Shields appear to charge almost instantly.
To recreate, 3 shields, 3 fusion reactors. Walk out into biter world and watch them not be able to kill you as shields instant regen. Kinda fun but a tad OP.
[0.12] Shields insta charge
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Re: [0.12] Shields insta charge
https://forums.factorio.com/forum/vie ... =40#p91576 :
kovarex wrote:Yes, we forgot about this one probably, the shield consumption should have been multiplied by 100 as well.Ekelbatzen wrote:With the updated numbers 1 portable fusion reactor produces enough energy to supply 1 mk2 shield within milliseconds, I can stand in a medium sized enemy base without dying. This should be rebalanced I guess.Power armor modules generate and consume 100 times more power in order to be able to charge construction robots.
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