I still try to keep it general to avoid total off-topic.Takezu wrote:Silk, if i where to transport something across half the map, i din't would only ttransport one thing.
Thats in efficent to begin with. And whatever the chois of transportation is, it's in efficent, if you have to span a large distance,
you want as many needet materials and things as possible with you. Because you want to make the trip as seldom as possible.

You need to insert the roboports into a wagon, right? Currently you need to make a wagon of filtered stacks (one stack is for the roboports) and then insert the roboports. The inserter stops only, if the stack in the wagon are full. But you explain it yourself:I don'T know about roboports but i didn't see why i'd have to fill a whole stack in?
It lasts too long, Takezu! Simply that. I've played that too much, to say, it can take an hour to bring one stupid item to an outpost. Doing it "by hand" is a) too slow, b) too stupid. This is Factorio, try to automate evrything.a stack uses the same space as a singelport. If you want to fill it automaticly true then only 1 is hard to get, but thats not the trains fault, that problem would persist with everything which would be automaticly feed for transportation. If you just want one singel item, you'd have to feed it manualy in any case i think.

In other words: It should take some time, yes, but not more than a minute or two. It should cost some, the more you transport, the most costs. And the most important: The play should not be forced to return.