also, as a late ret-Con
Your signature doesn't contain that anymore...
While i'm at it, you're just as suddenly not-green as you where green...
Search found 309 matches
- Tue Feb 24, 2015 12:47 am
- Forum: Videos
- Topic: USA vs UK! A 2vs2 PvP Series!
- Replies: 33
- Views: 14676
- Tue Feb 24, 2015 12:14 am
- Forum: This Forum
- Topic: SEO issue
- Replies: 26
- Views: 18604
Re: SEO issue
Yeah, everybody knows the best way to see if a thread was posted before is to just post your idea, and SSilk will either join it to the older thread, or post like 30 links if there is more then one previous occurence! /s
- Mon Feb 23, 2015 11:59 pm
- Forum: Off topic
- Topic: The Ctrl+V Game
- Replies: 218
- Views: 114832
Re: The Ctrl+V Game
you should re-write that so you check if choice == 'n', and then the else is (assumed) to be y
- Mon Feb 23, 2015 11:43 pm
- Forum: Videos
- Topic: USA vs UK! A 2vs2 PvP Series!
- Replies: 33
- Views: 14676
Re: USA vs UK! A 2vs2 PvP Series!
Oh no... I want to root for fish... by DrDoom is on your team, so i'm resigned to pick apart everything he does.. /s
- Fri Feb 20, 2015 7:10 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 165871
Re: Count to 1,000,000
170 is one more then this post number, and I just wanted to break the chain of the same three people having all the fun
- Fri Feb 20, 2015 5:24 am
- Forum: Ideas and Requests For Mods
- Topic: [Request] Trains Name Shows up On Map.
- Replies: 1
- Views: 2182
Re: [Request] Trains Name Shows up On Map.
Along with being able to (re)name them
- Tue Feb 17, 2015 10:10 pm
- Forum: Ideas and Suggestions
- Topic: Better “No Path” feedback for trains
- Replies: 14
- Views: 13010
Re: Better “No Path” feedback for trains
But if there is an error, how can it tell what route to take?
- Fri Feb 13, 2015 10:04 pm
- Forum: Gameplay Help
- Topic: Two of 4 Stations not Work
- Replies: 4
- Views: 1920
Re: Two of 4 Stations not Work
It's a known bug, if two rails are adjacent, signals cut through them
- Thu Feb 12, 2015 5:46 pm
- Forum: Multiplayer
- Topic: Lan multiplayer with same account? Also piracy.
- Replies: 17
- Views: 21489
Re: Lan multiplayer with same account? Also piracy.
I don't know if the 11.x demo can do multiplayer, and its unlikely it can multiplayer with non demo installs
- Thu Feb 12, 2015 5:30 pm
- Forum: General discussion
- Topic: Upcoming content
- Replies: 14
- Views: 5752
Re: Upcoming content
SSilk forgot the "will sales from steam count on the front page?" posts
- Tue Feb 10, 2015 10:15 pm
- Forum: Multiplayer
- Topic: Lan multiplayer with same account? Also piracy.
- Replies: 17
- Views: 21489
Re: Lan multiplayer with same account? Also piracy.
Guys, before this gets locked, let's not get into a moral argument over the ethics of digital piracy, the mods don't look kindly on it
- Tue Feb 10, 2015 7:31 pm
- Forum: Mods
- Topic: [MOD 11.16] The "No Crafting Challange" Mod 0.2.3
- Replies: 14
- Views: 29908
Re: [MOD 11.14] The "No Crafting Challange" Mod
There is a way to force your mod to load last, something about final fixes
- Tue Feb 10, 2015 3:36 pm
- Forum: Multiplayer
- Topic: Lan multiplayer with same account? Also piracy.
- Replies: 17
- Views: 21489
Re: Lan multiplayer with same account? Also piracy.
In options there is a multiplayer name blank
Honestly I believe this is "fine" purely because reactions to factorio are either OH GOD I NEED MORE or meh...
Honestly I believe this is "fine" purely because reactions to factorio are either OH GOD I NEED MORE or meh...
- Mon Feb 09, 2015 7:43 pm
- Forum: Pending
- Topic: [0.11.15] "Unknown error occured"
- Replies: 3
- Views: 5561
Re: [0.11.15] "Unknown error occured"
After i deleted the outdated dytech mods, i was left with: Treefarm 1.2.4 endless resources 0.3.0 Logistic 0.3.0 RSO 1.0.4 Test Mode 0.11.3 Removing them one at a time, it's not RSO, Endless, treefarm or Logistic removing just test mode gives me an error with about a fast close inserter safe distanc...
- Mon Feb 09, 2015 4:37 pm
- Forum: General discussion
- Topic: Multiplayer speedrun
- Replies: 3
- Views: 2126
Re: Multiplayer speedrun
The two players killed was solely in the last charge, though in sure I died at least 4 times
- Fri Feb 06, 2015 10:25 pm
- Forum: Videos
- Topic: Multiplayer LP series idea
- Replies: 2
- Views: 3921
Re: Multiplayer LP series idea
I smell a hydra, though that wasn't intentional...
- Fri Feb 06, 2015 5:55 am
- Forum: General discussion
- Topic: Multiplayer speedrun
- Replies: 3
- Views: 2126
Multiplayer speedrun
I'm sure this will be beaten almost as fast as i finish posting this, but a couple of engineers from my dorm floor decided to speedrun factorio last Saturday (i had to catch up with posts before i could post this though) http://imgur.com/rXMrT13.png considering this was our second attempt (the first...
- Fri Feb 06, 2015 5:27 am
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 165871
Re: Count to 1,000,000
140 is the bpm of the song 140 BPM https://www.youtube.com/watch?v=atXqUOcgSsA
- Fri Feb 06, 2015 4:11 am
- Forum: Pending
- Topic: [0.11.15] "Unknown error occured"
- Replies: 3
- Views: 5561
[0.11.15] "Unknown error occured"
23441.879085 Info Logger.cpp:152: 2015-02-05 22:02:54; Factorio 0.11.15 (Build 13276, win64) 23441.879175 Info Logger.cpp:156: Operating system: Windows 7 Service Pack 1 23441.879209 Info Paths.cpp:202: Read data path: D:/MyDocs/Desktop/Factorio_0.10.12.10773/data 23441.879228 Info Paths.cpp:203: W...
- Sat Jan 31, 2015 3:39 pm
- Forum: News
- Topic: Friday Facts #71 - To the stars
- Replies: 61
- Views: 45051
Re: Friday Facts #71 To the stars
How has nobody commented that there is no way to get the construction robots out of the factories to the right?