Search found 205 matches

by JoshLittle
Sun Jul 27, 2014 1:08 am
Forum: Videos
Topic: [YouTube] FishSandwich's Factorio playthroughs
Replies: 292
Views: 88539

Re: FishSandwich's Factorio playthroughs

I really think you shouldn't burn your oil for energy. You will need it for plastic and batteries. Just like you wasted nearly every coal. The rest of coal will be needed for plastic too. Also try to not waste your energy by leaving behind the attacking-turrets near enemybases. In these previous epi...
by JoshLittle
Sun Jul 27, 2014 12:23 am
Forum: Ideas and Suggestions
Topic: Charts for stored items
Replies: 2
Views: 882

Charts for stored items

For the energymanagement the charts are really helpfull. With them it is possible to locate a possible shortage before it happens. Them same would be nice for the stored items. Then it would be easier to preproduce tons of f.e. circuits while they are not so much needed according to the endgame and ...
by JoshLittle
Sun Jul 27, 2014 12:06 am
Forum: Ideas and Suggestions
Topic: Make roboport available for logistic connecting
Replies: 6
Views: 3275

Make roboport available for logistic connecting

To get the roboports filled with repairpacks it is possible to put a requesterchest beside it which requests 10 repairpacks. But then the repairpacks are ignoring it. So it is nessacary to put it from there with an inserter to a storagechest or the roboport itself. But after it the chest is empty ag...
by JoshLittle
Sat Jul 26, 2014 11:58 pm
Forum: Ideas and Suggestions
Topic: Connecting two chest for ignoring a request
Replies: 39
Views: 15155

Connecting two chest for ignoring a request

It should be possible to throw stuff (f.e. furnices, machines, pumps, ...) somewhere in a logistic network chest, then it is carried away to a central place with a requesterchest but is still available in the logistic network for a temporary request of the player. When the inventory is nearly full a...
by JoshLittle
Sat Jul 26, 2014 11:40 pm
Forum: Resolved Problems and Bugs
Topic: [0.9.8] Walls are not repaired from nearest Roboport
Replies: 3
Views: 872

[0.9.8] Walls are not repaired from nearest Roboport

When I build large sized logistic networks, it seems to be very random from which roboport the walls are repaired. Even if the roboports along a wall all have enough constructionbots and repairpacks, the repairing bots are flying in from somewhere else. This leads to the effect, that even in only ra...

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