Technology show up only after prerequisite researched?
Technology show up only after prerequisite researched?
How do I have a technology not show up until another is researched? I have searched throughout all data files and cannot seem to find this. Please help!
Factorio Modder
Solar Expansion
Solar Expansion
Re: Technology show up only after prerequisite researched?
The only way that I know of is using the upgrade flag (wiki page). Unless you wanted to have it disabled and use lua code to enable it after the prerequisites are researched (which would be game.player.force.technologies["iron-working"].setenabled(true|false))...
<I'm really not active any more so these may not be up to date>
~FreeER=Factorio Modding
- Factorio Wiki
- My Factorio Modding Guide
- Wiki Modding Guide
Feel free to pm me
Or drop into #factorio on irc.esper.net
~FreeER=Factorio Modding
- Factorio Wiki
- My Factorio Modding Guide
- Wiki Modding Guide
Feel free to pm me
Or drop into #factorio on irc.esper.net
Re: Technology show up only after prerequisite researched?
Thank you for the info! I decided what would be best for my project would be to have "tech abc", "tech abc-2", and "tech abc-3". I discovered that by simply adding "-x" after the technology name you'd get a sequential technology like Logistics. This particular method will be best for my needs but I will keep your info in mind for later. Thanks again.
Factorio Modder
Solar Expansion
Solar Expansion