-sigh- I tweaked the settings a bit more. Thought I found a good balance that I liked. Joined a multiplayer game. Zoomed around, looked at a few biters and the game crashed. Here is the log file;
Code: Select all
0.000 2019-02-27 07:17:13; Factorio 0.17.1 (build 43001, linux64, alpha)
0.128 Operating system: Linux (Ubuntu 18.04)
0.128 Program arguments: "/home/abrahamv/factorio_experimental/factorio_alpha_x64_0.17.1/factorio/bin/x64/factorio"
0.128 Read data path: /home/abrahamv/factorio_experimental/factorio_alpha_x64_0.17.1/factorio/data
0.128 Write data path: /home/abrahamv/factorio_experimental/factorio_alpha_x64_0.17.1/factorio [278870/385343MB]
0.128 Binaries path: /home/abrahamv/factorio_experimental/factorio_alpha_x64_0.17.1/factorio/bin
0.157 System info: [CPU: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz, 8 cores, RAM: 7698 MB]
0.157 Environment: DISPLAY=:0, WAYLAND_DISPLAY=wayland-0
0.157 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (125.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.273 Available displays: 1
0.274 [0]: XWAYLAND0 16" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
0.324 Initialised OpenGL:[0] Mesa DRI Intel(R) Haswell Mobile ; driver: 4.5 (Core Profile) Mesa 18.2.2
0.324 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.324 [Version] 4.5
0.662 Graphics settings preset: medium
0.662 Dedicated video memory size 0 MB
0.662 Graphics options: [Graphics quality: normal] [Video memory usage: low] [Light scale: 25%] [DXT: high-quality]
0.662 [Max load threads: 32] [Max texture size: 2048] [Tex.Stream.: 1] [Low quality rotation: 1]
1.300 Loading mod core 0.0.0 (data.lua)
1.432 Loading mod base 0.17.1 (data.lua)
1.931 Loading mod base 0.17.1 (data-updates.lua)
2.033 Checksum for core: 1014885620
2.033 Checksum of base: 819815259
2.615 Loading sounds...
3.509 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1551269823
3.509 Info PlayerData.cpp:74: Cloud player-data.json unavailable
3.635 Crop bitmaps.
10.650 Parallel Sprite Loader initialized (threads: 5)
14.165 Initial atlas bitmap size is 2048
14.166 Created atlas bitmap 2048x888 [none]
14.167 Created atlas bitmap 2048x1960 [decal]
14.168 Created atlas bitmap 2048x1984 [decal]
14.172 Created atlas bitmap 2048x1968 [low-object]
14.175 Created atlas bitmap 2048x2048 [low-object]
14.178 Created atlas bitmap 2048x2048 [low-object]
14.180 Created atlas bitmap 2048x1840 [low-object]
14.182 Created atlas bitmap 2048x2048 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
14.183 Created atlas bitmap 2048x1920 [mipmap]
14.186 Created atlas bitmap 2048x2032 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.189 Created atlas bitmap 2048x2016 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.191 Created atlas bitmap 2048x2016 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.194 Created atlas bitmap 2048x1968 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.195 Created atlas bitmap 2048x2000 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.196 Created atlas bitmap 2048x1968 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.197 Created atlas bitmap 2048x2048 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.198 Created atlas bitmap 2048x1920 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.199 Created atlas bitmap 2048x544 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.200 Created atlas bitmap 2048x1936 [smoke, mipmap, linear-minification, linear-magnification]
14.200 Created atlas bitmap 2048x1296 [smoke, mipmap, linear-minification, linear-magnification]
14.204 Created atlas bitmap 2048x2020 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
14.206 Created atlas bitmap 2048x696 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
14.207 Created atlas bitmap 2048x1656 [alpha-mask]
14.210 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
14.214 Created atlas bitmap 2048x2040 [shadow, linear-magnification, alpha-mask]
14.217 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
14.220 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
14.222 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
14.224 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
14.227 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
14.230 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
14.232 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
14.234 Created atlas bitmap 2048x2040 [shadow, linear-magnification, alpha-mask]
14.238 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
14.240 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
14.241 Created atlas bitmap 2048x1756 [shadow, linear-magnification, alpha-mask]
14.242 Created atlas bitmap 2048x2032 [shadow, mipmap, linear-magnification, alpha-mask]
14.242 Created atlas bitmap 2048x560 [shadow, mipmap, linear-magnification, alpha-mask]
14.458 Created virtual atlas pages 4096x4096x8
15.343 Parallel Sprite Loader initialized (threads: 5)
19.527 Sprites loaded
19.638 Generated mipmaps for atlas of size 2048x1968
19.742 Generated mipmaps for atlas of size 2048x2048
19.844 Generated mipmaps for atlas of size 2048x2048
19.946 Generated mipmaps for atlas of size 2048x1840
20.049 Generated mipmaps for atlas of size 2048x2048
20.153 Generated mipmaps for atlas of size 2048x1920
20.205 Generated mipmaps for atlas of size 2048x2032
20.259 Generated mipmaps for atlas of size 2048x2016
20.308 Generated mipmaps for atlas of size 2048x2016
20.363 Generated mipmaps for atlas of size 2048x1968
20.423 Generated mipmaps for atlas of size 2048x2000
20.486 Generated mipmaps for atlas of size 2048x1968
20.546 Generated mipmaps for atlas of size 2048x2048
20.607 Generated mipmaps for atlas of size 2048x1920
20.650 Generated mipmaps for atlas of size 2048x544
20.704 Generated mipmaps for atlas of size 2048x1936
20.750 Generated mipmaps for atlas of size 2048x1296
20.781 Generated mipmaps for atlas of size 2048x2020
20.813 Generated mipmaps for atlas of size 2048x696
20.853 Generated mipmaps for atlas of size 2048x2032
20.894 Generated mipmaps for atlas of size 2048x560
20.998 Generated mipmaps for virtual atlas of size 8192x16384
21.012 Custom inputs active: 0
21.070 Factorio initialised
21.071 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=chronodekar&token=<private>&apiVersion=2
21.678 Info HttpSharedState.cpp:147: Status code: 200
21.680 0 packages available to download (experimental updates disabled).
320.876 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
330.312 Info UDPSocket.cpp:210: Closing socket
330.312 Info UDPSocket.cpp:240: Socket closed
330.312 Info UDPSocket.cpp:210: Closing socket
330.317 Joining game IP ADDR:({88.99.214.198:34202})
330.317 Info UDPSocket.cpp:33: Opening socket
330.317 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
330.632 Connection refused
330.633 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
330.633 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
330.633 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
330.882 Info HttpSharedState.cpp:147: Status code: 200
330.882 Info AuthServerConnector.cpp:139: Received key(eIyuvPaA718zHi4mtyo4rQ==) for username(chronodekar) from auth server.
330.886 Info UDPSocket.cpp:210: Closing socket
330.886 Info UDPSocket.cpp:240: Socket closed
330.886 Joining game IP ADDR:({88.99.214.198:34202})
330.886 Info UDPSocket.cpp:33: Opening socket
330.887 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
331.030 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({88.99.214.198:34202}): invalid state (WaitingForAccept) for packet type
331.130 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({88.99.214.198:34202}): invalid state (WaitingForAccept) for packet type
331.165 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
331.166 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
331.166 Info ClientRouter.cpp:224: ConnectionAccepted
332.597 Info ClientMultiplayerManager.cpp:743: Received mapReadyForDownload
332.597 Downloading file /home/abrahamv/factorio_experimental/factorio_alpha_x64_0.17.1/factorio/temp/mp-download.zip (24929958 B, 49563 blocks)
332.614 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
337.783 Finished download (5 s, 24.9 MB, 4.8 MB/s)
337.840 Info ClientMultiplayerManager.cpp:723: updateTick(4294967295) map download finished creating scenario
337.840 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
337.840 Loading map /home/abrahamv/factorio_experimental/factorio_alpha_x64_0.17.1/factorio/temp/mp-download.zip: 24929958 bytes.
337.858 Loading Level.dat: 75658111 bytes.
337.864 Info Scenario.cpp:147: Map version 0.17.1-1
338.666 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (356)
340.781 Loading script.dat: 328 bytes.
340.803 Checksum for script /home/abrahamv/factorio_experimental/factorio_alpha_x64_0.17.1/factorio/temp/currently-playing/control.lua: 2366710471
340.836 Info ClientMultiplayerManager.cpp:571: UpdateTick(3060595) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
344.498 Info ClientMultiplayerManager.cpp:571: UpdateTick(3061310) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
344.680 Info ClientMultiplayerManager.cpp:571: UpdateTick(3061310) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
344.864 Info GameActionHandler.cpp:4031: UpdateTick (3061321) processed PlayerJoinGame peerID(362) playerIndex(130) mode(connect)
398.690 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (314)
411.215 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (352)
534.706 Info ClientMultiplayerManager.cpp:881: Disconnect notification for peer (357)
548.509 Time travel logging:
382.867 <server> ran command: local s = ServerCommands s = s and s.set_time(1551270216)
443.756 <server> ran command: local s = ServerCommands s = s and s.set_time(1551270277)
503.850 <server> ran command: local s = ServerCommands s = s and s.set_time(1551270337)
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xaf7048, 0xc51b8d, 0x9e7de8, 0xa0abff, 0xa6536b, 0xa65807, 0xf10159, 0xf1046e, 0x51e49c, 0, 0x52c0ee
553.652 Warning Logger.cpp:491: Symbols.size() == 15, usedSize == 10
#0 0x0000000000c51b8d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1 0x00000000009e7de8 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2 0x0000000000a0abff in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3 0x0000000000a6536b in Logger::flush() at /tmp/factorio-build-qntUz2/src/Util/Logger.cpp:527
#4 0x0000000000a65807 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-qntUz2/src/Util/Logger.cpp:515
#5 0x0000000000f10159 in Logging::flush() at /tmp/factorio-build-qntUz2/src/Util/Logging.cpp:65
#6 0x0000000000f1046e in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-build-qntUz2/src/Util/Logging.cpp:90
#7 0x000000000051e49c in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) at /tmp/factorio-build-qntUz2/src/Util/Logging.cpp:83
#8 (nil) in TextureStreamingManager::commitBitmaps() at /tmp/factorio-build-qntUz2/src/Graphics/TextureStreamingManager.cpp:344
#9 0x000000000052c0ee in MainLoop::prepareBitmaps() at /tmp/factorio-build-qntUz2/src/MainLoop.cpp:1125
#10 (nil) in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) at /tmp/factorio-build-qntUz2/src/MainLoop.cpp:567
#11 0x000000001abd7148 in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-qntUz2/src/MainLoop.cpp:349
#12 0x00007ffc08cad4d0 in main at /tmp/factorio-build-qntUz2/src/Main.cpp:1244 (discriminator 3)
#13 0x000000001abd7148 in ?? at ??:0
#14 0x000000000374e840 in _start at ??:?
Stack trace logging done
558.905 Warning Logger.cpp:491: Symbols.size() == 10, usedSize == 9
558.905 Error TextureStreamingManager.cpp:344: Run out of physical tiles
Logger::writeStacktrace skipped.
558.905 Error CrashHandler.cpp:174: Map tick at moment of crash: 3073544
558.905 Error Util.cpp:89: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
573.271 Uploading log file
And here is (as far as I can tell) a save file near to when I crashed (I re-joined the multiplayer map and saved it);
Tried to zoom about the reproduce the crash, but it wasn't happening. Guess it might have been something to do with multiplayer?