It's all about preference. I only use assembling machines 3 because i am too lazy to use different versions of the same machine. Lots of people only use one version and lots of people use different versions, thus it's about preference/lazyness/priorities.Peter34 wrote:I disagree. Assembler 1 can and will be used in cases where speed isn't overly important.SuicidalKid wrote:I would rather drop assembler 1, because once you get 2 or 3 you'll hardly ever go back.
Or where speed is irrelevant. The Landfill mod takes 20 Stone to make 1 unit of Landfill in 0.5 seconds, so there's no reason to use a machine faster than Assembler 1 since you still won't be able to move the Stone into the machine fast enough to take advantage of any increased crafting speed (barring absurd setups with something like 9 Fast Inserters all shovelling Stone into the machine).
Assembler 3, on the other hand, is only very rarely used. In almost all cases, it's better to just use 2 or 3 Assembler 2 machines.
[MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack
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Re: [0.11.22] WaiTex 0.6.0: A HD Texture Pack
Waste of bytes : P
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Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
Took a while and i had to temporarily disable some textures to get this version out of the door but here it is. Hopefully i didn't screw anything up
New version
Factorio version: 0.12
Version 0.7.0
-- Added new small lamp
-- Added new combinators
-- Added new storage tank
-- Added new chain signal
-- Added new destoryer robot
-- Added new distractor robot
-- Added new defence robot
-- Added new rocket silo
-- Added new rocket silo rocket
-- Removed trees
-- Removed gun turret
-- Removed laser turret
Full version: https://dl.orangedox.com/e9z7AUoTyIFqAV ... _0.7.0.zip
1GB version: https://dl.orangedox.com/T1RxwmcI4FDlRn ... _0.7.0.zip

New version
Factorio version: 0.12
Version 0.7.0
-- Added new small lamp
-- Added new combinators
-- Added new storage tank
-- Added new chain signal
-- Added new destoryer robot
-- Added new distractor robot
-- Added new defence robot
-- Added new rocket silo
-- Added new rocket silo rocket
-- Removed trees
-- Removed gun turret
-- Removed laser turret
Full version: https://dl.orangedox.com/e9z7AUoTyIFqAV ... _0.7.0.zip
1GB version: https://dl.orangedox.com/T1RxwmcI4FDlRn ... _0.7.0.zip
1GB VERSION DISABLED TEXTURES
Waste of bytes : P
Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
something is wrong with the 'horizontal pipe connection thing'
http://postimg.org/image/53t1irat9/
was waiting for your release - love the mod
http://postimg.org/image/53t1irat9/
was waiting for your release - love the mod

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Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
Thanks keyboardhack for the hard work. 
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Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
When the active my menu background which is usually grey is getting 100% transparent, leaving only the white text on the buttons. Check boxes and text input fields in the options menu, world generation and save menu and so on are all invisible. When the game started, everything was black and I couldn't see anything except for my mouse, some numbers in my quickbar (also black, besides the numbers) and some green bars and numbers in the weapon/tool/ammo bar.
Maybe I'm doing something wrong?
Using the 1gb version now, seems to work fine.
Maybe I'm doing something wrong?
Using the 1gb version now, seems to work fine.
Last edited by FalcoGer on Wed Jul 22, 2015 2:39 pm, edited 1 time in total.
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Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
That's a problem with not having enough video ram. Have you tried the 1GB version?FalcoGer wrote:When the active my menu background which is usually grey is getting 100% transparent, leaving only the white text on the buttons. Check boxes and text input fields in the options menu, world generation and save menu and so on are all invisible. When the game started, everything was black and I couldn't see anything except for my mouse, some numbers in my quickbar (also black, besides the numbers) and some green bars and numbers in the weapon/tool/ammo bar.
Maybe I'm doing something wrong?
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Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
yeah, I noticed that yesterday, toogr0mpel wrote:something is wrong with the 'horizontal pipe connection thing'
http://postimg.org/image/53t1irat9/
was waiting for your release - love the mod


Thanks for this pack!
Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
Any idea why the game says that this mod requires sync? Doesn't it only changes some visuals sans any game-state effects?
Leading Hebrew translator of Factorio.
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Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
I will get right on it!gr0mpel wrote: something is wrong with the 'horizontal pipe connection thing'
http://postimg.org/image/53t1irat9/
was waiting for your release - love the mod![]()
Thanks for the kind wordsFishSandwich wrote: Thanks keyboardhack for the hard work.![]()

Yes basicly if a mod contains a control.lua or any of the three data.lua variations then the game think the mods changes the game state. I need a data.lua to change textures so the game thinks my mod changes the game state even though it doesn't.Dev-iL wrote: Any idea why the game says that this mod requires sync? Doesn't it only changes some visuals sans any game-state effects?
Waste of bytes : P
Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
I actually think this is a factorio bug currently happenning,keyboardhack wrote:I will get right on it!gr0mpel wrote: something is wrong with the 'horizontal pipe connection thing'
http://postimg.org/image/53t1irat9/
was waiting for your release - love the mod![]()
I have the same bug and don't use the pack (yet)
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Re: [0.12] WaiTex 0.7.0: A HD Texture Pack
Well either way i fixed it for WaiTex in the next versionStanFear wrote:I actually think this is a factorio bug currently happenning,keyboardhack wrote:I will get right on it!gr0mpel wrote: something is wrong with the 'horizontal pipe connection thing'
http://postimg.org/image/53t1irat9/
was waiting for your release - love the mod![]()
I have the same bug and don't use the pack (yet)

Waste of bytes : P
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Re: [0.12.x] WaiTex 0.7.1: A HD Texture Pack
Added license, CC BY-NC 4.0, and github page (https://github.com/TheAIBot/WaiTex)
Version 0.7.1
-- Fixed pipe artifact
-- Fixed storage tank artifact
Full version: https://dl.orangedox.com/h7JXWYpaPdyPkc ... _0.7.1.zip
1GB version: https://dl.orangedox.com/yzI7pJDtmchYhK ... _0.7.1.zip
Version 0.7.1
-- Fixed pipe artifact
-- Fixed storage tank artifact
Full version: https://dl.orangedox.com/h7JXWYpaPdyPkc ... _0.7.1.zip
1GB version: https://dl.orangedox.com/yzI7pJDtmchYhK ... _0.7.1.zip
Last edited by keyboardhack on Fri Aug 21, 2015 4:56 am, edited 1 time in total.
Waste of bytes : P
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Re: [0.12.x] WaiTex 0.7.1: A HD Texture Pack
Eagerly awaiting more updates.. 

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Re: [0.12.x] WaiTex 0.7.1: A HD Texture Pack
Currently working on it but it takes some time. Apparently turrets don't like me so they are probably not gonna be in the next update. Instead i am working on making Waitex compatible with other mods that uses base textures!.FishSandwich wrote:Eagerly awaiting more updates..
In the mean time i actually fixed trees in Waitex 0.7.1 and you can actually enable them if you want to in AllowedTextureChanges.lua. I didn't enable them because i am can't decide if they are good enough to be enabled by default. If you have any feedback about the new trees then i will be very happy to hear it

Waste of bytes : P
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Re: [0.12.x] WaiTex 0.7.1: A HD Texture Pack
Excuse my ignorance but I keep getting a info.jason can't be found.
All other mods (bobs) work but this one crashes the game instantly.
Just a bad download and I need to re download it or am I missing a step.
Perhaps instructions for those new to factorio would be helpful.
All other mods (bobs) work but this one crashes the game instantly.
Just a bad download and I need to re download it or am I missing a step.
Perhaps instructions for those new to factorio would be helpful.
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Re: [0.12.x] WaiTex 0.7.1: A HD Texture Pack
Yep sounds like a faulty download. You already have bobs mods added. WaiTex is added the same way, by putting WaiTex into the mods folder.MrJonathanNZ wrote:Excuse my ignorance but I keep getting a info.jason can't be found.
All other mods (bobs) work but this one crashes the game instantly.
Just a bad download and I need to re download it or am I missing a step.
Perhaps instructions for those new to factorio would be helpful.
Waste of bytes : P
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Re: [MOD 0.12.x] WaiTex 0.7.1: A HD Texture Pack
Works good i have 1792 mb of vram very weird number dont know why. Good anyway thanks for da great mod
I like trains.
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Re: [MOD 0.12.x] WaiTex 0.7.1: A HD Texture Pack
I have no clue how this thread has no replies since aug but I assume it's because people are enjoying it a lot. There is some really well programmed mods out there etc. But this has to be me most fav mod.
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Re: [MOD 0.12.x] WaiTex 0.7.1: A HD Texture Pack
ToxicTiger wrote:Works good i have 1792 mb of vram very weird number dont know why. Good anyway thanks for da great mod
Yep that's hopefully what's happening. Most mod threads out there are bumped by either great discussions or bug reports. WaiTex has neither.Kane wrote:I have no clue how this thread has no replies since aug but I assume it's because people are enjoying it a lot. There is some really well programmed mods out there etc. But this has to be me most fav mod.
Currently working on the next update which should allow WaiTex better compatebillity with other mods and add additional textures such as transport belts.
Anyway i am glad you all like it and wish you all a nice day

Picture of different transport belt qualities(WaiTex will use x2) http://imgur.com/V12MXXB
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Re: [MOD 0.12.x] WaiTex 0.7.1: A HD Texture Pack
0.12.8 for now just open the zip and go to AllowedTectureChanges.lua and false steel furnace line 74.