Search found 48 matches: Salt
Searched query: salt
- Mon Jan 22, 2024 7:23 am
- Forum: Ideas and Suggestions
- Topic: Move/Request items by 10 (tens)
- Replies: 2
- Views: 246
Re: Move/Request items by 10 (tens)
I'm not a dev, so take this with a grain of salt, but I've been around here for quite some time now, and I think I have a rough idea of how the devs think about this : if a suggestion is aimed towards doing more things manually in bulk, the answer ...
- Wed Jan 12, 2022 4:33 am
- Forum: Implemented Suggestions
- Topic: Can you add a clock to the game?
- Replies: 45
- Views: 12563
Re: Can you add a clock to the game?
... answer I usually see is that "it would break determinism". As the answer I usually see is not from the devs, I take it with a grain of salt : I don't see why it wouldn't be technically possible to get real time from the OS and display it as an overlay on the screen. But anyway ... My ...
- Tue Jan 11, 2022 7:33 am
- Forum: Implemented Suggestions
- Topic: Can you add a clock to the game?
- Replies: 45
- Views: 12563
Re: Can you add a clock to the game?
... answer I usually see is that "it would break determinism". As the answer I usually see is not from the devs, I take it with a grain of salt : I don't see why it wouldn't be technically possible to get real time from the OS and display it as an overlay on the screen. But anyway ... My ...
- Mon Sep 14, 2020 11:36 am
- Forum: Ideas and Suggestions
- Topic: Slightly smarter inserters for trains?
- Replies: 16
- Views: 3254
Re: Slightly smarter inserters for trains?
... updates: 3Ghz CPU for the timing inserter update handling is done sequentially on single thread So please take everything below with a grain of salt. Once compiled, in x64 the check would probably take 3 mov instructions, 1 cmp and 1 jge, so that's 5 CPU cycles if you have to adjust the pick ...
- Thu Aug 08, 2019 7:45 pm
- Forum: Ideas and Suggestions
- Topic: New resource extraction mechanics (for mineable patches)
- Replies: 4
- Views: 1524
Re: New resource extraction mechanics (for mineable patches)
I'm not part of the dev team, just a forum moderator, so always take what I say with a grain of salt, unless I provide source from the devs. However, my perception of the situation is that the devs will leave the "add more resource types" to mod realm. First because ...
- Fri Mar 01, 2019 3:54 am
- Forum: Implemented Suggestions
- Topic: [0.17.1] intro too hard
- Replies: 104
- Views: 33924
Re: [0.17.1] intro too hard
... had remarkably similar infrastructures. All that to say: I think that while it is valid to take the experiences of veteran players with a grain of salt, I don't think their inability to play exactly like a new player is reason enough to dismiss their experiences and opinions since they're not "noob"-like ...
- Mon Jan 07, 2019 3:23 pm
- Forum: Ideas and Suggestions
- Topic: Save password for multiplayer games
- Replies: 15
- Views: 4384
Re: Save password field when joining a server
... plain hashes) and also doesn't send credentials over the network. 1) When the user enters a server password, derive some key from it (at least a salted hash, with the salt provided by the server), store {server address, key} in the password file (*) 2) When logging into a server, use the key ...
- Sat Jan 05, 2019 4:16 am
- Forum: Ideas and Suggestions
- Topic: Save password for multiplayer games
- Replies: 15
- Views: 4384
Re: Save password field when joining a server
... plain hashes) and also doesn't send credentials over the network. 1) When the user enters a server password, derive some key from it (at least a salted hash, with the salt provided by the server), store {server address, key} in the password file (*) 2) When logging into a server, use the key ...
- Sat Dec 29, 2018 4:55 pm
- Forum: Ideas and Suggestions
- Topic: [Request] ELECTRIC BOILER
- Replies: 40
- Views: 24486
Re: Electric boilers or furnaces
... steam tanks. I can already do that with burner-boilers and nuclear reactors, so why not electric plants? Solar plants in the real world use molten salt to store energy, so this has some precedent. Shipping steam around in trains is also a very useful strategy on rail-worlds. I don't think limiting ...
- Thu Jan 25, 2018 7:34 am
- Forum: Ideas and Suggestions
- Topic: Solar boiler / Solar thermal energy
- Replies: 45
- Views: 12320
Re: Suggestion: Solar boilers and other stupid fluid tricks
... to me. https://upload.wikimedia.org/wikipedia/commons/c/c3/Ivanpah_Solar_Power_Facility_Online.jpg They use high energy density fluids like molten salt to store energy and continously produce steam through heat exchangers. We already have heat pipes and heat exchangers in game making solar furnaces ...
- Sat Jan 13, 2018 11:53 am
- Forum: Frequently Suggested / Link Collections
- Topic: More means of generating electricity
- Replies: 3
- Views: 4617
More means of generating electricity
... curved mirrors the sunlight is reflected on the heat pipe above the mirrors. This heats a heat conductor liquid, either some kind of oil or molten salt. In the game this could work like a heat producer creating heat for heat exchangers, only during daytime of course. A heat storage could then be ...
- Sun Nov 05, 2017 9:47 pm
- Forum: Ideas and Suggestions
- Topic: Nuclear disasters
- Replies: 36
- Views: 10700
Re: Nuclear disasters
... vessel, scattering radioactive material around, not particulary good but nowhere near a nuclear explosion. Factorio reactors seem to use molten salt or molten metal for coolant so would not be able to undergo a steam explosion. P.S. What I really wanted to say is the game already has nuclear ...
- Tue Oct 24, 2017 1:05 pm
- Forum: Ideas and Suggestions
- Topic: Rename certain terms to improve new user experience
- Replies: 21
- Views: 6603
Re: Rename certain terms to improve new user experience
... giving a vocabulary lesson on the side is kinda sneaky awesome. It's more like a cooking game that say's "NaCl dust" instead of "Salt" yes NaCl is table salt, and dust shows it's powdered and not chunks of the stuff, but going into a shop to buy some NaCl dust thinking that's ...
- Mon Oct 16, 2017 10:49 am
- Forum: Ideas and Suggestions
- Topic: Space Power
- Replies: 19
- Views: 6327
Re: Space Power
... use my $post_endgame power solution". Q uestion tho: If theoretically there was a mod that added lots of solar options, like molten-salt based solar towers, geosynchronous solar towers, microwaving back solar energy from orbit... wouldn't you in the end just only use the most powerful ...
- Mon Oct 09, 2017 6:35 am
- Forum: Ideas and Suggestions
- Topic: Explosives, Acids, Fuel.
- Replies: 8
- Views: 5539
Re: Explosives, Acids, Fuel.
... Energy -Steamreforming; Produces H2 perhaps O2; Needs Water -Oil Raffination; Produces Fuel/Gases (Methan, Ethan etc.)/Parrafines etc. -Mining salt; Produces Salt can be toggled to different kinds like Nitrate/Carbonate/Phosphate; must be build on a salt deposit on a lake;goods are transported ...
- Tue Feb 14, 2017 11:00 am
- Forum: Ideas and Suggestions
- Topic: [0.14] Nuclear power: use thorium instead of uranium
- Replies: 13
- Views: 6842
Re: [0.14] Nuclear power: use thorium instead of uranium
... a great idea. creating a complex reactor to handle this system would be great. first you would harvest Th Th would be reacted with F to make a Th salt the ThF6 salt would have to be melted and combined with molten LiF and BeF2 you would need to create a neutron source to turn Th-232 into Pa-233 ...
- Sun Dec 04, 2016 5:23 pm
- Forum: Ideas and Suggestions
- Topic: Furnaces provide heat for boilers
- Replies: 33
- Views: 9729
Re: Furnaces provide heat for boilers
... than the heat pipe. This would let you make proper heat exchangers without the need for a pass-through pipe. Stuff like geothermal power or molten salt thermal storage becomes possible.(Pipe up some lave or molten salt, run it through a heat exchanger to boil some water, run a turbine off it.)
- Sun Dec 04, 2016 10:13 am
- Forum: Ideas and Suggestions
- Topic: Furnaces provide heat for boilers
- Replies: 33
- Views: 9729
Re: Furnaces provide heat for boilers
Yes I meant ingame, IRL hot water storage would be too expensive. Ill have to read more about these molten salt tanks though!!
- Sat Dec 03, 2016 9:46 pm
- Forum: Ideas and Suggestions
- Topic: Furnaces provide heat for boilers
- Replies: 33
- Views: 9729
Re: Furnaces provide heat for boilers
... boil enough water for half an electric furnace, assuming no modules. This gives a lot of leeway for balancing. Ingame tanks or real life? Molten salt is used as a heat storage medium for solar thermal plants, and the ingame tanks can store 99 degree water indefinitely.
- Sat Sep 03, 2016 2:54 pm
- Forum: Implemented Suggestions
- Topic: Terrain elevation, hills and mountains with fake cliffs
- Replies: 67
- Views: 67202
Re: Terrain elevation, hills and mountains with fake cliffs
... there would be an mod for that.. i would bet there is demand for cliffs and hills, but nobody did it yet. btw. @mageman1842 what will you do with salt in factorio? put it with fish in an assembler and get sushi (sashimi to be precise) on a belt? :ugeek: :lol: lookup Arumba's, Let's play with Bob's ...