I present my latest endeavor in Factorio.
It consists of:
The Factory itself. (A streamlined single-pass design, adapted for the terrain.)
The Massive Solar Power Farm, and accompanying Cluster of Capacitors.
[Continued in next post due to attachment limit.]
Nanoforge + UberSolar Farm + Fortress of Factorio
Forum rules
Clever and beautiful constructions, bigger than two chunks
Re: Nanoforge + UberSolar Farm + Fortress of Factorio
A Semi-centrally located site for "The NanoForge" where I implemented what I believe to be the best possible Production boosted Assembly Plant.
As well as a well fortified Science Terminal. Capping the list off is the "Fortress of Factorio" (for lack of a more suitable name) A Large Fort with several concentric walls and almost as many laser turrets.
As well as a well fortified Science Terminal. Capping the list off is the "Fortress of Factorio" (for lack of a more suitable name) A Large Fort with several concentric walls and almost as many laser turrets.
Re: Nanoforge + UberSolar Farm + Fortress of Factorio
And just for you graphophiles, my Energy Graphs at Midnight showing Maxed Capacitor Output, and Maxed Power Output the following day.
Of note is that the Capacitor Cluster Capacity is 2.1 MJ. (C^3 = 2.1MJ :p)
The Nanoforge itself is about 9KW when running, 5KW at idle (Since Beacons don't have a standby power level)
Of note is that the Capacitor Cluster Capacity is 2.1 MJ. (C^3 = 2.1MJ :p)
The Nanoforge itself is about 9KW when running, 5KW at idle (Since Beacons don't have a standby power level)
Re: Nanoforge + UberSolar Farm + Fortress of Factorio
Cool. That fortress: first I thought "why should I need that" but then I thought: cool, a fortress, where I bring into the creeper eggs. And then I thought, wow, I like to make a fortress, something, which can be built bigger and bigger. My home is my castle. And why is my castle not my home? See this: https://forums.factorio.com/forum/vie ... ?f=6&t=972
But one forced me to write: in v0.7 the creepers will fight the pollution. But what, if they are looking also for some other thing. Something, that when destroyed, the game is over? Which makes it very worthy. Something which must be defended like the king in chess.
With a fortress this thing could be defended.
But one forced me to write: in v0.7 the creepers will fight the pollution. But what, if they are looking also for some other thing. Something, that when destroyed, the game is over? Which makes it very worthy. Something which must be defended like the king in chess.
With a fortress this thing could be defended.
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
Re: Nanoforge + UberSolar Farm + Fortress of Factorio
The Fortress was the housing for my Rocket Defense.
If they ever got to a point of all firing at once, they'd consume 176KW. Surely that kind of consumption should attract The Creep :p
If they ever got to a point of all firing at once, they'd consume 176KW. Surely that kind of consumption should attract The Creep :p