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[posila] [0.17.2] Frayed coastlines and biome borders
Posted: Wed Feb 27, 2019 8:24 pm
by ToxicNikos
Not smoothed textures are shown. Especially well seen on the shores.
Re: [0.17.2] The problem with the picture
Posted: Wed Feb 27, 2019 8:31 pm
by Néomorphos
Got the exact same problem. I don't know what I did to make it happen. I should say I was looking in all the settings just after launching for the first time 0.17.2, and only then got into a game and saw this. I tried all the potential debugs mentionned in the graphic casual debugging topic on this forum. Here is a picture from my game (very similar to the other one posted above)
Re: [0.17.2] The problem with the picture
Posted: Wed Feb 27, 2019 8:47 pm
by BlueTemplar
It looks a little bit (but not quite!) like the debug show-raw-tile-transitions option...
Re: [0.17.2] The problem with the picture
Posted: Wed Feb 27, 2019 8:50 pm
by posila
Please post your Factorio logs.
You can find paths where to find the logs on different operating systems here:
https://wiki.factorio.com/Application_d ... _directory
Re: [0.17.2] The problem with the picture
Posted: Wed Feb 27, 2019 9:18 pm
by Néomorphos
Here it is :
Thanks for paying attention to this at such a late hour!!
Re: [0.17.2] The problem with the picture
Posted: Thu Feb 28, 2019 2:26 am
by ToxicNikos
Re: [posila] [0.17.2] The problem with the picture
Posted: Fri Mar 01, 2019 6:45 pm
by Néomorphos
still here in 0.17.3
Re: [posila] [0.17.2] The problem with the picture
Posted: Fri Mar 01, 2019 6:53 pm
by ToxicNikos
Néomorphos wrote: ↑Fri Mar 01, 2019 6:45 pm
still here in 0.17.3
Yes
Re: [posila] [0.17.2] The problem with the picture
Posted: Fri Mar 01, 2019 6:56 pm
by ToxicNikos
Néomorphos wrote: ↑Fri Mar 01, 2019 6:45 pm
still here in 0.17.3
But already assigned
Re: [posila] [0.17.2] The problem with the picture
Posted: Sat Mar 02, 2019 3:28 pm
by Néomorphos
also found in 0.17.4
Re: [posila] [0.17.2] The problem with the picture
Posted: Sun Mar 03, 2019 2:32 am
by greeneyeogre
Having the same problem.
Re: Thank you (Make the dev-team happy today!)
Posted: Mon Mar 04, 2019 1:03 am
by Jap2.0
It's a known issue that's being worked on. The bug report is
here, if you're interested.
Re: Thank you (Make the dev-team happy today!)
Posted: Mon Mar 04, 2019 2:08 am
by Dunkelhasser
Jap2.0 wrote: ↑Mon Mar 04, 2019 1:03 am
It's a known issue that's being worked on. The bug report is
here, if you're interested.
Thanks very much for the info
Re: [posila] [0.17.2] Frayed coastlines and biome borders
Posted: Mon Mar 04, 2019 2:10 am
by Dunkelhasser
Hi, im having the same problem if can any one help! plz
https://imgur.com/a/CGdqM3i
Re: [posila] [0.17.2] Frayed coastlines and biome borders
Posted: Mon Mar 04, 2019 6:36 am
by Koub
[Koub] Moved posts from Thank you thread to this bug report.
Re: [posila] [0.17.2] Frayed coastlines and biome borders
Posted: Mon Mar 04, 2019 1:17 pm
by posila
I have not been able to reproduce the issue yet. It seems to happen on older integrated Intel GPUs ... it seems pretty common on 2nd generation Core i5/i3 ... I tried to reproduce it on 3rd generation Core i5 and it worked for me. I am not sure if it could be fixed by graphics driver update.
Re: [posila] [0.17.2] Frayed coastlines and biome borders
Posted: Mon Mar 04, 2019 6:10 pm
by greeneyeogre
the latest drivers for my system are installed and it does not help.
Re: [posila] [0.17.2] Frayed coastlines and biome borders
Posted: Tue Mar 05, 2019 2:37 am
by Dunkelhasser
Still having this problem even after update the drivers...
plz help
Re: [posila] [0.17.2] Frayed coastlines and biome borders
Posted: Wed Mar 06, 2019 3:17 am
by Dunkelhasser
0.17.4
https://imgur.com/a/CGdqM3i
0.17.6
https://imgur.com/SsTzuN1
Still having the problem at 0.17.6 my 0.16 does not have the problem plz help!
Re: [posila] [0.17.2] Frayed coastlines and biome borders
Posted: Wed Mar 06, 2019 12:06 pm
by posila
Thanks for the reports.
I finally got my hands on a laptop with Sandy Bridge CPU and was able to work out a fix.
Fixed for 0.17.7
(Duplicate:
66035)