Version 0.11.3

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kovarex
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Version 0.11.3

Post by kovarex »

Bugfix release 0.11.3 is here.

Please note, that we didn't fix all the reported bugs, but we just tried to solve the most game braking ones.
  • Bugfixes
    • Fixed crash when building trains.
    • Fixed that the sandbox scenario was not working.
    • (Hopefully) Fixed the missing inet_pton message thus fixing the WinXP compatibility.
    • Fixed that the alert sounds were not working sometimes.
    • Fixed crashes when roboport was destroyed or lost power.
    • Fixed potential crash after using game.removeofflineplayers.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

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Re: Version 0.11.3

Post by Schorty »

Thank you for releasing this one that fast! It's amazing how fast you guys fix those things. Very much appreciated! =)
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Re: Version 0.11.3

Post by OBAMA MCLAMA »

i didn't even get to download the last one! But thats okay.
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Re: Version 0.11.3

Post by jeroon »

Thanks very much, my game had just reached the Age of Trains, and can now move on to the Age of Rocket Defense! :D

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Re: Version 0.11.3

Post by Davkilla101 »

Such speed. Much update. Very thanks!

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Re: Version 0.11.3

Post by BurnHard »

Thanks for this really quick fix on the Roboports ;)

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Re: Version 0.11.3

Post by bobingabout »

So far, it seems more stable than 0.11.2.
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Re: Version 0.11.3

Post by Lee_newsum »

you left a file "tests" in the 32bit zip

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Re: Version 0.11.3

Post by kovarex »

Lee_newsum wrote:you left a file "tests" in the 32bit zip
That is not a mistake, the idea of this is, that people can run the tests.bat and we can see if their system perform exactly the same deterministic way as expected.

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Re: Version 0.11.3

Post by Necriptos »

Hello, thanks for the quick bugfix,

So my friend still have a gamecrash when we finish a research. but we investigated the bug a bit and it appears it occurs also in singleplayer.

We did some testing and my friend is playing with the game in french, when he put it in english the game no longers crash. So i think there is a problem with the french localization and the trigger when a research finish.

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Re: Version 0.11.3

Post by Xterminator »

Damn so fast! You guys are amazing. Haven't even updated to 11.2 yet, but this looks even better. :D
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Re: Version 0.11.3

Post by GewaltSam »

We seem to get some random factorio crashes (Exe doesn't work anymore) that we didn't have with 11.1. It could have to do with setting up logistics. I'll investigate further.

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Re: Version 0.11.3

Post by boki »

Just want to say that the game work on win xp now

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Re: Version 0.11.3

Post by JamesOFarrell »

kovarex wrote:
Lee_newsum wrote:you left a file "tests" in the 32bit zip
That is not a mistake, the idea of this is, that people can run the tests.bat and we can see if their system perform exactly the same deterministic way as expected.
Are you guys interested in the test results? Should we create a thread to collect them from difference architectures and OSs?

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Re: Version 0.11.3

Post by kovarex »

Well we would first want to try the idea. The idea is, that we need to be sure, that the game works properly and in deterministic way on players computers, so when there are desync bugs, we first can guide the people to try to run the tests to see if it isn't some hardware/system difference making the problem.

But I was thinking of some integration into Factorio, that theses tests could be started directly from the gui, or during the first start.

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Nova
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Re: Version 0.11.3

Post by Nova »

The best idea would be: Everyone starts the test and the people with a problem show the results. ^^
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Re: Version 0.11.3

Post by generalmek »

good work devs)

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cpy
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Re: Version 0.11.3

Post by cpy »

I ran test and it gave me hellovalot errors. :D

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Re: Version 0.11.3

Post by kovarex »

cpy wrote:I ran test and it gave me hellovalot errors. :D
This might be quite important.

What is your OS? what kind of messages it gave you? We should log this automatically and offer to send it to us, but the better integration of the tests is just one of our many tasks.

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Re: Version 0.11.3

Post by cpy »

kovarex wrote:
cpy wrote:I ran test and it gave me hellovalot errors. :D
This might be quite important.

What is your OS? what kind of messages it gave you? We should log this automatically and offer to send it to us, but the better integration of the tests is just one of our many tasks.
I will run it again on clean new factorio and send it to you as soon as i get home.
Windows 7 64bit SP1, log will come when i get home. Will edit/reply depends if there are new posts.

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