Search found 205 matches: underground mining -"underground belt" -"F mod"
Searched query: +underground +mining -"underground belt" -"F mod"
- Thu Sep 04, 2025 5:30 pm
- Forum: Ideas and Requests For Mods
- Topic: Reverse like teritory (all on one planet but with DLC stuff)
- Replies: 0
- Views: 331
Reverse like teritory (all on one planet but with DLC stuff)
... no real "win" (or maybe add factorio, non dlc/expansion ... and you'll need to abandom mining post and such (and this is ... i suggest that miners and belts are actually not targeted ... be there for longer, and moduels that speed up will be ... a demolisher digs from underground until it gets on the ...
- Mon Sep 01, 2025 1:58 pm
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 35231
Re: Ban quality modules from asteroid crushers
... t sound right. At which levels of mining productivity does this occur? I can maybe see underground pipe casting getting surpassed by ore recycling after several hundred levels, but I doubt blue undergrounds would be surpassed ... with big mining drills and speed modules. I'm running at level 1200 where ...
- Mon Sep 01, 2025 1:27 pm
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 35231
Re: Ban quality modules from asteroid crushers
... but right now the game is ill-equipped for them. I've tried underground pipe casting on Vulcanus but in the end it's still inferior to ore upcycling plus importing the ore in terms of UPS / throughput.
This doesn’t sound right. At which levels of mining productivity does this occur? I can ...
This doesn’t sound right. At which levels of mining productivity does this occur? I can ...
- Thu Jan 02, 2025 8:51 pm
- Forum: Modding interface requests
- Topic: Linked Energy Sources/Script-Controlled Electric Networks
- Replies: 18
- Views: 2258
Linked Energy Sources/Script-Controlled Electric Networks
Hi. I wrote a long preamble for why I'd like this, which is in a spoiler block below for brevity.
We've had Linked Belts ... tremendously useful for both modded cross-surface purposes ... was previously limited to mining drills, which can be useful ... but not for pseudo-underground heat pipes or cross ...
We've had Linked Belts ... tremendously useful for both modded cross-surface purposes ... was previously limited to mining drills, which can be useful ... but not for pseudo-underground heat pipes or cross ...
- Mon Nov 04, 2024 9:59 am
- Forum: Gameplay Help
- Topic: I would appreciate some help on... Gleba
- Replies: 33
- Views: 22652
Re: I would appreciate some help on... Gleba
... to "beat" the initial hurdle of Gleba yesterday and now sending out ... supply ship.
I shipped in 2000 red belts, 200 underground belts, 200 blue inserters, 100 assemblers, 50 construction bots, some solar panels and 100 ... later.
Stone
Start with stone mining ASAP. You want landfill, tons of ...
I shipped in 2000 red belts, 200 underground belts, 200 blue inserters, 100 assemblers, 50 construction bots, some solar panels and 100 ... later.
Stone
Start with stone mining ASAP. You want landfill, tons of ...
- Sat Sep 28, 2024 12:40 pm
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 320
- Views: 92795
Re: Friday Facts #430 - Drowning in Fluids
Having read FFF #416 Fluids 2.0 again and this FFF, I'm wondering what items exactly will be included in the fluid segment abstraction? According to FFF #416, just 'Pipes, underground pipes, and storage ... steam turbines, flamethrower turrets and mining drills on uranium ore who passthrough fluid to ...
- Sat Sep 28, 2024 12:06 pm
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 320
- Views: 92795
Re: Friday Facts #430 - Drowning in Fluids
Having read FFF #416 Fluids 2.0 again and this FFF, I'm wondering what items exactly will be included in the fluid segment abstraction? According to FFF #416, just 'Pipes, underground pipes, and storage ... steam turbines, flamethrower turrets and mining drills on uranium ore who passthrough fluid to ...
- Sun Apr 28, 2024 12:57 pm
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 17
- Views: 8100
Re: Precision generic fluid routing and splitting
First I want to say I'm glad you like my maniac fluid sushi :D
- If you ... On the other hand, your modification replacing one pump with two ... steam turbines, heat
exchangers, mining drills) will increase throughput slightly.
- Underground pipes only count as 2 "fluidboxes", for example if you ...
- If you ... On the other hand, your modification replacing one pump with two ... steam turbines, heat
exchangers, mining drills) will increase throughput slightly.
- Underground pipes only count as 2 "fluidboxes", for example if you ...
- Wed Apr 17, 2024 5:27 pm
- Forum: Modding interface requests
- Topic: make more entity prototypes support rotation
- Replies: 35
- Views: 10140
Re: make more entity prototypes support rotation
... and why it wasn't used.
Factorio uses dependency ... it? The API is defined by module you insert and that ... of resource left, every mining event decreases this, when ... those 2 (3 for rails or underground belts) bits of information into some left over bits
There frequently is enough ...
Factorio uses dependency ... it? The API is defined by module you insert and that ... of resource left, every mining event decreases this, when ... those 2 (3 for rails or underground belts) bits of information into some left over bits
There frequently is enough ...
- Sat Mar 16, 2024 10:28 pm
- Forum: General discussion
- Topic: How do YOU use mining drills?
- Replies: 96
- Views: 46210
Re: How do YOU use mining drills?
Yeah it is not the way you described, because the devs already confirmed elsewhere that "50%" does not mean half the ore is dug up, which would be ... and cause some problems like lightning strike, but coming from the underground.
Again what you say sounds way more likely, but in case as it's sill ...
- Thu Apr 27, 2023 10:15 am
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 15572
Re: Can't understand hate for handcrafting and love for early malls
... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
- Thu Apr 27, 2023 2:48 am
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 15572
Re: Can't understand hate for handcrafting and love for early malls
... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
- Wed Apr 26, 2023 2:33 pm
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 15572
Re: Can't understand hate for handcrafting and love for early malls
... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
- Wed Apr 26, 2023 12:24 pm
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 15572
Re: Can't understand hate for handcrafting and love for early malls
... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time. So when I see that I need more copper plates I simply grab the items out of the chests and build a new row of miners and furnaces without having to ...
- Mon Mar 06, 2023 5:04 pm
- Forum: Ideas and Suggestions
- Topic: Limit offshore pump output depending on lake size
- Replies: 29
- Views: 11024
Re: Limit offshore pump output depending on lake size
To continue this train of thought, mining drills would need more production time the less resources are available, assuming it has to search longer for ... to an end, sooner or later. Underground water will become weaker until ... well, uh... ;) (I know there're mods for)
I don't think a finite ...
I don't think a finite ...
- Sat Mar 05, 2022 10:28 pm
- Forum: Resolved Problems and Bugs
- Topic: [Genhis] [1.1.55] Crash with deconstruction order by backwards smart-dragging cross-force
- Replies: 3
- Views: 3792
Re: [1.1.55] deconstruction order by backwards smart-dragging cross-force crash
... reproduction.
1) place pipes in a line, as one force
2) change force
3) place or ghost-place the first underground pipe on the long-end, on the nearest tile, facing away. If on the nearest tile, as ... is an additional bug, as it is cross-force mining when the entities cannot be mined normally ...
1) place pipes in a line, as one force
2) change force
3) place or ghost-place the first underground pipe on the long-end, on the nearest tile, facing away. If on the nearest tile, as ... is an additional bug, as it is cross-force mining when the entities cannot be mined normally ...
- Tue Jul 13, 2021 7:36 am
- Forum: Minor issues
- Topic: Statuses for every entity for completeness?
- Replies: 7
- Views: 4445
Re: Statuses for every entity for completeness?
... the statuses I reported a lot of the inconsistencies. However as you ... wagons have status "Working"), underground belts (splitters have status "Working"), pipe to ground (pipes have status "Working", train stop (has status ... shortage". 91867
Electric mining drill lamps and status colors don ...
Electric mining drill lamps and status colors don ...
- Sat Apr 10, 2021 4:38 pm
- Forum: Gameplay Help
- Topic: How do I save UPS for megabase?
- Replies: 18
- Views: 26288
How do I save UPS for megabase?
Hi Factorians!
I haven't found comprehensive answer to this one however I'm ... so use chests for exchange.
- Belts consume UPS so the more underground I use the better UPS I get.
and so on.
This in a kind of advises I look ... each and I plan to double it.
4. Mining outpost rail stations: bots or ...
I haven't found comprehensive answer to this one however I'm ... so use chests for exchange.
- Belts consume UPS so the more underground I use the better UPS I get.
and so on.
This in a kind of advises I look ... each and I plan to double it.
4. Mining outpost rail stations: bots or ...
- Sat Feb 20, 2021 10:36 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 299
- Views: 235682
Re: Friday Facts #365 - Future plans
Other than space exploration, an undergrounds like in Dwarf Fortress would be nice too to have with mine shafts, carts, underground creatures etc. Hell, mining alone could make an expansion pack if it was expanded to what actual mining industry looks alike with all machines involved instead of a single ...
- Thu Dec 17, 2020 11:32 am
- Forum: Off topic
- Topic: ""Factorio 2""
- Replies: 77
- Views: 44227
Re: ""Factorio 2""
I would like to see underground processing. Like having big mines for ores underground.
-You need robotic mining drills which will proceed into the soil further and further.
-You need sonic detectors to find your resources ... ventilation.
-You need underground belts to move the soil with hidden ...
-You need robotic mining drills which will proceed into the soil further and further.
-You need sonic detectors to find your resources ... ventilation.
-You need underground belts to move the soil with hidden ...