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[0.12.29][posila] Negative projectile velocity

Posted: Mon Apr 04, 2016 11:08 pm
by Klonan
So i made a projectile with negative acceleration,
Which works, i like the effect of negative acceleration,
But if it doesn't reach the target, the velocity can drop to 0, and then turn negative, shooting off backwards at increasing speed
after a while projectiles break entirely, i guess as too many are on the map at the same time or something

I like negative acceleration,
But perhaps setting projectiles to destroy themselves if their velocity becomes negative?

It looks kinda funny too

Anyway i will work around by decreasing the value of negative acceleration, so that it should hit the target before dropping below 0

Breaking the game confirmed
Looks kinda funny, like the bullets are bouncing off the biters
Log file from freeze

Re: [0.12.29] Negative projectile velocity

Posted: Tue Apr 05, 2016 10:11 am
by posila
Some people just want to see the world burn.

Fixed for next release.