Game entity update suddenly grown from ~8 ms to 60 ms.
Fps dropped from 60 to ~16.
I have both saves, before and after.
On my PC the bug can be reproduced if to load the old save and wait for like 10-15 minutes.
https://mega.nz/#!8RxABTZK!m0AoDYBF1ukr ... VQhb3td9C0
Mods:
https://mega.nz/#!dBJwRKLJ!YTtr82zLYWUo ... GbMXJ1xK-8
System:
Windows 7 sp1 x86-64
Intel Core i5-4690K overclocked to 4500 MHz
Nvidia 750 GTX
8 gb RAM
[0.12.8] [kovarex] Dramatic fps drop
Re: [0.12.8][Oxyd] Dramatic fps drop
Hello, there is certainly a big bug, that the air filtering mod change the evolution factor to be -20000.
I fixed that for 0.12.9.
You can use this command to make the game playable again for you now.
I fixed that for 0.12.9.
You can use this command to make the game playable again for you now.
Code: Select all
/c game.forces.enemy.kill_all_units()