Containers
Moderator: ickputzdirwech
Re: Containers
The containers idea is quite interesting. We discussed it a bit with kovarex couple of evenings ago. We actually thought of a much simpler version than you propose. Basically there would be a Packager and Unpackager entity. They would both be directly connected to the transport belts. The inserters themselves would not operate with the containers - just putting items into the packager and taking them from the unpackager. This would allow bigger throughput only through the belts (not trains / logistic robots).
Re: Containers
Thats good to hear.
This type of setup was my first thought when I begun thinking about this and then I tried to integrate the locomotives with it. But maybe you find a better idea to transport the containers with locomotives... I found, this is needed, but you sit on the "source"
This type of setup was my first thought when I begun thinking about this and then I tried to integrate the locomotives with it. But maybe you find a better idea to transport the containers with locomotives... I found, this is needed, but you sit on the "source"
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Re: Containers
Well I was thinking of something similar, but different at the same time
Gimme some time to find out if my idea is worth it before posting it
Gimme some time to find out if my idea is worth it before posting it
Re: Containers
Welcome in my world.Nirahiel wrote:something similar, but different at the same time
Gimme some time to find out if my idea is worth it before posting it
Edit: ignore the first page. Currently the description from splwnd makes much more sense. Currently a quick implementation would be to have special inserters, that greps into a chest and outputs a whole stack onto belt. Or from belt into assembly. Maybe half stacksize would be good, because it doesn't make sense for items,which have stacksize < 4.
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Re: Containers
Stumbled over this and after re-reading I realized that this is implemented as loaders. See especially splwnd’s post.
Moved to implemented
Moved to implemented
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