... cpp:446: FeatureFlag freezing = true
0.887 Info ModManager.cpp:446: FeatureFlag quality = true
0.887 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.887 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.887 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.887 ...
Search found 1501 matches: bridges
Searched query: +bridges
- Sun Dec 07, 2025 3:54 pm
- Forum: 1 / 0 magic
- Topic: [2.0.72] Crash when pentapod egg is about to display on screen (NoiseOperations::SpotNoise::run)
- Replies: 4
- Views: 423
- Fri Nov 28, 2025 10:29 pm
- Forum: Technical Help
- Topic: Factorio randomly crashing on new PC
- Replies: 1
- Views: 575
Factorio randomly crashing on new PC
... cpp:446: FeatureFlag freezing = false
0.891 Info ModManager.cpp:446: FeatureFlag quality = false
0.891 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.891 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.891 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
0.891 Info ModManager.cpp:446: FeatureFlag quality = false
0.891 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.891 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.891 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
- Sun Nov 23, 2025 6:07 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 375692
Re: 3 and 4 way intersections
... 4 way, 3 way) , and lanes ( 1 on each side / "more" ) is good as the first filter.
I think there could then be , inside, a distinction : "with bridges" and "without bridges".
Then size possibly using chunks , 1 chunk 32x32, is like the smallest category and there are many compact early game need ...
I think there could then be , inside, a distinction : "with bridges" and "without bridges".
Then size possibly using chunks , 1 chunk 32x32, is like the smallest category and there are many compact early game need ...
- Sat Nov 22, 2025 11:36 pm
- Forum: Technical Help
- Topic: Crash on loading save after memory issues
- Replies: 3
- Views: 547
Crash on loading save after memory issues
... cpp:446: FeatureFlag freezing = true
0.437 Info ModManager.cpp:446: FeatureFlag quality = true
0.437 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.437 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.437 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.437 ...
0.437 Info ModManager.cpp:446: FeatureFlag quality = true
0.437 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.437 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.437 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.437 ...
- Tue Nov 18, 2025 12:21 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 375692
Re: 3 and 4 way intersections
... 4 way, 3 way) , and lanes ( 1 on each side / "more" ) is good as the first filter.
I think there could then be , inside, a distinction : "with bridges" and "without bridges".
Then size possibly using chunks , 1 chunk 32x32, is like the smallest category and there are many compact early game need ...
I think there could then be , inside, a distinction : "with bridges" and "without bridges".
Then size possibly using chunks , 1 chunk 32x32, is like the smallest category and there are many compact early game need ...
- Mon Nov 17, 2025 7:05 pm
- Forum: Resolved for the next release
- Topic: [Donion] [2.0.72] crash in playSoundWithDistanceLimits with modded sound trigger
- Replies: 1
- Views: 409
[Donion] [2.0.72] crash in playSoundWithDistanceLimits with modded sound trigger
... cpp:446: FeatureFlag freezing = true
0.386 Info ModManager.cpp:446: FeatureFlag quality = true
0.386 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.386 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.386 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.386 ...
0.386 Info ModManager.cpp:446: FeatureFlag quality = true
0.386 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.386 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.386 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.386 ...
- Sun Nov 16, 2025 4:20 pm
- Forum: Fixed for 2.1
- Topic: [2.0.72] Crash (ConstructionRobot::postReviveJobFinished)
- Replies: 2
- Views: 579
[2.0.72] Crash (ConstructionRobot::postReviveJobFinished)
... cpp:446: FeatureFlag freezing = true
1.068 Info ModManager.cpp:446: FeatureFlag quality = true
1.068 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
1.068 Info ModManager.cpp:446: FeatureFlag segmented-units = true
1.068 Info ModManager.cpp:446: FeatureFlag space-travel = true
1.068 ...
1.068 Info ModManager.cpp:446: FeatureFlag quality = true
1.068 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
1.068 Info ModManager.cpp:446: FeatureFlag segmented-units = true
1.068 Info ModManager.cpp:446: FeatureFlag space-travel = true
1.068 ...
- Mon Nov 03, 2025 9:29 pm
- Forum: Technical Help
- Topic: Crash Report
- Replies: 0
- Views: 347
Crash Report
... cpp:446: FeatureFlag freezing = false
0.535 Info ModManager.cpp:446: FeatureFlag quality = false
0.535 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.535 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.535 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
0.535 Info ModManager.cpp:446: FeatureFlag quality = false
0.535 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.535 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.535 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
- Fri Oct 31, 2025 8:21 pm
- Forum: Technical Help
- Topic: [2.0.66] In-game update not working
- Replies: 1
- Views: 610
Re: [2.0.66] In-game update not working
... cpp:444: FeatureFlag freezing = false
1.330 Info ModManager.cpp:444: FeatureFlag quality = false
1.330 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.330 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.330 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.330 ...
1.330 Info ModManager.cpp:444: FeatureFlag quality = false
1.330 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.330 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.330 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.330 ...
- Fri Oct 24, 2025 9:36 am
- Forum: Technical Help
- Topic: getting this crash repeatedly after playing my save.
- Replies: 2
- Views: 472
getting this crash repeatedly after playing my save.
... cpp:444: FeatureFlag freezing = true
6.591 Info ModManager.cpp:444: FeatureFlag quality = true
6.591 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
6.591 Info ModManager.cpp:444: FeatureFlag segmented-units = true
6.591 Info ModManager.cpp:444: FeatureFlag space-travel = true
6.591 ...
6.591 Info ModManager.cpp:444: FeatureFlag quality = true
6.591 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
6.591 Info ModManager.cpp:444: FeatureFlag segmented-units = true
6.591 Info ModManager.cpp:444: FeatureFlag space-travel = true
6.591 ...
- Fri Oct 10, 2025 12:33 am
- Forum: Not a bug
- Topic: [2.0.69] Factorio refuses to use data cache
- Replies: 1
- Views: 482
[2.0.69] Factorio refuses to use data cache
... cpp:444: FeatureFlag freezing = true
1.058 Info ModManager.cpp:444: FeatureFlag quality = true
1.058 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.058 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.058 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.058 ...
1.058 Info ModManager.cpp:444: FeatureFlag quality = true
1.058 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.058 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.058 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.058 ...
- Tue Oct 07, 2025 7:20 pm
- Forum: Technical Help
- Topic: [2.0.66] In-game update not working
- Replies: 1
- Views: 610
[2.0.66] In-game update not working
... cpp:444: FeatureFlag freezing = false
1.237 Info ModManager.cpp:444: FeatureFlag quality = false
1.237 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.237 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.237 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.237 ...
1.237 Info ModManager.cpp:444: FeatureFlag quality = false
1.237 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.237 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.237 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.237 ...
- Mon Sep 29, 2025 5:28 pm
- Forum: Technical Help
- Topic: [2.0.66] Slow Multiplayer Map Download Speeds
- Replies: 8
- Views: 1345
[2.0.66] Slow Multiplayer Map Download Speeds
... cpp:444: FeatureFlag freezing = false
0.766 Info ModManager.cpp:444: FeatureFlag quality = false
0.766 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.766 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.766 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
0.766 Info ModManager.cpp:444: FeatureFlag quality = false
0.766 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.766 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.766 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
- Sun Sep 21, 2025 5:26 pm
- Forum: Technical Help
- Topic: [2.0.66] Game crashes on launch
- Replies: 0
- Views: 494
[2.0.66] Game crashes on launch
... cpp:444: FeatureFlag freezing = false
0.408 Info ModManager.cpp:444: FeatureFlag quality = false
0.408 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.408 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.408 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
0.408 Info ModManager.cpp:444: FeatureFlag quality = false
0.408 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.408 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.408 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
- Sat Sep 20, 2025 10:37 am
- Forum: Technical Help
- Topic: [2.0.66] Randomly crashing (FluidBuffer::performFlow)
- Replies: 5
- Views: 1463
Re: [2.0.66] Randomly crashing (FluidBuffer::performFlow)
... cpp:444: FeatureFlag freezing = true
1.409 Info ModManager.cpp:444: FeatureFlag quality = true
1.409 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.409 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.409 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.409 ...
1.409 Info ModManager.cpp:444: FeatureFlag quality = true
1.409 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.409 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.409 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.409 ...
- Thu Sep 18, 2025 8:53 pm
- Forum: Technical Help
- Topic: can't delete savefiles
- Replies: 6
- Views: 881
Re: can't delete savefiles
... cpp:444: FeatureFlag freezing = true
1.845 Info ModManager.cpp:444: FeatureFlag quality = true
1.845 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.845 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.845 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.845 ...
1.845 Info ModManager.cpp:444: FeatureFlag quality = true
1.845 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.845 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.845 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.845 ...
- Wed Sep 17, 2025 5:01 pm
- Forum: Technical Help
- Topic: [2.0.66] Randomly crashing (FluidBuffer::performFlow)
- Replies: 5
- Views: 1463
Still crashing
... cpp:444: FeatureFlag freezing = true
1.449 Info ModManager.cpp:444: FeatureFlag quality = true
1.449 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.449 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.449 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.449 ...
1.449 Info ModManager.cpp:444: FeatureFlag quality = true
1.449 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.449 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.449 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.449 ...
- Mon Sep 15, 2025 1:34 pm
- Forum: Technical Help
- Topic: [2.0.66] Randomly crashing (FluidBuffer::performFlow)
- Replies: 5
- Views: 1463
[2.0.66] Randomly crashing (FluidBuffer::performFlow)
... cpp:444: FeatureFlag freezing = true
2.076 Info ModManager.cpp:444: FeatureFlag quality = true
2.076 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
2.076 Info ModManager.cpp:444: FeatureFlag segmented-units = true
2.076 Info ModManager.cpp:444: FeatureFlag space-travel = true
2.076 ...
2.076 Info ModManager.cpp:444: FeatureFlag quality = true
2.076 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
2.076 Info ModManager.cpp:444: FeatureFlag segmented-units = true
2.076 Info ModManager.cpp:444: FeatureFlag space-travel = true
2.076 ...
- Sun Sep 14, 2025 9:44 am
- Forum: Technical Help
- Topic: [2.0.55] won't update
- Replies: 11
- Views: 2135
Re: 2.0.55 won't update
... cpp:444: FeatureFlag freezing = false
1.429 Info ModManager.cpp:444: FeatureFlag quality = false
1.429 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.429 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.429 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.429 ...
1.429 Info ModManager.cpp:444: FeatureFlag quality = false
1.429 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.429 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.429 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.429 ...
- Sat Sep 06, 2025 3:36 pm
- Forum: Technical Help
- Topic: Silent crash on game load (no Windows Event Log errors). All standard fixes exhausted. Possible hardware conflict?
- Replies: 1
- Views: 733
Silent crash on game load (no Windows Event Log errors). All standard fixes exhausted. Possible hardware conflict?
... cpp:444: FeatureFlag freezing = false
3.098 Info ModManager.cpp:444: FeatureFlag quality = false
3.098 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.098 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.098 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...
3.098 Info ModManager.cpp:444: FeatureFlag quality = false
3.098 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.098 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.098 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...