Search found 246 matches

by Zourin
Fri Dec 12, 2014 2:13 pm
Forum: General discussion
Topic: Nice start
Replies: 12
Views: 5114

Re: Nice start

*POINTS AT AVATAR* Okay, I really need a sign or something with these words propped up around here somewhere. I don't command a presence enough to get quoted like some :(
by Zourin
Wed Dec 10, 2014 3:40 pm
Forum: Show your Creations
Topic: When you know what you want...
Replies: 6
Views: 7997

Re: When you know what you want...

This map blessed me with really pathetic ore fields, so I don't have nearly enough ore coming in as I'd like. All the more reason to sustain throughput into the buffers. 13k in the chests, 2k in the furnaces. As for power, Yeah. I stopped caring about the details and slapped basic poles everywhere a...
by Zourin
Wed Dec 10, 2014 11:29 am
Forum: Show your Creations
Topic: When you know what you want...
Replies: 6
Views: 7997

When you know what you want...

I had started up a new game, and started the groundwork for the iron smelting.. and took a step back and realized just how many different design concepts go into something so basic and early game. Then I realized I've been doing this so often that this stopped being complex at some point. - 20 forge...
by Zourin
Wed Dec 10, 2014 6:31 am
Forum: General discussion
Topic: Belt Lane Swapping
Replies: 6
Views: 22148

Re: Belt Lane Swapping

One and two are pretty standard lane swap option.

The third is just a pair of simple 'shift balancers' that moves half the input to the other lane. However, the lane swap with the underground belt is interesting. I'm not a fan of UG Belt voodoo, but it works.
by Zourin
Tue Dec 09, 2014 3:12 pm
Forum: General discussion
Topic: Why having everything on a belt is a bad idea
Replies: 29
Views: 19943

Re: Why having everything on a belt is a bad idea

That factory won't go "large scale' in much of the many ways as most people around here would even consider 'small scale'. I don't focus on production throughput, favoring instead a slow-and-steady assurance that things are being built at a 'good enough' pace. I won't have to worry about 'maxin...
by Zourin
Tue Dec 09, 2014 5:04 am
Forum: General discussion
Topic: Poles can be rewired; who didn't know that?
Replies: 11
Views: 4407

Re: Poles can be rewired; who didn't know that?

It's a fun trick I've known for a while. It has limited applications though, since all it lets you do is create an independent power network in close proximity to another. It lets you, say, create a backup power system by allowing you to share accumulators between two physically different power netw...
by Zourin
Mon Dec 08, 2014 3:09 pm
Forum: General discussion
Topic: Belt buffers
Replies: 37
Views: 41284

Re: Belt buffers

A lot of resource hoggy options. A solution should be simple and effective. This isn't a 'simple' demonstration of a load-balanced output buffer, but it gets the job done. I am also really tight on space for a place where this would be functional, even if for a demonstration. It can be expanded to a...
by Zourin
Sun Dec 07, 2014 1:48 pm
Forum: Implemented Suggestions
Topic: Forest fire!
Replies: 6
Views: 2866

Re: Forest fire!

Absolutely, or at least make trees exceptionally vulnerable to fire. It'd be nice to see the flamethrower be useful for something.
by Zourin
Sun Dec 07, 2014 11:37 am
Forum: Spread the Word
Topic: Newish LPer stepping out
Replies: 24
Views: 17586

Re: Newish LPer stepping out

keep it up. As much as I'd love to join the fray, I'd just devolve into a babbling idiot riding a belt in circles. or -Root. Not sure which would be worse. Important thing is to do it for the fun. That, and have a good mic for the audio quality.
by Zourin
Sun Dec 07, 2014 11:09 am
Forum: Show your Creations
Topic: OCD-friendly rail networks
Replies: 22
Views: 20377

Re: OCD-friendly rail networks

This has put a steel rail in my pants. I have far to go before I can matched the curved rail shown in those screenshots.
by Zourin
Sun Dec 07, 2014 11:03 am
Forum: Show your Creations
Topic: Hell yeah iron patch!
Replies: 13
Views: 12853

Re: Hell yeah iron patch!

The first thing that came to my mind was "Enslave the biters to move the ore."
by Zourin
Sun Dec 07, 2014 10:51 am
Forum: Show your Creations
Topic: I may have a problem
Replies: 13
Views: 10600

Re: I may have a problem

*points at forum avatar* Been on smaller..

Although, this is a bit of a repost from 10 months ago...

Image
by Zourin
Sun Dec 07, 2014 7:16 am
Forum: General discussion
Topic: Why having everything on a belt is a bad idea
Replies: 29
Views: 19943

Re: Why having everything on a belt is a bad idea

I also shaked the head about putting copper cables on the belt. :) The lack in throughput for green circuits could be already seen in the last video... But well. I think he tries to think in categories of newbies: They like this "all on a belt"-idea. I see that a lot, they really like it....
by Zourin
Sat Dec 06, 2014 11:32 pm
Forum: General discussion
Topic: What's you first blue science tech?
Replies: 11
Views: 4139

Re: What's you first blue science tech?

Pretty sure sub-stations are a blue-tech as well.. possibly tech into power armor?
by Zourin
Fri Dec 05, 2014 5:20 pm
Forum: News
Topic: Friday Facts #63 - The endless struggle
Replies: 38
Views: 32983

Re: Friday Facts #63 The endless struggle

I'd ride up on a McD's in that.
by Zourin
Fri Dec 05, 2014 9:08 am
Forum: General discussion
Topic: Belt buffers
Replies: 37
Views: 41284

Re: Belt buffers

Some of the really simple ideas are there.. You usually don't need a mass-buffer solution, just something that can give you time to recognize a shortage before that shortage becomes critical. The simplest is a simple double-splitter. The split lane has an inserter>chest>inserter feeding into a secon...
by Zourin
Fri Dec 05, 2014 1:27 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Smelting where you mine
Replies: 26
Views: 64500

Re: Smelting where you mine

Once you get the gist of it it's pretty easy. It's a holdout pattern for electric furnaces, since you may as well swap to a standard segregated layout at that point for larger fields. For really small fields, you can use electric furnaces on-sight in a less patterned layout and still get most of the...
by Zourin
Thu Dec 04, 2014 10:05 am
Forum: General discussion
Topic: How do YOU fight biter nests?
Replies: 21
Views: 17317

Re: How do YOU fight biter nests?

Distractors are awesome. They may be bullet-based, but aren't limited by follower count and can simply be tossed into a base to deal with worms and bases while you deal with the biters. Leagues better than grenades, and there isn't a nest that more distractors won't solve. Well, not many. At first.
by Zourin
Thu Dec 04, 2014 9:51 am
Forum: Show your Creations
Topic: Tired of babysitting expansions? Auto-supply w/ trains!
Replies: 20
Views: 30486

Re: Tired of babysitting expansions? Auto-supply w/ trains!

Glory to the middle click. This is how you resupply things like walls and repair kits to expansions. Generally, the first car behind the engine holds 3 things: Repair Kits, Wall segments, and Fuel. Fuel gets put onto a loop to refuel the train car as it makes stops, and the stations' smart inserters...
by Zourin
Thu Dec 04, 2014 9:27 am
Forum: Energy Production
Topic: Oil Power Plants, reliable way of making electricity.
Replies: 42
Views: 66992

Re: Oil Power Plants, reliable way of making electricity.

A simple layout like this works great for overhauling old coal plants, and it works fine with basic refining tech. I always try to have a couple fields feeding a similar setup near my steam plants so I can free up coal for other purposes. Really easy to re-configure once you get advanced processing,...

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