Search found 325 matches: planning mode

Searched query: +planning +mode

by stratum
Fri Dec 26, 2025 11:11 pm
Forum: Ideas and Suggestions
Topic: Simplify Deconstruction and Upgrade planners
Replies: 0
Views: 66

Simplify Deconstruction and Upgrade planners

TL;DR
Allow on the fly modes for Deconstruction and Update planners that do not require pre-setup (and planning of using planners)
What?
The same way when we use Create blueprint button – allow to just click on stuff for removal or Upgrading in the dialogue after selection.
12-27-2025, 01-12-59.png ...
by Kingdud
Tue Dec 16, 2025 7:19 pm
Forum: 1 / 0 magic
Topic: [2.0.72][linux] Crash saving while alt-tabed
Replies: 6
Views: 352

[2.0.72][linux] Crash saving while alt-tabed

... is the one autosave just before this crash happened. I was in editor mode planning out my Fulgora base for a 40h run. Also fixing my first ship. This happens outside of editor mode as well.

This is from journalctl. There were no logs for 2+ minutes prior to this output.

Dec 16 13:02:29 my_pc ...
by Kalistos
Tue Dec 16, 2025 1:45 pm
Forum: Ideas and Suggestions
Topic: Train Count without leaving train
Replies: 7
Views: 520

Train Count without leaving train

... com/viewtopic.php?t=123091
But it was created as bug and was closed by Moderator with result "Works as intended, you can make suggestion".
This is ... train should be counted.

In my humble opinion, this type of railway planning on screen shows very little experience in Factorio. In fact it's schema ...
by mrvn
Thu Nov 06, 2025 1:23 pm
Forum: Modding interface requests
Topic: Support for blueprint parameters
Replies: 0
Views: 243

Support for blueprint parameters

... is a mod that has a laboratory surface for testing and planning where the player is isolated from the rest of the game and in god mode. Constructs build there can then be transferred as blueprints to the real game with the additional feature that the blueprint includes a special ...
by eugenekay
Tue Sep 23, 2025 1:53 am
Forum: Not a bug
Topic: [2.0.67] "no-item" item can be placed in Editor inventory
Replies: 3
Views: 607

[2.0.67] "no-item" item can be placed in Editor inventory

... Press Q to Pipette the "no-item" from the Splitters filter (I was planning to use it as a Virtual Signal)
Press Q again to clear cursor

09-22 ... Ghost item.

Does it happen always, once, or sometimes?
Only in Editor mode. In Normal mode a "Ghost" is given instead.
09-22-2025, 21-47-26.png ...
by darkcry
Sat Jul 26, 2025 5:18 pm
Forum: Ideas and Requests For Mods
Topic: Science packs for peace
Replies: 3
Views: 922

Science packs for peace

... on a server that is always running. This requires well thought out planning as one bottleneck will cause a blackout in the factory if no one is ... research and as long it is researching it will enable the "peace-mode"
- New Entity to unlock, then build it and feed resources
- Just a new ...
by mmmPI
Thu Jul 10, 2025 9:51 am
Forum: Mods
Topic: Extra Drumkit for programmable speaker music
Replies: 7
Views: 1483

Re: Extra Drumkit for programmable speaker music

... to improve the previously mentionned talking-house-machine , i'm still planning on adding additionnal drumkits on this mod , and some unsorted ... i could come up with :

https://forums.factorio.com/download/file.php?mode=view&id=105823

0eNrtXd1v47AN/1cOBvY09SCJ ...
by wspikes
Sat May 31, 2025 8:36 pm
Forum: Duplicates
Topic: [2.0.54] Lightning Rods don't honor editor "Ignore Surface Conditions"
Replies: 1
Views: 507

[2.0.54] Lightning Rods don't honor editor "Ignore Surface Conditions"

I was in the editor mode, with "Ignore surface conditions" enabled. Tried to place a lightning rod and got the pictured error.

05-31-2025, 13-31-33.png

I'd hoped to be able to place and potentially preview the coverage area inside a planning save.

(Yes, I'm aware that, as a workaround, I can invoke ...
by reda929
Tue May 27, 2025 2:16 am
Forum: Ideas and Suggestions
Topic: My Suggestions' Compilation
Replies: 2
Views: 667

My Suggestions' Compilation

... irrelevant now.
Why?
feature would help in early-mid game defenses planning

4.
TL;DR
make armor equipment be orientation-vague, or rotatable ... Flashing Slot Filtering.
What?
switch the container's GUI from normal mode to colored mode (with a keybind ofc) where the chest flashes the ...
by RaumSchnee
Sun Apr 27, 2025 1:09 am
Forum: Duplicates
Topic: [2.0.45] Quality Space Platform Unplaceable
Replies: 6
Views: 1342

[2.0.45] Quality Space Platform Unplaceable

... be placed, although losing its quality information. My friends are planning out a mega base (hence why this is in sandbox when i found the bug, i ... any world gen settings
2) Give all Techs, set to day, enable cheat mode, no starter items
3) Using cheat mode, place a solar grid and a rocket ...
by Tertius
Sun Apr 20, 2025 6:55 pm
Forum: General discussion
Topic: How pros approach the game?
Replies: 20
Views: 8499

Re: How pros approach the game?

... on how your brain works. There are people like myself who do a lot of planning and working things out in a lab environment before going on a real map ... do better.

Personally, I plan and design factory parts in map editor mode. The rate calculator mod is essential for me. I set a goal (some given ...
by AntiElitz
Wed Apr 16, 2025 4:56 pm
Forum: Releases
Topic: Version 2.0.45
Replies: 241
Views: 100936

Re: Version 2.0.45

... the rule of no biter/fight related achievement when you turn the peace mode on, as it basically doesn't make any sense. What kind of achievement is ... peaceful side due to its length. It sits somewhere between a long-term planning challenge and a speedrun marathon, and that’s why people have enjoyed ...
by The Phoenixian
Fri Apr 04, 2025 7:52 pm
Forum: General discussion
Topic: Feedback on Space Age's overall design
Replies: 56
Views: 23450

Re: Feedback on Space Age's overall design

As far as Gleba goes, I generally enjoyed the theme of planning out builds in ghost mode, figuring out how everything was going to work in my head, and only then actually building them and sorting out issues as they arose. I feel like the biggest issue on Gleba isn't a generic "flatness" to the tech ...
by Mooncat
Fri Feb 21, 2025 8:54 pm
Forum: Ideas and Suggestions
Topic: Plan / Debug mode (similar to Pause)
Replies: 12
Views: 2478

Plan / Debug mode (similar to Pause)

... current Escape Menu and the Pause function in keybind is useless for planning and debugging as they freeze everything, including UI. Placing ghost ... while pausing the game is a good thing.

Differ from the existing pause mode, the proposed plan / debug mode (not sure if these are good names) should ...
by eugenekay
Wed Feb 19, 2025 3:48 pm
Forum: Ideas and Suggestions
Topic: Official HD Textures
Replies: 5
Views: 2622

Re: Official HD Textures

... the existing Quality be enough to make it worth it, how are you planning to run this texture pack? The game (for better or worse) does not ... Factorio? What about all the Integrated GPU users who try to turn on “HD Mode” because the sticker on their laptop says it supports 4K ( “ *when ...
by Jay_Raynor
Tue Jan 21, 2025 6:09 am
Forum: General discussion
Topic: They need to rename Gleba to Bartleby
Replies: 117
Views: 25820

Re: They need to rename Gleba to Bartleby

... the new enemies to behave the same way as biters?

A player who is planning to speedrun has to take into consideration almost everything that may ... to the reason for seeking a novel solution, I have to go into editor mode or look up other players' solutions that are closer to the ...
by XT-248
Mon Jan 20, 2025 9:14 pm
Forum: General discussion
Topic: They need to rename Gleba to Bartleby
Replies: 117
Views: 25820

Re: They need to rename Gleba to Bartleby

... lessons learned at Nauvis and up to landing on Gleba.

A player who is planning to speedrun has to take into consideration almost everything that may ... to the reason for seeking a novel solution, I have to go into editor mode or look up other players' solutions that are closer to the ...
by XT-248
Mon Jan 20, 2025 5:42 am
Forum: General discussion
Topic: They need to rename Gleba to Bartleby
Replies: 117
Views: 25820

Re: They need to rename Gleba to Bartleby

... need to learn the new strategy, do what new players do and play peaceful mode. You can toggle it separately of Nauvis. Biter defense strategy may not ... without ditching my life; I would have to spend considerable time planning out a successful 25-hour session, loosely based on my previous ...
by brucemalt
Fri Dec 20, 2024 1:18 pm
Forum: General discussion
Topic: I beat space age! (long+opinions+feedback)
Replies: 6
Views: 4788

I beat space age! (long+opinions+feedback)

... m curious to read your take on my take.

Summary

All the art, music, models, etc. are 10/10.

Quality: wonderful chaos, just useful enough to ... It's interesting to me that there is a "glass ceiling" for planning. You start playthroughs with manually building, then copy pasted ...
by mwls
Wed Nov 20, 2024 7:11 am
Forum: Ideas and Suggestions
Topic: Editor: "Instant upgrading" should apply to modules
Replies: 1
Views: 566

Editor: "Instant upgrading" should apply to modules

What I did:

Enter editor mode with /editor command
Under editor settings ensure "Instant upgrading" is checked
Create an upgrade planner that ... game instead of relying on mods. I like to use the editor mode for planning out my blueprints in a temporary savefile. The module functionality ...

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