[0.12.0] [posila] Electric Wire Graphical bug

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LaMangousteDuMal
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[0.12.0] [posila] Electric Wire Graphical bug

Post by LaMangousteDuMal »

I got a graphic problem at the first start of my savegame after the update of 0.12 (I used full installer than update actually)

Image



I try replace a pylon but the same thing is happening. I got the same issue with Green and Red wire.

There is my graphic setup :
Image

My savegame : https://www.dropbox.com/s/oi7icgl4wbx4fcp/Save.zip?dl=0


My computer :
Windows 8.1 x64
i5-3570K
24Go RAM
AMD HD 7800

I don't know if there is more information I can post. Ask if you need I will try to find them.

LaMangousteDuMal
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Re: [0.12.0] Electric Wire Graphical bug

Post by LaMangousteDuMal »

I changed my graphic to medium, and the problem is gone. I try to use again low graphic, and it is happening again.

Rseding91
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Re: [0.12.0] Electric Wire Graphical bug

Post by Rseding91 »

If you want to get ahold of me I'm almost always on Discord.

joon
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Re: [0.12.0] Electric Wire Graphical bug

Post by joon »

Hi,

I got the same problem and it's not the same as you suggested Rseding91. I also play at low graphics quality and it looks like the electric wire is shifted as if the powerpole stands in the middle of the wire instead at the ends of the wire. I'll upload some screens later with comparisons of 0.11 and 0.12.

I play on 32bit linux and think is related to the low graphics setting

sillyfly
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Re: [0.12.0] Electric Wire Graphical bug

Post by sillyfly »

I have the same problem, on Linux 64 bit (Debian), with integrated Intel GPU.
RSeding91 - this is not the same problem, as 1. it is new to 0.12, I never had this problem before. 2. As you can see, it's not that the wires are invisible, it's that they have additional (unnecessary) parts. See this image: note that those two power poles are not connected to any other poles, so there shouldn't be any wires on either side of them.
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powerline-glitch.png
powerline-glitch.png (342.54 KiB) Viewed 5595 times

MF-
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Re: [0.12.0] Electric Wire Graphical bug

Post by MF- »

I think you nailed what's wrong.
The wire somehow goes ~20% of it's length behind each pole.

How could that have happened?

sillyfly
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Re: [0.12.0] Electric Wire Graphical bug

Post by sillyfly »

As it only happens in low-graphics mode, my guess is somewhere in the code the length in pixels is miscalculated...

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Re: [0.12.0] [posila] Electric Wire Graphical bug

Post by posila »

Thanks for reports, all of you. Fixed for 0.12.1
@LaMangousteDuMalOut: of curiosity ... why do you play on low graphics settings on AMD HD 7800?

LaMangousteDuMal
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Re: [0.12.0] [posila] Electric Wire Graphical bug

Post by LaMangousteDuMal »

It's because before 0.12 my factory was running at low FPS. So I guess stepping down graphic will give me more FPS.

Big thank to all the factorio team for your awesome work :)

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