Search found 7081 matches

by Koub
Fri Apr 05, 2024 8:07 pm
Forum: Ideas and Suggestions
Topic: Save file organization
Replies: 5
Views: 762

Re: Save file organization

[Koub] Merged into an older thread with the same suggestion. One of the many many threads
by Koub
Wed Apr 03, 2024 7:58 pm
Forum: Technical Help
Topic: playing multiplayer on same account
Replies: 8
Views: 794

Re: playing multiplayer on same account

Every player should have their own Factorio licence, and by extension, account. So either your son has his own steam account and should buy Factorio On Steam too, or he could buy it directly on the website, and play it without Steam being involved (Or buy it on the website, and link it to his Steam ...
by Koub
Wed Apr 03, 2024 4:42 pm
Forum: General discussion
Topic: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory
Replies: 8
Views: 894

Re: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory

mmmPI wrote:
Mon Apr 01, 2024 5:36 pm
I was under the impression that G2A said they would cover the fees for the refund, and i had no indication they didn't follow up.
G2A did get back to Wube : https://factorio.com/blog/post/fff-348
by Koub
Wed Apr 03, 2024 4:39 pm
Forum: Modding help
Topic: Edit an existing mod
Replies: 9
Views: 544

Re: Edit an existing mod

[Koub] Moved to Modding help
by Koub
Wed Apr 03, 2024 1:19 pm
Forum: Multiplayer
Topic: Server4Gamers Factorio server hosting
Replies: 2
Views: 694

Re: Server4Gamers Factorio server hosting

fortunegra wrote:
Wed Apr 03, 2024 8:49 am
How much will it cost after using the 7-day trial? Is this application compatible with Windows 10?
The last link you quoted answers your question.
by Koub
Mon Apr 01, 2024 12:32 pm
Forum: General discussion
Topic: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory
Replies: 8
Views: 894

Re: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory

[Koub] Moving this to general discussion, it's not a suggestion about the game content itself.
Also, this kind of discussion has a very high derailing potential, so please prove me wrong.
by Koub
Sat Mar 30, 2024 8:32 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 112
Views: 15950

Re: Friday Facts #404 - Frustration not found

I'l love if I could pipette the items it makes sense to pipette directly from my crafting menu : 1) Pipette in the crafting menu an item I have in my inventory => get a stack of that item in hand (if the item can be manipulated by hand) 2) Pipette in the crafting menu an item I don't have in my inv...
by Koub
Sat Mar 30, 2024 8:18 pm
Forum: Ideas and Suggestions
Topic: Local power connector module for modular armor
Replies: 97
Views: 37535

Re: Local power connector module for modular armor

[Koub] Merged into an older thread with the same suggestion.
by Koub
Sat Mar 30, 2024 8:13 pm
Forum: This Forum
Topic: Creating Factorio Forms Account (NOT IN GAME BUG)
Replies: 1
Views: 419

Re: Creating Factorio Forms Account (NOT IN GAME BUG)

Hi, you might not want your email address posted on a public forum. I wouldn't if it were mine :mrgreen:
by Koub
Sat Mar 30, 2024 6:58 pm
Forum: Ideas and Suggestions
Topic: Smaller batch fluid processing
Replies: 25
Views: 753

Re: Smaller batch fluid processing

[Koub] Can't take a few days off without some thread exploding I guess. All the discussion about the smaller granularity for 100% fluid recipes is totally off topic, so I'm splitting it from the #402 FFF thread, into the Ideas and suggestions. Feel free to discuss the suggestion here, but keep it c...
by Koub
Fri Mar 29, 2024 8:31 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 112
Views: 15950

Re: Friday Facts #404 - Frustration not found

I'l love if I could pipette the items it makes sense to pipette directly from my crafting menu : 1) Pipette in the crafting menu an item I have in my inventory => get a stack of that item in hand (if the item can be manipulated by hand) 2) Pipette in the crafting menu an item I don't have in my inve...
by Koub
Sat Mar 23, 2024 2:34 pm
Forum: Gameplay Help
Topic: Trains: 2 lane 2 way
Replies: 4
Views: 495

Re: Trains: 2 lane 2 way

[Koub] Moved to Gameplay Help
by Koub
Sat Mar 23, 2024 7:49 am
Forum: Mods
Topic: Skyhook
Replies: 3
Views: 362

Re: Skyhook

[Koub] Moved to mods subsection : there is no space elevator in Factorio as far as we know, so this suggestion relates to the Space Exploration mod.
by Koub
Mon Mar 18, 2024 3:12 pm
Forum: General discussion
Topic: I want to present Factorio to a friend
Replies: 7
Views: 659

Re: I want to present Factorio to a friend

Qon wrote:
Mon Mar 18, 2024 2:02 pm
Official trailer and gameplay trailers are amazing and short, start there.
This.
The 2014 trailer contributed to trigger my initial purchase. It has been updated a couple times, here is the last version from 2020 :
https://www.youtube.com/watch?v=J8SBp4SyvLc
by Koub
Sun Mar 17, 2024 8:34 pm
Forum: Ideas and Suggestions
Topic: Master Settings / Startup ressources slider / shuffle resources
Replies: 32
Views: 13862

Re: Master Settings / Startup ressources slider / shuffle resources

[Koub] Merged into an older thread with suggestions to address the same issue.
by Koub
Sun Mar 17, 2024 6:41 pm
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 26211

Re: Friday Facts #386 - Vulcanus

[...] I hope it will just require different amounts of fuel; because that is much easier to manage... just wait until the Rocket silo is filled with fuel and launch. If it would be different load capacities it is going to suck big time because then every planet has its own ratios for transporting i...
by Koub
Sun Mar 17, 2024 8:22 am
Forum: Ideas and Suggestions
Topic: Identification of signals based on their source in the circuit network
Replies: 3
Views: 1463

Re: Identification of signals based on their source in the circuit network

[Koub] Merged into an older similar suggestion trying to address the same issue.
by Koub
Sun Mar 17, 2024 8:11 am
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 26211

Re: Friday Facts #386 - Vulcanus

From an image in FFF-380: I'm curious, how the other properties will be used by new or influence existing entities: gravity, magnetic field, pressure. They're probably not there for the lulz, the game manages them for some purpose for sure. I can see the gravity having an influence on how much load...
by Koub
Wed Mar 13, 2024 6:21 pm
Forum: General discussion
Topic: Quality level run-off poll
Replies: 31
Views: 2056

Re: Quality level run-off poll

MeduSalem wrote:
Wed Mar 13, 2024 5:26 pm
My 2 cents about the "S" grade system as a naming-scheme is... that in practice it is absolutely F-tier. ;D
:lol: :lol: :lol:
by Koub
Wed Mar 13, 2024 1:37 pm
Forum: Implemented in 2.0
Topic: Auto-trash everything not requested
Replies: 3
Views: 338

Re: Auto-trash everything not requested

This is implemented for 2.0. Search for Trash unrequested in https://factorio.com/blog/post/fff-382
[Edit] Ah lol too late.

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