see original post here:
https://forums.factorio.com/forum/vie ... 87&t=13489
Have fun!
![Wink ;)](./images/smilies/icon_e_wink.gif)
EDIT: Updated, see original thread for newest version!
yes, sureKoub wrote:Hi Gotbread, can you please update the topic's first post with the template found here too ?
since the 0.12 version is not 0.11 compatible, i tought it should be clear that there are two versions.jockeril wrote:Why use a new topic ?
Better not open new post for every major version, just update the one and those who follow will catch up. Also - the post can be linked in both 0.11 and 0.12 - I've seen that before.Gotbread wrote:yes, sureKoub wrote:Hi Gotbread, can you please update the topic's first post with the template found here too ?should i update the old post, this one, or both? Should i set the topic to 0.12? (because its postet in the "0.11 and below"-section)
since the 0.12 version is not 0.11 compatible, i tought it should be clear that there are two versions.jockeril wrote:Why use a new topic ?
Yes this is intentional. First, it makes the code easier, because i have to at least provide enough energy for 2 ticks, and making theorzelek wrote:1. There is a power limit of 10MW on one transformator - is that by design?
Thanks, this was a bug caused by the namechange, i overlooked some eventsorzelek wrote:2. Trying to rotate or remove already placed transformator results in error.
You got me thereorzelek wrote:You are mostly looking at train accu usage.
because it's a duplicate and makes it impossible to follow the mod progression. Go to this post.orzelek wrote:Why this one got dropped to obsolete mods?