Experience mod

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L0771
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Experience mod

Post by L0771 »

Yesterday I started making a mod and have some questions. (started here)

1. How can i take "mining_time" and "hardness" from this page?
Code
2. How can i get ingredients and amount from a recipe while i craft something? (i need it for crafting level)

3. How can i get items inside armor equipped?
i need refresh all boots (equipment for movement speed) each time when i get level up, but i can't remove items equipped at armor... If i can get armor items, i can remove that armor and insert a new armor with equipments.
screen
Changelog
PD: Sorry for my english :3
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Cursed Exp_0.0.2.rar
factorio version > 0.11.x
(116.29 KiB) Downloaded 147 times
Last edited by L0771 on Fri Nov 07, 2014 10:29 am, edited 3 times in total.

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Re: Experience mod

Post by L0771 »

Version 0.0.2 actualiazada

but i still have the same problems

n9103
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Re: Experience mod

Post by n9103 »

Looks neat. Wonder if this could be made into a meta-mod. Something that would persist across saves.
Posting to watch this grow.
Colonel Failure wrote:You can lose your Ecologist Badge quite quickly once you get to the point of just being able to murder them willy-nilly without a second care in the world.

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Re: Experience mod

Post by L0771 »

i can make a file and read this every start/load game, for next version :)

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Re: Experience mod

Post by n9103 »

Cool.
Would be a good idea to include a way to disable this feature for those that don't want the experience across maps.
Colonel Failure wrote:You can lose your Ecologist Badge quite quickly once you get to the point of just being able to murder them willy-nilly without a second care in the world.

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Re: Experience mod

Post by L0771 »

These items are finished, but when i export with makefile, this file saved is out of mod files, you must copy save from "script-output/cursed/save.lua" to __Cursed Exp__/saves (and restart game ...), after all that, you can import to other map (i don't know how to automate this), but if you play with 2 maps, each time when you change the map, must do all that again...

I'm working on talent exchange now...
spoileeer
i thinking some pasives to buy with talents, like teleport, wather walk, hp regen, lifesteal, damage aura... etc

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