Search found 310 matches: recycling scrap

Searched query: +recycling +scrap

by Quil Ekras
Sun Apr 13, 2025 10:59 am
Forum: Ideas and Suggestions
Topic: Recycling into nothing
Replies: 0
Views: 124

Recycling into nothing

I think it would be cool and realistic to have the final recycler create an expanding scrap ore path on the ground.
by The Phoenixian
Fri Apr 04, 2025 7:52 pm
Forum: General discussion
Topic: Feedback on Space Age's overall design
Replies: 49
Views: 6993

Re: Feedback on Space Age's overall design

... requires some alternate machine for a similar function.

Absent recycling and it's constraints, it might be a simple as just an alternate ... acid integrate at a bunch of different points or, especially, Fulgora where you just flat out replace most of the production line with scrap sorting.
by Loren Pechtel
Wed Apr 02, 2025 12:01 am
Forum: Gameplay Help
Topic: Is the recycler honest?
Replies: 6
Views: 564

Re: Is the recycler honest?

... from it, much easier than trying to balance it perfectly. It's not like scrap is in short supply.

[edit] One more thing I thought of, and more likely to mess up your calculations: the recycling recipe outputs are rounded. So if it returns 0.25 items of something on average, the recipe claims the ...
by pioruns
Mon Mar 31, 2025 2:41 pm
Forum: General discussion
Topic: Space Age feels too scripted
Replies: 15
Views: 4022

Re: Space Age feels too scripted

Has anyone ever run out of 20M scrap field? I am finishing off small scrap fields with 100-200k, and next will be 20 million one. I think it will last for a long time :D
Regarding balancing scrap recycling process, I am first boxing items away and separate them, and then if there is any excess of ...
by jdrexler75
Mon Mar 31, 2025 2:04 pm
Forum: Gameplay Help
Topic: Is the recycler honest?
Replies: 6
Views: 564

Re: Is the recycler honest?

... from it, much easier than trying to balance it perfectly. It's not like scrap is in short supply.

[edit] One more thing I thought of, and more likely to mess up your calculations: the recycling recipe outputs are rounded. So if it returns 0.25 items of something on average, the recipe claims the ...
by martygras
Sat Mar 22, 2025 2:00 am
Forum: Not a bug
Topic: issue with Fulgoran Vault Ruins on Ribbon world
Replies: 2
Views: 282

issue with Fulgoran Vault Ruins on Ribbon world

The only way to unlock scrap recycling and the recycler (and all other tech from Fulgora locked behind it) is to mine a Fulgoran vault ruin by hand. The problem with this is that it is 9 tiles high and 14 tiles wide, which creates 2 issues for extreme ribbon worlds. Firstly it means ribbon worlds that ...
by Nefish
Sat Mar 15, 2025 12:17 pm
Forum: Gameplay Help
Topic: Generic train and combinators
Replies: 8
Views: 1174

Generic train and combinators

Hi,

I have, on fulgora, a recycling station that take items we have too much of and either fully destroy them or extract useful component and send them to the train station that accept those items.

I'm working on the loading part of the scrap station and I'm trying to make a generic train. I'm trying ...
by jdrexler75
Fri Feb 28, 2025 8:37 pm
Forum: Gameplay Help
Topic: [SA] Where to make refined concrete late game?
Replies: 3
Views: 445

Re: [SA] Where to make refined concrete late game?

Free concrete from scrap recycling. Also foundries can make concrete without iron ore.
by solublefish
Tue Feb 18, 2025 10:17 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Space Age MEGA Bases
Replies: 17
Views: 3888

Re: Space Age MEGA Bases

... and modules.

The actual production chain isn't too complicated. Mine scrap and recycle it. Cook the ice, stone and holmium ore into holmium solution for the electrolyte, superconductors, and science packs. About half the green circuits come from recycling blue circuits. I make some batteries to ...
by CyberCider
Sun Feb 16, 2025 9:54 am
Forum: Ideas and Suggestions
Topic: Multiple Types of Scrap
Replies: 8
Views: 761

Re: Multiple Types of Scrap

... hard to make a small setup that produces 2 legendary iron/s on Vulc, and you will pick up prod bonuses as you craft up. As opposed to -75% per recycling step when crafting down. Unless prod modules are an oversight too? :lol: :lol:


Fulgora is the planet with no raw resources at all. Obviously ...
by computeraddict
Sun Feb 16, 2025 6:56 am
Forum: Balancing
Topic: Quality-Science is not a real thing, compared to productivity
Replies: 12
Views: 1146

Re: Quality-Science is not a real thing, compared to productivity

... potential for quality as quality modules are the best module choice for scrap recyclers, and the only productivity sacrifice would be in making ... quality holmium plates anyway.

I'll have to check on the mechanics of recycling Agricultural science, but you might be able to do something like ...
by Loup&Snoop
Sun Feb 16, 2025 1:14 am
Forum: Ideas and Suggestions
Topic: Multiple Types of Scrap
Replies: 8
Views: 761

Re: Multiple Types of Scrap

... you will pick up prod bonuses as you craft up. As opposed to -75% per recycling step when crafting down. Unless prod modules are an oversight too ... given free fuel, one ice is worth 33 MJ (with full leg prod3), it is 20 scrap per ice, and you have to power a ton of recyclers to void everything ...
by DodoBello
Thu Feb 13, 2025 6:13 am
Forum: Duplicates
Topic: Recycling time for "Concrete" is incorrect by a factor of 10
Replies: 1
Views: 307

Recycling time for "Concrete" is incorrect by a factor of 10

The recycling recipe for an item, other than scrap, is equal to 1/16th (0.0625) of the time it takes to craft that item. (Items without recipes, such as ore, are treated as having a crafting time of 0.5 seconds.) But because the recycler has a base crafting speed of 0.5, the time it takes one recycler ...
by eugenekay
Mon Feb 10, 2025 5:22 pm
Forum: Ideas and Suggestions
Topic: [Suggestion/Comic] A Gleba productivity science would be nice
Replies: 21
Views: 1612

Re: [Suggestion/Comic] A Gleba productivity science would be nice

... default game balance for most players. The only Planet-specific tech is Scrap recycling productivity research (which caps at 300% anyway); and maybe Asteroid Productivity (which are entirely different production chains to begin with). Mining Productivity applies to all Drills, the Rocket Part and ...
by fencingsquirrel
Mon Feb 10, 2025 9:37 am
Forum: Ideas and Suggestions
Topic: [Suggestion/Comic] A Gleba productivity science would be nice
Replies: 21
Views: 1612

Re: [Suggestion/Comic] A Gleba productivity science would be nice

... exists to reduce resource depletion, not to increase output. And scrap productivity exists to allow Fulgora to keep up with other planets ... them to benefit from productivity increases, you get them from recycling instead.

About asteroids: There is a difference. On Gleba, you can ...
by i-make-robots
Sun Feb 09, 2025 10:28 pm
Forum: Duplicates
Topic: [2.0.34] productivity gains not showing cumulative total correctly
Replies: 2
Views: 218

[2.0.34] productivity gains not showing cumulative total correctly

... this is more of a feature request... but it feels wrong?

All queued scrap recycling show the same improvement, instead of building on each other.
Should be:
Scrap 2 adds 10% [+10% -> +20%]
Scrap 3 adds 10% [+20% -> +30%]
Scrap 4 adds 10% [+30% -> +40%]
etc.
Same for explosives effects, shell range ...
by CyberCider
Sat Feb 08, 2025 10:07 am
Forum: Ideas and Suggestions
Topic: [Suggestion/Comic] A Gleba productivity science would be nice
Replies: 21
Views: 1612

Re: [Suggestion/Comic] A Gleba productivity science would be nice

... exists to reduce resource depletion, not to increase output. And scrap productivity exists to allow Fulgora to keep up with other planets ... them to benefit from productivity increases, you get them from recycling instead.

About asteroids: There is a difference. On Gleba, you can ...
by rjdunlap
Sat Jan 25, 2025 4:47 am
Forum: Already exists
Topic: Recycler capped at 12 outputs?
Replies: 2
Views: 412

Recycler capped at 12 outputs?

While recycling by hand seems to work fine, it seems that if you use a recycler then only the first 12 (how much regular scrap uses) outputs of a scrap recycling recipie is actually used. i.e. calcite, coal, holmium-ore aren't produced:


data:extend{
{
type = "recipe",
name = "tchekor-scrap-recycling ...
by Muche
Tue Jan 21, 2025 6:47 pm
Forum: Not a bug
Topic: [2.0.15] Foundry concrete recipe is in intermediates instead of logistics category
Replies: 11
Views: 1133

Re: [2.0.15] Foundry concrete recipe is in intermediates instead of logistics category

... a recipe producing concrete should be.
Concrete can be crafted by recycling scrap. Are you suggesting it should also be in the Logistics as well?

Scrap recycling is next to other Fulgora recipes.
Concrete from molten iron is next to other Vulcanus recipes.
Rocket fuel from jelly, Biolubricant ...

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