Posted: Sat Mar 02, 2019 7:09 pm
Steps to reproduce:
1/ start sandbox
2/ use /editor
3/ go to entities, select spray with radius 20 and max frequency (i think it was 25) [edit: "intensity" it is]
4/ spray some rails (there will be a lot of them overlapping) [edit: i was using curved rails, tested by crashing second time]
5/ spray some cargo wagons
6/ crash
-- edit2:
same setup as above but used locomotive. Gives little different stacktrace ("Locomotive::snapToTrainStop" where previously it was "RollingStock::findRollingStockAt") but also crashes at "Rail::getPosition":
-- edit 3:
Screenshot at crash. Crash is somehow rare: i had to spray and delete around 20 times -- edit 4:
Still reproducible in [0.17.5]
-- edit 5:
Still reproducible in [0.17.11]
-- edit 6:
Still reproducible in [0.17.13]
-- edit 7:
Still reproducible in [0.17.15]
-- edit 8:
Still reproducible in [0.17.30]
-- edit 9:
Still exists in [0.17.34]
using locomotive:
using wagons:
added more attachments
1/ start sandbox
2/ use /editor
3/ go to entities, select spray with radius 20 and max frequency (i think it was 25) [edit: "intensity" it is]
4/ spray some rails (there will be a lot of them overlapping) [edit: i was using curved rails, tested by crashing second time]
5/ spray some cargo wagons
6/ crash
Code: Select all
2988.146 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff6a0135e11
ModuleBase: 0x00007ff69ff40000, ImageSize: 015ed000, RelativeAddress: 001f5e11
2988.146 Error CrashHandler.cpp:382: Access Violation: Read at address 00000000000000A2
2988.146 Error CrashHandler.cpp:396: Exception Context:
rax=0000000000000000, rbx=0000009f4ebfe1e8, rcx=0000000000000000,
rdx=0000009f4ebfe1e8, rsi=0000009f4ebfe210, rdi=0000000000000000,
rip=00007ff6a0135e11, rsp=0000009f4ebfe010, rbp=0000009f4ebfe181,
r8=0000000000000028, r9=0000009f4ebfe1e0, r10=00007ff6a13bde00,
r11=0000000000034800, r12=0000000000000000, r13=0000009f4ebfe218,
r14=0000000000000000, r15=0000028374c259c0
2988.146 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff69ff40000 - 0x00007ff6a152d000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-ocil06\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (405): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (515): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-ocil06\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-ocil06\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80D3FBDD0)
00007FF80D3FBDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F83167)
00007FF810F83167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F6B5E6)
00007FF810F6B5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F7F7DD)
00007FF810F7F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810EED856)
00007FF810EED856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F7E70E)
00007FF810F7E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-ocil06\src\entity\rail.cpp (672): Rail::getPosition
c:\cygwin64\tmp\factorio-build-ocil06\src\entity\rollingstock.cpp (498): RollingStock::findRollingStockAt
c:\cygwin64\tmp\factorio-build-ocil06\src\entity\rollingstock.cpp (543): RollingStock::getConnectionCandidate
c:\cygwin64\tmp\factorio-build-ocil06\src\entity\rollingstock.cpp (96): RollingStock::snapRollingStockOnSetup
c:\cygwin64\tmp\factorio-build-ocil06\src\entity\rollingstock.cpp (67): RollingStock::setup
c:\cygwin64\tmp\factorio-build-ocil06\src\manualbuilder.cpp (273): ManualBuilder::canBuildCollisionCheck
c:\cygwin64\tmp\factorio-build-ocil06\src\manualbuilder.cpp (746): ManualBuilder::buildItem
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\entityeditor.cpp (555): EntityEditor::tryPlaceEntity
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\entityeditor.cpp (309): EntityEditor::build
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\tools\brushtool.cpp (248): BrushTool::applyAction<ActionData::BuildTileParams,std::function<void __cdecl(ActionData::BuildTileParams const &)> >
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\tools\brushtool.cpp (186): BrushTool::build
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\entityeditor.cpp (223): EntityEditor::handleBuildAction
c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (1179): GameActionHandler::mapEditorAction
c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (321): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-ocil06\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (364): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (1058): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (931): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-ocil06\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810E03DC4)
00007FF810E03DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F53691)
00007FF810F53691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
2991.194 Error CrashHandler.cpp:174: Map tick at moment of crash: 178379
2991.194 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
// === cut ==
2991.198 C:\WINDOWS\SYSTEM32\icm32.dll
2991.198 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
3017.908 Uploading log file
3017.917 Error CrashHandler.cpp:221: Heap validation: success.
3017.918 Creating crash dump.
3018.325 CrashDump success
same setup as above but used locomotive. Gives little different stacktrace ("Locomotive::snapToTrainStop" where previously it was "RollingStock::findRollingStockAt") but also crashes at "Rail::getPosition":
Code: Select all
88.149 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff6a0135e03
ModuleBase: 0x00007ff69ff40000, ImageSize: 015ed000, RelativeAddress: 001f5e03
88.149 Error CrashHandler.cpp:382: Access Violation: Read at address 0000000000000150
88.149 Error CrashHandler.cpp:396: Exception Context:
rax=0000000000000001, rbx=000000a01d1feb60, rcx=0000000000000000,
rdx=000000a01d1feb60, rsi=000001cc64906f50, rdi=0000000000000000,
rip=00007ff6a0135e03, rsp=000000a01d1fea10, rbp=000000a01d1feb08,
r8=0000000000000793, r9=000000a01d1feb58, r10=000000a01d1fe638,
r11=000000a01d1fe820, r12=000001cc64906f50, r13=000000a01d1ff050,
r14=0000000000000000, r15=0000000000000092
88.149 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff69ff40000 - 0x00007ff6a152d000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-ocil06\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (405): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (515): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-ocil06\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-ocil06\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80D3FBDD0)
00007FF80D3FBDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F83167)
00007FF810F83167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F6B5E6)
00007FF810F6B5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F7F7DD)
00007FF810F7F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810EED856)
00007FF810EED856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F7E70E)
00007FF810F7E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-ocil06\src\entity\rail.cpp (671): Rail::getPosition
c:\cygwin64\tmp\factorio-build-ocil06\src\entity\locomotive.cpp (251): Locomotive::snapToTrainStop
c:\cygwin64\tmp\factorio-build-ocil06\src\entity\locomotive.cpp (338): Locomotive::setup
c:\cygwin64\tmp\factorio-build-ocil06\src\surface\surface.cpp (183): Surface::setupEntity
c:\cygwin64\tmp\factorio-build-ocil06\src\manualbuilder.cpp (943): ManualBuilder::buildItem
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\entityeditor.cpp (555): EntityEditor::tryPlaceEntity
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\entityeditor.cpp (309): EntityEditor::build
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\tools\brushtool.cpp (248): BrushTool::applyAction<ActionData::BuildTileParams,std::function<void __cdecl(ActionData::BuildTileParams const &)> >
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\tools\brushtool.cpp (186): BrushTool::build
c:\cygwin64\tmp\factorio-build-ocil06\src\mapeditor\entityeditor.cpp (223): EntityEditor::handleBuildAction
c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (1179): GameActionHandler::mapEditorAction
c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (321): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-ocil06\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (364): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (1058): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (931): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-ocil06\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810E03DC4)
00007FF810E03DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF810F53691)
00007FF810F53691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
90.678 Error CrashHandler.cpp:174: Map tick at moment of crash: 3314
90.679 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
Screenshot at crash. Crash is somehow rare: i had to spray and delete around 20 times -- edit 4:
Still reproducible in [0.17.5]
-- edit 5:
Still reproducible in [0.17.11]
-- edit 6:
Still reproducible in [0.17.13]
-- edit 7:
Still reproducible in [0.17.15]
-- edit 8:
Still reproducible in [0.17.30]
-- edit 9:
Still exists in [0.17.34]
using locomotive:
Code: Select all
472.347 Error CrashHandler.cpp:425: Exception Code: c0000005, Address: 0x00007ff64072a321
ModuleBase: 0x00007ff640530000, ImageSize: 01653000, RelativeAddress: 001fa321
472.347 Error CrashHandler.cpp:431: Access Violation: Read at address 00000000000000A2
472.347 Error CrashHandler.cpp:445: Exception Context:
rax=0000000000000000, rbx=000000bcb072e430, rcx=0000000000000000,
rdx=000000bcb072e430, rsi=0000020d4da1d1a0, rdi=0000000000000000,
rip=00007ff64072a321, rsp=000000bcb072e2e0, rbp=000000bcb072e3d8,
r8=000000000001bb3d, r9=000000bcb072e428, r10=000000bcb072df08,
r11=000000bcb072e0f0, r12=0000020d4da1d1a0, r13=000000bcb072e910,
r14=0000000000000092, r15=0000000000000000
472.347 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff640530000 - 0x00007ff641b83000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-oacria\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-oacria\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-oacria\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-oacria\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-oacria\src\util\crashhandler.cpp (472): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF43ABDD0)
00007FFBF43ABDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7D13167)
00007FFBF7D13167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7CFB5E6)
00007FFBF7CFB5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7D0F7DD)
00007FFBF7D0F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7C7D856)
00007FFBF7C7D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7D0E70E)
00007FFBF7D0E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-oacria\src\entity\rail.cpp (677): Rail::getPosition
c:\cygwin64\tmp\factorio-build-oacria\src\entity\locomotive.cpp (251): Locomotive::snapToTrainStop
c:\cygwin64\tmp\factorio-build-oacria\src\entity\locomotive.cpp (338): Locomotive::setup
c:\cygwin64\tmp\factorio-build-oacria\src\surface\surface.cpp (184): Surface::setupEntity
c:\cygwin64\tmp\factorio-build-oacria\src\manualbuilder.cpp (1039): ManualBuilder::buildItem
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\entityeditor.cpp (557): EntityEditor::tryPlaceEntity
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\entityeditor.cpp (311): EntityEditor::build
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\tools\brushtool.cpp (248): BrushTool::applyAction<ActionData::BuildParams,std::function<void __cdecl(ActionData::BuildParams const &)> >
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\tools\brushtool.cpp (186): BrushTool::build
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\entityeditor.cpp (225): EntityEditor::handleBuildAction
c:\cygwin64\tmp\factorio-build-oacria\src\gameactionhandler.cpp (1194): GameActionHandler::mapEditorAction
c:\cygwin64\tmp\factorio-build-oacria\src\gameactionhandler.cpp (322): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-oacria\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-oacria\src\gameactionhandler.cpp (365): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-oacria\src\mainloop.cpp (1139): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-oacria\src\mainloop.cpp (1011): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-oacria\src\util\workerthread.cpp (42): WorkerThread::loop
Code: Select all
58.457 Error CrashHandler.cpp:425: Exception Code: c0000005, Address: 0x00007ff64072a313
ModuleBase: 0x00007ff640530000, ImageSize: 01653000, RelativeAddress: 001fa313
58.457 Error CrashHandler.cpp:431: Access Violation: Read at address 0000000000000150
58.457 Error CrashHandler.cpp:445: Exception Context:
rax=0000000000000001, rbx=000000aab414e028, rcx=0000000000000000,
rdx=000000aab414e028, rsi=000000aab414e050, rdi=0000000000000000,
rip=00007ff64072a313, rsp=000000aab414de50, rbp=000000aab414dfc1,
r8=000000000000000a, r9=000000aab414e020, r10=00007ff641a0ee40,
r11=00000000ffffc600, r12=0000000000000000, r13=000000aab414e058,
r14=0000000000000000, r15=000002262220b390
58.457 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff640530000 - 0x00007ff641b83000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-oacria\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-oacria\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-oacria\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-oacria\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-oacria\src\util\crashhandler.cpp (472): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF43ABDD0)
00007FFBF43ABDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7D13167)
00007FFBF7D13167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7CFB5E6)
00007FFBF7CFB5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7D0F7DD)
00007FFBF7D0F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7C7D856)
00007FFBF7C7D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF7D0E70E)
00007FFBF7D0E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-oacria\src\entity\rail.cpp (676): Rail::getPosition
c:\cygwin64\tmp\factorio-build-oacria\src\entity\rollingstock.cpp (498): RollingStock::findRollingStockAt
c:\cygwin64\tmp\factorio-build-oacria\src\entity\rollingstock.cpp (543): RollingStock::getConnectionCandidate
c:\cygwin64\tmp\factorio-build-oacria\src\entity\rollingstock.cpp (96): RollingStock::snapRollingStockOnSetup
c:\cygwin64\tmp\factorio-build-oacria\src\entity\rollingstock.cpp (67): RollingStock::setup
c:\cygwin64\tmp\factorio-build-oacria\src\manualbuilder.cpp (277): ManualBuilder::canBuildCollisionCheck
c:\cygwin64\tmp\factorio-build-oacria\src\manualbuilder.cpp (823): ManualBuilder::buildItem
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\entityeditor.cpp (557): EntityEditor::tryPlaceEntity
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\entityeditor.cpp (311): EntityEditor::build
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\tools\brushtool.cpp (248): BrushTool::applyAction<ActionData::BuildParams,std::function<void __cdecl(ActionData::BuildParams const &)> >
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\tools\brushtool.cpp (186): BrushTool::build
c:\cygwin64\tmp\factorio-build-oacria\src\mapeditor\entityeditor.cpp (225): EntityEditor::handleBuildAction
c:\cygwin64\tmp\factorio-build-oacria\src\gameactionhandler.cpp (1194): GameActionHandler::mapEditorAction
c:\cygwin64\tmp\factorio-build-oacria\src\gameactionhandler.cpp (322): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-oacria\src\input\inputhandler.cpp (61): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-oacria\src\gameactionhandler.cpp (365): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-oacria\src\mainloop.cpp (1139): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-oacria\src\mainloop.cpp (1011): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-oacria\src\util\workerthread.cpp (42): WorkerThread::loop