Search found 1811 matches: island

Searched query: +island

by BrunoTumelero
Tue Sep 16, 2025 2:26 pm
Forum: Duplicates
Topic: [2.0.66] Oil patch in preview map, but not in-game
Replies: 1
Views: 159

[2.0.66] Oil patch in preview map, but not in-game

I've found an island seed with all resources and decide to play it. Once I unlocked oil-related technologies, I went to the oil patch I saw using the "preview map" before I started the game and it was not there. I grabbed the map string and double-checked using the editor and could reproduce the bug ...
by the_potty_1
Sun Sep 14, 2025 11:22 am
Forum: Show your Creations
Topic: Marathon deathworld behemoth worms
Replies: 3
Views: 923

Re: Marathon deathworld behemoth worms

... 5 chests of uranium just sitting about, I retreated to a more defensible position. You can see I built a bridge so the biters can settle on my old island, then if I decide to do any promethium research, I can destroy the bridge, take over the biter nests, and ship eggs up to my platform ...
by Green Cat
Tue Sep 09, 2025 6:25 pm
Forum: Ideas and Suggestions
Topic: New building: Train depo for automating
Replies: 2
Views: 273

New building: Train depo for automating

... the exact same thing as long as everything is connected to train station. This would expecially be usefull in any situation where you have little "island" due to enemy or planet enviroment.

And as you can guess, just like with logistic chest, this means automatization of pretty much everything ...
by MisterDoctor
Sun Sep 07, 2025 3:38 am
Forum: General discussion
Topic: Well, Fulgora sucks [Spoilers]
Replies: 95
Views: 26621

Re: Well, Fulgora sucks [Spoilers]

... millions of scrap right away so you never have to explore or expand.

this is only partially true and it depends on the map generator. the large islands have only smallish patches, and there are other tiny islands that have the 20+million patches. the idea is that you can ship the large-patches-on ...
by mmmPI
Fri Sep 05, 2025 1:27 pm
Forum: Ideas and Suggestions
Topic: Robots falling from the sky could make things catch fire
Replies: 2
Views: 235

Robots falling from the sky could make things catch fire

... happening currently. And when you think of it, a planet that's only oil and ruins everywhere but there's no fire , never ? that sounds like a thematic addition , maybe the ground could catch fire and spread a little when it's on island, and "more" when it falls on the oily ocean.

What do you think ?
by Hellequin
Fri Sep 05, 2025 12:08 pm
Forum: Not a bug
Topic: [2.0.66] Water settings does not disable proper achievements
Replies: 1
Views: 370

[2.0.66] Water settings does not disable proper achievements

... using any of the above. To do this, it’s enough to reduce the water scale and increase coverage so that the player’s starting location become an island. If you also set the resources size and richness to maximum, the starting island provides all the necessary Nauvis resources for completing the ...
by the_potty_1
Sun Aug 24, 2025 5:15 pm
Forum: Show your Creations
Topic: Marathon deathworld behemoth worms
Replies: 3
Views: 923

Marathon deathworld behemoth worms

... on Nauvis, rushed solar panels, and ran a low-pollution base until I used up the starting ore patches. I also set up my second base on a nearby island. If I'd studied the map properly I would have set up on the second island immediately, but we get there eventually. On the first island I set up my ...
by Green Cat
Sat Aug 23, 2025 11:14 pm
Forum: Ideas and Suggestions
Topic: Small Train ramp: Extremly small, but extremly slow max speed
Replies: 0
Views: 180

Small Train ramp: Extremly small, but extremly slow max speed

... the ramp and similar. There however is one single issues. Fulgora and vulcanus have the ideea that you are supposed to do small trains on small island... except the ramp is to large in many cases (at least on fulgora it's not such a big deal unless you don't have cliff explosives).

Plus, there ...
by Green Cat
Wed Aug 20, 2025 11:28 pm
Forum: Ideas and Suggestions
Topic: Drain fulgora = more space
Replies: 1
Views: 294

Drain fulgora = more space

... sport to actually do the draining (because again, 2 levels, one can be drained, the other? you need foundation form aquilo). Meaning the whole island and need of train will still exist. If anything, we will need to even further procede with managing materials if we can't get rid of any of the ...
by CyberCider
Sat Aug 09, 2025 10:08 am
Forum: Balancing
Topic: Start any planet Insted of being forced Start from 0
Replies: 3
Views: 682

Re: Start any planet Insted of being forced Start from 0

... be very realistic. The size of base you need in order to reach Aquilo and unlock foundation is very small. It can easily fit into a large Fulgora island or the Vulcanus plains biome you start with. There’s no need to immediately try to set up something large scale, just take a better look at the ...
by Tertius
Fri Aug 08, 2025 7:11 pm
Forum: Gameplay Help
Topic: There are no biter nests in Naivus. "No Enemies" Mode
Replies: 10
Views: 1013

Re: There are no biter nests in Naivus. "No Enemies" Mode

... water but a few tiny isles now and then, so I thought to myself there could perhaps also be some isle with biter nests.
So I found that bigger island at 3/4 of the full circle. You don't see the search circle, because I hit that isle from the far south, which isn't visible in the screenshot. In ...
by GarrapataGarcia
Fri Aug 08, 2025 6:40 pm
Forum: Gameplay Help
Topic: There are no biter nests in Naivus. "No Enemies" Mode
Replies: 10
Views: 1013

Re: There are no biter nests in Naivus. "No Enemies" Mode

... minimum possible.

But since I don't understand, I create catastrophes.

You don't know how much I appreciate you making the effort to find that island with nests. I never would have found it. And it's better than the option of placing them by hand, not because I care about Achievements, which I ...
by Tertius
Fri Aug 08, 2025 5:37 pm
Forum: Gameplay Help
Topic: There are no biter nests in Naivus. "No Enemies" Mode
Replies: 10
Views: 1013

Re: There are no biter nests in Naivus. "No Enemies" Mode

... map editor tools, but this would deactivate any achievements still possible with that save.

The whole Nauvis covered with water? No, not the whole. I found an island with a few nests south west of your base. Paste this into your chat and see:

[gps=-1098.0,2077.3,nauvis]

08-08-2025, 19-41-39.png
by MeduSalem
Wed Jul 30, 2025 9:13 pm
Forum: General discussion
Topic: [SA] Only research and biter eggs on Nauvis?
Replies: 13
Views: 1212

Re: [SA] Only research and biter eggs on Nauvis?

... it would be less an issue. But what do I know, I have not been as far as some other people are. ^^


I've seen bases where people make a small island on a lake, with a landing pad, power infra, nests for eggs and then just labs. It's so small it can fit on a lake pretty comfortably and works ...
by MEOWMI
Wed Jul 30, 2025 8:33 pm
Forum: General discussion
Topic: [SA] Only research and biter eggs on Nauvis?
Replies: 13
Views: 1212

Re: [SA] Only research and biter eggs on Nauvis?

I've seen bases where people make a small island on a lake, with a landing pad, power infra, nests for eggs and then just labs. It's so small it can fit on a lake pretty comfortably and works extra well if you can find an island somewhere with uranium ore on it. It's a pretty cool concept, though I do ...
by coffee-factorio
Tue Jul 22, 2025 1:45 pm
Forum: Gameplay Help
Topic: How to upcycle?
Replies: 148
Views: 27756

Re: How to upcycle?

... ice you get... if you can get it to Aquilo you can upcycle it to do Space Science. But that's a rocket launch; it might be more valuable to turn it into water for the production of sulfuric acid on Fulgora). It's just the matter of figuring out how to get unorganized scrap from island to island.
by OzoneGrif
Thu Jul 10, 2025 5:24 pm
Forum: Not a bug
Topic: [2.0.55] Rocket-silo in multiple networks ignores available stock levels, spamming under-filled launches
Replies: 3
Views: 371

Re: [2.0.55] Rocket-silo in multiple networks ignores available stock levels, spamming under-filled launches

... this is a major issue (even though it’s not a bug, it’s definitely a QOL issue):

We are in a multiplayer game, on Fulgora.
Each player took an island and made a base. Of all the players, only one already knew Fulgora, the others were beginners.
The beginners were tasked with making the science ...
by astroroxy
Fri Jun 27, 2025 9:16 pm
Forum: Gameplay Help
Topic: No Fulgoran vault ruin
Replies: 20
Views: 1701

Re: No Fulgoran vault ruin

... in the mountains, lost people wander around or away from search parties if they panic and don't just try and find a temporary shelter.

That big island is taller than 600 meters, and if you don't have scrap recycling then you have to play dodge the lightning with an ocean that cuts your speed by 50 ...
by coffee-factorio
Fri Jun 27, 2025 6:08 pm
Forum: Gameplay Help
Topic: No Fulgoran vault ruin
Replies: 20
Views: 1701

Re: No Fulgoran vault ruin

... in the mountains, lost people wander around or away from search parties if they panic and don't just try and find a temporary shelter.

That big island is taller than 600 meters, and if you don't have scrap recycling then you have to play dodge the lightning with an ocean that cuts your speed by 50 ...
by astroroxy
Thu Jun 26, 2025 9:36 pm
Forum: Gameplay Help
Topic: No Fulgoran vault ruin
Replies: 20
Views: 1701

Re: No Fulgoran vault ruin

... without spoiling anything, you've got a rough seed if you run a search wrong. If you're running on foot, you're in a situation where there's a big island to the east that can sucker you.

I marked out three vaults on a map. I know it's your map because I can see a skinny trench on the 48 million ...

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