[boskid][2.0.20] Desync on ghost placing elevated rail (MR)
Posted: Thu Nov 28, 2024 1:23 pm
Hi, I experienced an easily repeatable desync and am following the reporting instructions. Please find the desync report here (https://1drv.ms/u/s!Atfj_ngfvTb0k5lAmEs ... Q?e=Mwmoaf) and and explanation below:
We're running Factorio as a server using, I believe, https://github.com/factoriotools/factorio-docker.
To repeat: load this save, try and shift/ghost place the following elevated rail, and the desync occurs. See attached screenshot for details. It seemed to be this specific placement that caused it, others did not. It happened twice in a row when I loaded up again and tried the same thing, but just trying it now for the screenshot it worked fine.
I was the only one playing on the server at the time, but I guess that's equivalent to having a friend connected.
We're running Factorio as a server using, I believe, https://github.com/factoriotools/factorio-docker.
To repeat: load this save, try and shift/ghost place the following elevated rail, and the desync occurs. See attached screenshot for details. It seemed to be this specific placement that caused it, others did not. It happened twice in a row when I loaded up again and tried the same thing, but just trying it now for the screenshot it worked fine.
I was the only one playing on the server at the time, but I guess that's equivalent to having a friend connected.