Search found 683 matches: house

Searched query: house

by ssilk
Mon Jul 08, 2013 3:04 pm
Forum: Implemented Suggestions
Topic: Containers
Replies: 14
Views: 11746

Containers

... what should be stored inside. I think it should be removed! Instead only the container yard can be used and it should work similar to the storage-house in Siedler3, where you can just say, which items (and here also how many slots of them) should be stored inside. This makes a provider chest not ...
by ficolas
Wed Jul 03, 2013 11:32 am
Forum: General discussion
Topic: [Contest] Making a map.
Replies: 33
Views: 17881

Re: [Contest] Making a map.

... or scenario. Also another thing is, should we let people use custom mods designed for the scenario? Because im sure some people will want to add a house or something :) I think that letting people add custom entities can be good.
by tonberrytoby
Mon Jun 24, 2013 8:52 pm
Forum: Ideas and Suggestions
Topic: Home sweet home
Replies: 2
Views: 8131

Re: Home sweet home

I think the house could be upgraded by inserting resources.
Just like the supply level, only without the time limit. This could give a nice high score condition.
by kovarex
Sat Jun 22, 2013 11:55 pm
Forum: Releases
Topic: Midterm goal
Replies: 19
Views: 23601

Re: Midterm goal

... to play in predefined way, multiplayer will not be valid. These are fair points, and we are aware of this. If you compare the game development to house building, we are trying to make very stable foundations. First we need to define all the basic game mechanics, graphics, make the game fast and ...
by Arakasi
Thu Jun 20, 2013 8:11 am
Forum: Ideas and Suggestions
Topic: Home sweet home
Replies: 2
Views: 8131

Re: Home sweet home

I like the idea of the personal house. There might be visible some overall progress in the game (same as company overall price in OTTD). Some new research might be focused on house only (beautifier, gadgets, etc) and there might be put some ...
by ssilk
Wed Jun 19, 2013 9:37 pm
Forum: Ideas and Suggestions
Topic: Autobuilding
Replies: 2
Views: 7074

Autobuilding

... it takes so long. I compare it with a credit: If you don't have a creadit you first have to earn all the money. With credit you can built a house much faster. So, credits are good, if you want to make things faster. And another reason: The most unused items will block the inventory. You ...
by ssilk
Mon Jun 17, 2013 3:34 am
Forum: Ideas and Suggestions
Topic: Home sweet home
Replies: 2
Views: 8131

Home sweet home

... on the map, which was special! I thought, that for factorio it can be also a cool idea. This is how it might work: - at beginning you might have a house. If the map provides it. - when it is there you come out of the house ("what a nice day") - the first house can be build from some wood, ...
by SilverWarior
Sat Jun 01, 2013 6:55 pm
Forum: Ideas and Suggestions
Topic: Control voltage
Replies: 10
Views: 12252

Re: Control voltage

... to load all required chunks for it to works, while circuit done using Redpower mod has been shurnken down to the size of larger Minecraft house. Circuit made with repower also worked much faster as it didn't have to use several hindred of repeaters and redstone torches. And if you combine ...
by zoranjoza
Sat Jun 01, 2013 11:03 am
Forum: Gameplay Help
Topic: Cant run factorio?
Replies: 13
Views: 20677

Re: Cant run factorio?

:) okay.
Its good that graphic will need more then 256MB. Make it good.
I just was at my grilfriends house, and i had some time to play game. I dowloaded demo to try it but...Nvm its bad computer. :|
I have good computer at home dont worry, i will play game. ;)
by ssilk
Mon May 20, 2013 8:45 pm
Forum: Ideas and Suggestions
Topic: Separation of poles and power wires
Replies: 16
Views: 18551

Re: Separation of poles and power wires

... the wires are only in dense areas. Sim city 2000 (and other sim cities) goes around this problem so, that you only need to connect a block with a house to electricity and the hole block has electricity. I mean: how cabled would sim city look, if you need to connect every house? Same with factorio: ...
by MF-
Mon May 13, 2013 7:25 pm
Forum: Ideas and Suggestions
Topic: Some ideas for more usefull trains.
Replies: 21
Views: 20987

Re: Some ideas for more usefull trains.

I don't think that my trains have enough surface to house enough turrets to kill all the creepers.

Electrified rails and electric locomotives would be neat.
by ssilk
Mon Apr 29, 2013 6:01 pm
Forum: Implemented Suggestions
Topic: Crafting tabs in the inventory screen
Replies: 25
Views: 24330

Logistic robots...

... aspects into the game! PS: I see a clear picture: The commander is alone on the planet. He has only the whistle. He finds the dog and he builds a house for him and one small for his dog. But he has no option to leave the planet. Then the dog brings him suddenly some iron plates. A wonder where ...
by ssilk
Mon Apr 29, 2013 4:09 pm
Forum: Implemented Suggestions
Topic: Crafting tabs in the inventory screen
Replies: 25
Views: 24330

Re: Crafting tabs in the inventory screen

... live with it. Factorio is very much like this and there are many ideas, you can try out. But my experience shows clearly, that you can build up a house with just one part of lego-stones. Think for minecraft. Reduction forces creativity! This brings me to the built-lane (?) at the bottom of the ...
by Wardiaper
Sat Mar 30, 2013 5:01 am
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.3.1] Game doesn't start
Replies: 17
Views: 13411

Re: Game doesn't start [0.3.0]

... demo and same thing. I downloaded the latest stable build 0.2.10 and that one installs and runs just fine. We have a 64-bit Win 7 machine in the house and I downloaded the 64 bit version of 0.3.0 and it runs great. I will just play the new version on that computer and when the teen kicks me off ...
by rk84
Wed Mar 13, 2013 6:36 pm
Forum: Mods
Topic: [MOD WIP 0.6.x] Cobra Commander mod
Replies: 49
Views: 30293

Re: [MOD WIP 0.2.10] Cobra Commander mod

... -> CCmod.lua is done. I don't have to copy-paste freegame.lua in my saves anymore :D Cobra Troopers: You need 100 cobra coins for guard house, but every casualty will now cost 10 cobra coins and every 100 in dept will de-activate one guard house. Onscansector: Radars can find (spawn) ...
by drs9999
Mon Mar 11, 2013 10:31 am
Forum: Mods
Topic: [MOD WIP 0.6.x] Cobra Commander mod
Replies: 49
Views: 30293

Re: [MOD WIP 0.2.10] Cobra Commander mod

... it). I just need to check out correct range. So like electric poles? Only troops that are in the blue rectangle are affected? -lowering guard house price (100 coins), but every dead trooper will cost 10 gold coins. Taken from inventory. No money will make dept and more dept will decrease guard ...
by rk84
Mon Mar 11, 2013 9:58 am
Forum: Mods
Topic: [MOD WIP 0.6.x] Cobra Commander mod
Replies: 49
Views: 30293

Re: [MOD WIP 0.2.10] Cobra Commander mod

... things I'm planning: -add in visible aggro range for banner (when you are holding it). I just need to check out correct range. -lowering guard house price (100 coins), but every dead trooper will cost 10 gold coins. Taken from inventory. No money will make dept and more dept will decrease guard ...
by rk84
Fri Mar 08, 2013 1:09 pm
Forum: Mods
Topic: [MOD WIP 0.6.x] Cobra Commander mod
Replies: 49
Views: 30293

[MOD WIP 0.6.x] Cobra Commander mod

... ingot/nugget -> Cobra coin) Cobra Sounds Corba Flashlight Yellow alert icons New items: War banner : For controlling Cobra troopers Cobra guard house : Spawner for Cobra Troopers Cobra coins Cobra H.I.S.S Tank Alarm tower : Shoots flares and sounds alarm. Flare rocket : Ammunition for alarm ...
by ShakeKiller
Thu Mar 07, 2013 3:02 pm
Forum: Releases
Topic: Welcome
Replies: 1
Views: 7328

Re: Welcome

Hi Admin,
Da 1 week that I look at video of Factorio is so much I like I have played even the demo, but then and ended to 3 levels. However now I wanted to ask you if you could give me the apha I beg you a country house I like as I play. Please thanks bye
by Pinkishu
Mon Mar 04, 2013 9:47 pm
Forum: General discussion
Topic: Tutorial Mission 2 - "abandoned"
Replies: 7
Views: 12523

Re: Tutorial Mission 2 - "abandoned"

Well yeah but I haven't abandoned my house just cause I leave it for a couple hours ^^ And by the state you find it in, it looks like it has been abandoned a couple seconds ago :p That is indeed wrong. But does it say "abandoned" ...

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