Search found 7081 matches
- Fri Apr 05, 2024 8:07 pm
- Forum: Ideas and Suggestions
- Topic: Save file organization
- Replies: 5
- Views: 762
Re: Save file organization
[Koub] Merged into an older thread with the same suggestion. One of the many many threads
- Wed Apr 03, 2024 7:58 pm
- Forum: Technical Help
- Topic: playing multiplayer on same account
- Replies: 8
- Views: 794
Re: playing multiplayer on same account
Every player should have their own Factorio licence, and by extension, account. So either your son has his own steam account and should buy Factorio On Steam too, or he could buy it directly on the website, and play it without Steam being involved (Or buy it on the website, and link it to his Steam ...
- Wed Apr 03, 2024 4:42 pm
- Forum: General discussion
- Topic: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory
- Replies: 8
- Views: 894
Re: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory
G2A did get back to Wube : https://factorio.com/blog/post/fff-348
- Wed Apr 03, 2024 4:39 pm
- Forum: Modding help
- Topic: Edit an existing mod
- Replies: 9
- Views: 544
Re: Edit an existing mod
[Koub] Moved to Modding help
- Wed Apr 03, 2024 1:19 pm
- Forum: Multiplayer
- Topic: Server4Gamers Factorio server hosting
- Replies: 2
- Views: 694
Re: Server4Gamers Factorio server hosting
The last link you quoted answers your question.fortunegra wrote: ↑Wed Apr 03, 2024 8:49 amHow much will it cost after using the 7-day trial? Is this application compatible with Windows 10?
- Mon Apr 01, 2024 12:32 pm
- Forum: General discussion
- Topic: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory
- Replies: 8
- Views: 894
Re: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory
[Koub] Moving this to general discussion, it's not a suggestion about the game content itself.
Also, this kind of discussion has a very high derailing potential, so please prove me wrong.
Also, this kind of discussion has a very high derailing potential, so please prove me wrong.
- Sat Mar 30, 2024 8:32 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 112
- Views: 15950
Re: Friday Facts #404 - Frustration not found
I'l love if I could pipette the items it makes sense to pipette directly from my crafting menu : 1) Pipette in the crafting menu an item I have in my inventory => get a stack of that item in hand (if the item can be manipulated by hand) 2) Pipette in the crafting menu an item I don't have in my inv...
- Sat Mar 30, 2024 8:18 pm
- Forum: Ideas and Suggestions
- Topic: Local power connector module for modular armor
- Replies: 97
- Views: 37535
Re: Local power connector module for modular armor
[Koub] Merged into an older thread with the same suggestion.
- Sat Mar 30, 2024 8:13 pm
- Forum: This Forum
- Topic: Creating Factorio Forms Account (NOT IN GAME BUG)
- Replies: 1
- Views: 419
Re: Creating Factorio Forms Account (NOT IN GAME BUG)
Hi, you might not want your email address posted on a public forum. I wouldn't if it were mine
- Sat Mar 30, 2024 6:58 pm
- Forum: Ideas and Suggestions
- Topic: Smaller batch fluid processing
- Replies: 25
- Views: 753
Re: Smaller batch fluid processing
[Koub] Can't take a few days off without some thread exploding I guess. All the discussion about the smaller granularity for 100% fluid recipes is totally off topic, so I'm splitting it from the #402 FFF thread, into the Ideas and suggestions. Feel free to discuss the suggestion here, but keep it c...
- Fri Mar 29, 2024 8:31 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 112
- Views: 15950
Re: Friday Facts #404 - Frustration not found
I'l love if I could pipette the items it makes sense to pipette directly from my crafting menu : 1) Pipette in the crafting menu an item I have in my inventory => get a stack of that item in hand (if the item can be manipulated by hand) 2) Pipette in the crafting menu an item I don't have in my inve...
- Sat Mar 23, 2024 2:34 pm
- Forum: Gameplay Help
- Topic: Trains: 2 lane 2 way
- Replies: 4
- Views: 495
Re: Trains: 2 lane 2 way
[Koub] Moved to Gameplay Help
Re: Skyhook
[Koub] Moved to mods subsection : there is no space elevator in Factorio as far as we know, so this suggestion relates to the Space Exploration mod.
- Mon Mar 18, 2024 3:12 pm
- Forum: General discussion
- Topic: I want to present Factorio to a friend
- Replies: 7
- Views: 659
Re: I want to present Factorio to a friend
This.
The 2014 trailer contributed to trigger my initial purchase. It has been updated a couple times, here is the last version from 2020 :
https://www.youtube.com/watch?v=J8SBp4SyvLc
- Sun Mar 17, 2024 8:34 pm
- Forum: Ideas and Suggestions
- Topic: Master Settings / Startup ressources slider / shuffle resources
- Replies: 32
- Views: 13862
Re: Master Settings / Startup ressources slider / shuffle resources
[Koub] Merged into an older thread with suggestions to address the same issue.
- Sun Mar 17, 2024 6:41 pm
- Forum: News
- Topic: Friday Facts #386 - Vulcanus
- Replies: 124
- Views: 26211
Re: Friday Facts #386 - Vulcanus
[...] I hope it will just require different amounts of fuel; because that is much easier to manage... just wait until the Rocket silo is filled with fuel and launch. If it would be different load capacities it is going to suck big time because then every planet has its own ratios for transporting i...
- Sun Mar 17, 2024 8:22 am
- Forum: Ideas and Suggestions
- Topic: Identification of signals based on their source in the circuit network
- Replies: 3
- Views: 1463
Re: Identification of signals based on their source in the circuit network
[Koub] Merged into an older similar suggestion trying to address the same issue.
- Sun Mar 17, 2024 8:11 am
- Forum: News
- Topic: Friday Facts #386 - Vulcanus
- Replies: 124
- Views: 26211
Re: Friday Facts #386 - Vulcanus
From an image in FFF-380: I'm curious, how the other properties will be used by new or influence existing entities: gravity, magnetic field, pressure. They're probably not there for the lulz, the game manages them for some purpose for sure. I can see the gravity having an influence on how much load...
- Wed Mar 13, 2024 6:21 pm
- Forum: General discussion
- Topic: Quality level run-off poll
- Replies: 31
- Views: 2056
- Wed Mar 13, 2024 1:37 pm
- Forum: Implemented in 2.0
- Topic: Auto-trash everything not requested
- Replies: 3
- Views: 338
Re: Auto-trash everything not requested
This is implemented for 2.0. Search for Trash unrequested in https://factorio.com/blog/post/fff-382
[Edit] Ah lol too late.
[Edit] Ah lol too late.