Search found 3545 matches: "Storage chest"
Searched query: storage chest
- Sat Mar 16, 2024 10:21 pm
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 525
Requster / Buffer / Provider chest combination
TL;DR There should be a chest that combines the requester, buffer and provider chest. What ? I'm asking for a ... items are actively provided to the logistic network, they get remove into other storage. Another feature is the request priority. A chest can request items from other ...
- Fri Mar 08, 2024 5:13 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for a Mod(s) to Optimize Inventories/Pipes in a Specific Way
- Replies: 7
- Views: 383
Re: Looking for a Mod(s) to Optimize Inventories/Pipes in a Specific Way
... been done yet. Hoping it's something the game allows to do For the storage chest, i have no idea about the impact on performance or the internals, but i know this mod ...
- Wed Mar 06, 2024 11:51 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 227
- Views: 46064
Re: Friday Facts #393 - Putting things on top of other things
... ghost, open the GUI and set the filter. Unless you are right next to a storage chest with inserters building the ghost probably takes longer than configuring the ghost.
- Tue Mar 05, 2024 1:00 pm
- Forum: Ideas and Suggestions
- Topic: Request: Add option to exclude buffer (green) chest inventory from the logistics network
- Replies: 2
- Views: 447
Re: Request: Add option to exclude buffer (green) chest inventory from the logistics network
I was building a large city block base with multiple buffering storage areas. In order to calculate how many materials I need to export to the network there is a green wire which passes through the entire megabase grid and is automatically connected to ...
- Sat Mar 02, 2024 2:33 am
- Forum: News
- Topic: Friday Facts #400 - Chart search and Pins
- Replies: 73
- Views: 12041
Re: Friday Facts #400 - Chart search and Pins
... consider to add more to the search, like the locations of logistic chests containing some item, but we decided to not go down this rabbit hole ... logistics networks already collect a list of the "logistic system storage", searching the networks themselves instead of individual chests ...
- Fri Mar 01, 2024 9:34 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 35639
Re: Friday Facts #399 - Trash to Treasure
... skipped the Hint like I do all the time. You reminded me that building storage chest upon storage chest is actually a way to get rid of stone in Fulgora, provided it's unprotected ...
- Fri Mar 01, 2024 8:35 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 35639
Re: Friday Facts #399 - Trash to Treasure
... Achievement even if you didnt make any Cars or Tanks. - What about the Chest full of Common Wooden Power Poles you will never really use? This will ... something, like a high quality Rocket Silo! And it will save so much Storage Space!
- Sun Feb 25, 2024 12:35 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 35639
Re: Friday Facts #399 - Trash to Treasure
... it is not much of a puzzle when all one needs is a condition "if storage chest is full, void stone".
- Sun Feb 25, 2024 5:56 am
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 35639
Re: Friday Facts #399 - Trash to Treasure
... what can and will go wrong. Also its not because you don't want to put chest under lightning that i'm going to restrict myself about doing it. You ... on filter inserters and splitters. The problem is scaling the buffer storage to match the desired holmium ore production goal without overflow ...
- Sat Feb 03, 2024 6:55 pm
- Forum: Pending
- Topic: [1.1.101] Crash "Error TransportLine.cpp:866: this->distanceToFirst >= 0 was not true"
- Replies: 3
- Views: 332
[1.1.101] Crash "Error TransportLine.cpp:866: this->distanceToFirst >= 0 was not true"
... 64x64} from __space-exploration-graphics__/graphics/icons/iron-wood-chest.png is defined with 4 mipmap levels, but level 1 is expected to be ... 5.249 Custom inputs active: 51 5.390 Factorio initialised 5.392 Steam Storage Quota: 22472/23841 5.392 Loading map C:/Users/RonnieD/AppData/Roaming/Factorio/saves/_autosave2.zip: ...
- Fri Feb 02, 2024 5:14 am
- Forum: Gameplay Help
- Topic: Compact centralized automatic train refueling designs\options (and also a question about train station priority)
- Replies: 3
- Views: 503
Compact centralized automatic train refueling designs\options (and also a question about train station priority)
... yet. Preamble 2: Yes, the most obvious solution is to add fuel logistic chests to at least 1 stop in every route, but that feels wasteful and I want ... train stations on [Smelter] stops: Enable\Disable based on buffer storage item amount: if all stations are disabled (aka if all buffers are ...
- Mon Jan 29, 2024 9:58 pm
- Forum: Technical Help
- Topic: [1.1.101] Crash while autosaving
- Replies: 0
- Views: 236
[1.1.101] Crash while autosaving
... 64x64} from __space-exploration-graphics__/graphics/icons/iron-wood-chest.png is defined with 4 mipmap levels, but level 1 is expected to be ... script for version 0.6.123 26.545 Factorio initialised 26.560 Steam Storage Quota: 22916/23841 120.697 Info ServerSynchronizer.cpp:31: nextHeartbeatSequenceNumber(0) ...
- Fri Jan 26, 2024 2:50 pm
- Forum: News
- Topic: Friday Facts #395 - Generic interrupts and Train stop priority
- Replies: 138
- Views: 17280
Re: Friday Facts #395 - Generic interrupts and Train stop priority
... managing this is opposite of what we can automate via roboports. The storage concept where we lock down what is allowed in a chest/wagon should be able to be named and reused. This is just a blueprint/recipe that the ...
- Thu Jan 25, 2024 1:26 pm
- Forum: Not a bug
- Topic: Logistic bots trying to put items in the storage chest but can't
- Replies: 1
- Views: 198
Re: Logistic bots trying to put items in the storage chest but can't
Never mind they are trying to put items in the chest below with inventory filters and without a logistics filter, they probably shouldn't try to do that still but it's probably "intentional"
- Thu Jan 25, 2024 1:12 pm
- Forum: Not a bug
- Topic: Logistic bots trying to put items in the storage chest but can't
- Replies: 1
- Views: 198
Logistic bots trying to put items in the storage chest but can't
Logistic bots are trying to put items (belts and red wires) in storage chests with filter for plastic there are chests with no filters and free space in the logistics ...
- Mon Jan 22, 2024 3:59 pm
- Forum: Gameplay Help
- Topic: Logic network long(ish) expressions
- Replies: 33
- Views: 2277
Re: Logic network long(ish) expressions
... Since B refers to the base, I assume this is referring to some chest/tank storage. T refers to the train, so I assume this is referring to stuff carried in the train. ...
- Mon Jan 22, 2024 1:58 pm
- Forum: General discussion
- Topic: Is there a specific reason why wood is so useless? [edit: I was wrong, it's not]
- Replies: 21
- Views: 2472
Is there a specific reason why wood is so useless? [edit: I was wrong, it's not]
... when we cut down forests via bots, and that wood usually sits around in storage chests without any use. Why doesn't the game give us an intended ... Combat Shotgun), that have objectively better alternatives (Wooden Chest) or are used in so small numbers that we use only a tiny fraction of ...
- Sat Jan 20, 2024 11:53 pm
- Forum: Ideas and Suggestions
- Topic: Fluid Systems: Recipes with multiple of the same input consider both inputs as the same system
- Replies: 2
- Views: 210
Fluid Systems: Recipes with multiple of the same input consider both inputs as the same system
... despite there not being any pipe connection between the two. This storage chest should never contain any heavy oil, yet it shows the heavy oil in the system. fluid-system.png ...
- Wed Jan 17, 2024 1:48 pm
- Forum: Gameplay Help
- Topic: How to delete building in my inventory?
- Replies: 2
- Views: 265
Re: How to delete building in my inventory?
... destroy it. But, as you proceed through the game, you'll see that storage is essentially unlimited and all of that extra stuff won't matter (and you will have a LOT of extra stuff). Just create a chest, toss your extra stuff in the chest, and forget about it. If that chest ...
- Tue Jan 16, 2024 2:39 am
- Forum: Gameplay Help
- Topic: Automated train stations. How do I "store" my idle trains?
- Replies: 13
- Views: 943
Re: Automated train stations. How do I "store" my idle trains?
... like to set the Train Stop Limit dynamically for solids. A single Steel Chest has more room than an entire Cargo Wagon, and I tend to use 6 per Cargo ... space for materials for additional loads. Liquids, I tend to have one Storage Tank per Fluid Wagon anyway, so setting it to 1 based on having ...