[0.10.x][slpwnd]Logistic network max count condition too low

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erikem
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[0.10.x][slpwnd]Logistic network max count condition too low

Post by erikem »

Currently max count condition in logistic (and probably circuit) networks on smart inserters is 20k. This is probably a defect as the game even in it's middle stages starts opertaing numbers like 100k and more for certain resources.

I don't know what the max number should've been by original design but I would suppose it's somewhere around millions.

As an optional "nice to have" (this more a suggestion than defect part) it would be great to be able to set number manually

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Re: [0.10.x]Logistic network max count condition too low

Post by ssilk »

Per sure not a bug, but I don't move it to give it a second chance. :)
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erikem
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Re: [0.10.x]Logistic network max count condition too low

Post by erikem »

100% not a code defect, but rather a game design one. I suppose such defects are reported here too.

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Re: [0.10.x]Logistic network max count condition too low

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Re: [0.10.x][slpwnd]Logistic network max count condition too

Post by slpwnd »

So this will be solved in the 0.10.3 by having a direct number input (:|).

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Re: [0.10.x][slpwnd]Logistic network max count condition too

Post by Turtle »

Nice! I'm happy about this. Would it be too difficult to implement this? Or do you think it will just clutter the UI?

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