[0.11.16]Time MOD doesn't display for more than 3 players

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

[0.11.16]Time MOD doesn't display for more than 3 players

Post by FishSandwich »

Using this time display mod:
TimeDisplay_1.0.1.zip
The time doesn't display for more than 3 players. Attempting to force the time to display for a 4th player via console command, will let them see it, but it will remove the display from another player. I'm assuming this is a factorio bug, because the mod works fine for 3 players at once, just the 4th+ player(s) can't see it.
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.11.16]Time MOD doesn't display for more than 3 player

Post by kovarex »

Do you have the save?

By looking at the mod, it might be related to it's logic, as it uses player names as indexes.
FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

Re: [0.11.16]Time MOD doesn't display for more than 3 players

Post by FishSandwich »

Save attached
save.zip
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.11.16]Time MOD doesn't display for more than 3 players

Post by kovarex »

Ok, I checked the save and the mod, and it is quite obvious that the mod is doing some really strange stuff (Like removing gui onsave, which should never be done this way and is not required as well).

In other words, until I get some simple reproducable way of this error. I'm moving it to pending.
User avatar
DaveMcW
Smart Inserter
Smart Inserter
Posts: 3715
Joined: Tue May 13, 2014 11:06 am
Contact:

Re: [0.11.16]Time MOD doesn't display for more than 3 players

Post by DaveMcW »

kovarex wrote:Like removing gui onsave, which should never be done this way and is not required as well.
Removing the gui onsave is required for a clean uninstall.

Automatically removing the gui for uninstalled mods would be a nice feature. :D
User avatar
SHiRKiT
Filter Inserter
Filter Inserter
Posts: 706
Joined: Mon Jul 14, 2014 11:52 pm
Contact:

Re: [0.11.16]Time MOD doesn't display for more than 3 players

Post by SHiRKiT »

kovarex wrote:Ok, I checked the save and the mod, and it is quite obvious that the mod is doing some really strange stuff (Like removing gui onsave, which should never be done this way and is not required as well).
Modders are so fast in seeing future bugs! I can barely see their movements! :D
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.11.16]Time MOD doesn't display for more than 3 players

Post by kovarex »

DaveMcW wrote:
kovarex wrote:Like removing gui onsave, which should never be done this way and is not required as well.
Removing the gui onsave is required for a clean uninstall.

Automatically removing the gui for uninstalled mods would be a nice feature. :D
The game already does that.
Post Reply

Return to “Pending”