[MOD 0.12.11+] Concreted Rail Tracks

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hitzu
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[MOD 0.12.11+] Concreted Rail Tracks

Post by hitzu »

Type: Mod
Name: Concreted Rail Tracks
Description: Adds rails that match concrete floor.
License: MIT License (http://opensource.org/licenses/MIT)
Version: 0.1.3
Release: 2015-08-02
Tested-With-Factorio-Version: 0.12.11
Category: New Items
Tags: Trains, Rails
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concreted-rails_0.1.3.zip
(398.68 KiB) Downloaded 1038 times
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concreted-rails_0.1.2.zip
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concreted-rails_0.1.1.zip
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Last edited by hitzu on Fri Oct 23, 2015 10:14 am, edited 5 times in total.

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bigyihsuan
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Re: [MOD 0.12] Concreted Rail Tracks

Post by bigyihsuan »

I found this on Reddit. It looks really nice! It's definitely going into my "must install" mod list!

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HeilTec
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Re: [MOD 0.12] Concreted Rail Tracks

Post by HeilTec »

Very nice idea.

The rails almost hide in the concrete. Might like to have the actual track stand out a little.

With increased costs it would be natural to expect some improvement to regular rails.
If the game uses friction/drag you could reduce the wheels friction, perhaps allowing for greater speed.
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Re: [MOD 0.12] Concreted Rail Tracks

Post by Xyfi »

HeilTec wrote:Very nice idea.

The rails almost hide in the concrete. Might like to have the actual track stand out a little.

With increased costs it would be natural to expect some improvement to regular rails.
If the game uses friction/drag you could reduce the wheels friction, perhaps allowing for greater speed.
They have double the hp of normal rail. There is no way to influence a rails behaviour so there is no "legit"way of making a train go faster. If anything, hitzu wanted to make the trains go slower to reduce the chance of getting run over, since concrete will be used in places where you walk/drive a lot.

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hitzu
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Re: [MOD 0.12] Concreted Rail Tracks

Post by hitzu »

Update:
I added new much cleaner endings.
Image

HeilTec wrote:The rails almost hide in the concrete. Might like to have the actual track stand out a little.
Thank you for feedback. In your opinion how can they stand out from concrete without loosing the visual integrity with it?

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cpy
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Re: [MOD 0.12] Concreted Rail Tracks

Post by cpy »

Why not also make transparent one?

http://i.imgur.com/JtEZUQd.png

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Re: [MOD 0.12] Concreted Rail Tracks

Post by Xyfi »

cpy wrote:Why not also make transparent one?

http://i.imgur.com/JtEZUQd.png
Looks great, but feels a bit cheaty in my opinion, don't you think? :roll:

What recipe would you use for that?

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hitzu
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Re: [MOD 0.12] Concreted Rail Tracks

Post by hitzu »

cpy wrote:Why not also make transparent one?

http://i.imgur.com/JtEZUQd.png
For what purposes? On the cobblestone they look descent, but as for me, I like when rails are well integrated, straight texture in between curved rails don't look very well. On grass and on sand that rails look very unnatural.

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cpy
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Re: [MOD 0.12] Concreted Rail Tracks

Post by cpy »

For better blending with concrete and cobblestone?

This looks nice though:
http://thumbs.dreamstime.com/z/streetca ... 531709.jpg
https://upload.wikimedia.org/wikipedia/ ... oronto.jpg

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Re: [MOD 0.12] Concreted Rail Tracks

Post by Neotix »

For me the transparent ones looks not so good. I like that concrete slabs under rails. It's looks more industrial
http://www.centurygrp.com/Images/Interi ... 06-650.jpg

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Re: [MOD 0.12] Concreted Rail Tracks

Post by Talguy »

hitzu wrote:
cpy wrote:Why not also make transparent one?

http://i.imgur.com/JtEZUQd.png
For what purposes? On the cobblestone they look descent, but as for me, I like when rails are well integrated, straight texture in between curved rails don't look very well. On grass and on sand that rails look very unnatural.
It needs something like an outer emboss or a drop shadow to give you the feeling there is a gap between the floor and rails(both sides) or that the rail is elevated, respectively.

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hitzu
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Re: [MOD 0.12] Concreted Rail Tracks

Post by hitzu »

Talguy wrote:It needs something like an outer emboss or a drop shadow to give you the feeling there is a gap between the floor and rails(both sides) or that the rail is elevated, respectively.
I'm working on that :)

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Re: [MOD 0.12] Concreted Rail Tracks

Post by MasterBuilder »

Is is possible to make these placable over regular rails to swap them? I currently have to mine the existing rails to place the concrete versions down.
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hitzu
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Re: [MOD 0.12] Concreted Rail Tracks

Post by hitzu »

MasterBuilder wrote:Is is possible to make these placable over regular rails to swap them? I currently have to mine the existing rails to place the concrete versions down.
We thought about this from the beginning and unfortunately this is not possible.

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Re: [MOD 0.12] Concreted Rail Tracks

Post by orzelek »

hitzu wrote:
MasterBuilder wrote:Is is possible to make these placable over regular rails to swap them? I currently have to mine the existing rails to place the concrete versions down.
We thought about this from the beginning and unfortunately this is not possible.
Hmm - did you try to adding replaceable groups to existing and new rails with matching names?
It's a standard way that works on all other things - should work on rails also. If not might drop by bug forums with it :D

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hitzu
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Re: [MOD 0.12] Concreted Rail Tracks

Post by hitzu »

orzelek wrote: Hmm - did you try to adding replaceable groups to existing and new rails with matching names?
It's a standard way that works on all other things - should work on rails also. If not might drop by bug forums with it :D
I didn't changed almost anything besides the graphics, Xyfi did. And he said me that fast replacables caused some troubles.

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Re: [MOD 0.12] Concreted Rail Tracks

Post by kinnom »

can you also make versions for the rails in 5dim's mod?

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Re: [MOD 0.12] Concreted Rail Tracks

Post by MasterBuilder »

I've got a method for swapping vanilla rails with concrete ones, in-place, with construction robots. The upgrade with construction robots mod.
(You could do concrete->vanilla too. The mod is basically 'find and replace' for entities via construction bots.)

The only problem is rotation is lost for diagonal and curved rails. I'm not sure why as position and direction are copied from the existing rail. I've made a bug report here but I'm posting this here in case the cause is somehow related to the new concrete rail type.
Once I get the issue resolved I'll post an updated version of the upgrade mod for all to use.
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Re: [MOD 0.12] Concreted Rail Tracks

Post by Alexs »

rails.jpg
rails.jpg (236.45 KiB) Viewed 20589 times
seemed transparent would be useful if you have downloaded the mod "color coding". Then you can determine the ground itself. Thanks for the mod!
Last edited by Alexs on Thu Aug 27, 2015 5:18 pm, edited 1 time in total.

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Re: [MOD 0.12] Concreted Rail Tracks

Post by HeilTec »

I found that I like bricks on the rails and concrete on the walkways.
This pattern seems to keep me from walking on the rails as much.
IMG
Placing rails on concrete bars could perhaps look nice.
img
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