Autosave for --mp-load-game

Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.

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Nukesor
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Autosave for --mp-load-game

Post by Nukesor »

Hi there,

I recently set up a "headless" factorio server and got it up and running, after encoutering some problems. (https://forums.factorio.com/forum/vie ... 543#p84543)
Everything is running properly, except that there is no autosave. If I start the game on my desktop i get a graphical interface to determine latency and autosave time.
Is there a chance to get two additional parameters with the --mp-load-game flag to set latency and autosave cooldown? This would make running the game on a root server a lot more convenient.

Greetings

Nuke
Oxyd
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Re: Autosave for --mp-load-game

Post by Oxyd »

In 0.12, there will be a new flag, --start-server, that will start a server in headless mode. This mode also takes --autosave-interval and --latency to do exactly what you're asking for. So: Done.
Nukesor
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Re: Autosave for --mp-load-game

Post by Nukesor »

You guys are the best game devs ever! Seriously!
x10sion
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Re: Autosave for --mp-load-game

Post by x10sion »

is there a guide somewhere where someone(noob) can figure out?
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