Search found 105 matches
- Tue Jun 17, 2014 4:38 pm
- Forum: Mods
- Topic: [MOD 0.10.2] Automatic Rail Laying Machine
- Replies: 143
- Views: 78319
Re: [MOD 0.10.0] Automatic Rail Laying Machine v0.0.2
Awesome! I have yet to try this one, but I installed this on sight because it looks so good
- Mon Jun 16, 2014 6:28 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 174078
Re: [MOD 0.9.X] MoMods
This is the fix if you want to do it yourself: prototypes/lweps/items.lua https://forums.factorio.com/forum/download/file.php?id=1303 prototypes/aliens/enemies.lua https://forums.factorio.com/forum/download/file.php?id=1302 I've said the same thing on page 5, ludsoe said he fixed it but I think he a...
- Tue Jun 10, 2014 6:58 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 174078
Re: [MOD 0.9.X] MoMods
MoCombat 0.1.9 doesn't work with Factorio 0.10. I found out that I needed to update file paths for sounds to even load factorio. In particular, death sounds of creepers are moved by factorio devs, and all sounds are now in ogg vorbis format. Schermafbeelding 2014-06-09 om 16.17.20.PNG Schermafbeeld...
- Mon Jun 09, 2014 2:19 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 174078
Re: [MOD 0.9.X] MoMods
MoCombat 0.1.9 doesn't work with Factorio 0.10. I found out that I needed to update file paths for sounds to even load factorio. In particular, death sounds of creepers are moved by factorio devs, and all sounds are now in ogg vorbis format. Schermafbeelding 2014-06-09 om 16.17.20.PNG Schermafbeeldi...
- Mon Jun 02, 2014 8:43 pm
- Forum: Show your Creations
- Topic: Second game.
- Replies: 14
- Views: 10266
Re: Second game.
Where's waldo?
Nice base !
Nice base !