... cpp:444: FeatureFlag freezing = false
1.429 Info ModManager.cpp:444: FeatureFlag quality = false
1.429 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.429 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.429 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.429 ...
Search found 1483 matches: bridges
Searched query: +bridges
- Sun Sep 14, 2025 9:44 am
- Forum: Technical Help
- Topic: 2.0.55 won't update
- Replies: 7
- Views: 326
- Sat Sep 06, 2025 3:36 pm
- Forum: Technical Help
- Topic: Silent crash on game load (no Windows Event Log errors). All standard fixes exhausted. Possible hardware conflict?
- Replies: 1
- Views: 334
Silent crash on game load (no Windows Event Log errors). All standard fixes exhausted. Possible hardware conflict?
... cpp:444: FeatureFlag freezing = false
3.098 Info ModManager.cpp:444: FeatureFlag quality = false
3.098 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.098 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.098 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...
3.098 Info ModManager.cpp:444: FeatureFlag quality = false
3.098 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.098 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.098 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...
- Thu Sep 04, 2025 9:28 pm
- Forum: Resolved for the next release
- Topic: [2.0.66] Crash loading save after changing mod setup (AgriculturalTower::postTransferHook)
- Replies: 7
- Views: 237
Re: [2.0.60] Crash loading save after changing a mod startup setting (GameView::openTechnologyGUI)
... cpp:444: FeatureFlag freezing = true
1.910 Info ModManager.cpp:444: FeatureFlag quality = true
1.910 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.910 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.910 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.910 ...
1.910 Info ModManager.cpp:444: FeatureFlag quality = true
1.910 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.910 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.910 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.910 ...
- Tue Sep 02, 2025 11:30 pm
- Forum: Technical Help
- Topic: Game keeps crashing after updating to windows 11. Please help
- Replies: 1
- Views: 298
Game keeps crashing after updating to windows 11. Please help
... cpp:444: FeatureFlag freezing = true
0.925 Info ModManager.cpp:444: FeatureFlag quality = true
0.925 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.925 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.925 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.925 ...
0.925 Info ModManager.cpp:444: FeatureFlag quality = true
0.925 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.925 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.925 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.925 ...
- Tue Sep 02, 2025 5:35 am
- Forum: 1 / 0 magic
- Topic: [2.0.60] Crash report (GraphicsInterface::bindBindings)
- Replies: 1
- Views: 263
[2.0.60] Crash report (GraphicsInterface::bindBindings)
... cpp:444: FeatureFlag freezing = true
1.537 Info ModManager.cpp:444: FeatureFlag quality = true
1.537 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.537 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.537 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.537 ...
1.537 Info ModManager.cpp:444: FeatureFlag quality = true
1.537 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.537 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.537 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.537 ...
- Fri Aug 29, 2025 4:11 pm
- Forum: Implemented mod requests
- Topic: Interface for reliable rail bridges with low UPS impact
- Replies: 10
- Views: 5571
- Fri Aug 29, 2025 3:00 pm
- Forum: Technical Help
- Topic: Game crashes semi-regularly
- Replies: 4
- Views: 468
Game crashes semi-regularly
... cpp:444: FeatureFlag freezing = false
0.548 Info ModManager.cpp:444: FeatureFlag quality = false
0.548 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.548 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.548 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
0.548 Info ModManager.cpp:444: FeatureFlag quality = false
0.548 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.548 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.548 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
- Mon Aug 25, 2025 6:55 pm
- Forum: Technical Help
- Topic: [2.0.60][Linux] Crash intermittently on restart after saving
- Replies: 9
- Views: 767
[2.0.60][Linux] Crash intermittently on restart after saving
... cpp:444: FeatureFlag freezing = false
0.425 Info ModManager.cpp:444: FeatureFlag quality = false
0.425 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.425 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.425 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
0.425 Info ModManager.cpp:444: FeatureFlag quality = false
0.425 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.425 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.425 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
- Wed Aug 20, 2025 11:57 am
- Forum: Won't fix.
- Topic: [2.0.60] Steam Overlay is not working with Wayland video driver
- Replies: 2
- Views: 458
[2.0.60] Steam Overlay is not working with Wayland video driver
... cpp:444: FeatureFlag freezing = false
0.314 Info ModManager.cpp:444: FeatureFlag quality = false
0.314 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.314 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.314 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
0.314 Info ModManager.cpp:444: FeatureFlag quality = false
0.314 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.314 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.314 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
- Tue Aug 12, 2025 9:38 pm
- Forum: 1 / 0 magic
- Topic: [2.0.60] Crash (DrawEngine::drawEntities)
- Replies: 1
- Views: 327
[2.0.60] Crash (DrawEngine::drawEntities)
... cpp:444: FeatureFlag freezing = false
0.525 Info ModManager.cpp:444: FeatureFlag quality = false
0.525 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.525 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.525 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
0.525 Info ModManager.cpp:444: FeatureFlag quality = false
0.525 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.525 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.525 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
- Tue Aug 05, 2025 12:29 am
- Forum: Technical Help
- Topic: "Pre-Prepare" on time usage metrics taking up UPS
- Replies: 13
- Views: 776
Re: "Pre-Prepare" on time usage metrics taking up UPS
... cpp:444: FeatureFlag freezing = true
0.991 Info ModManager.cpp:444: FeatureFlag quality = true
0.991 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.991 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.991 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.991 ...
0.991 Info ModManager.cpp:444: FeatureFlag quality = true
0.991 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.991 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.991 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.991 ...
- Sat Aug 02, 2025 12:53 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.60] Crash clicking damage notification in multiplayer (agui::ListBox::moveToSelection)
- Replies: 3
- Views: 892
[2.0.60] Crash clicking damage notification in multiplayer (agui::ListBox::moveToSelection)
... cpp:444: FeatureFlag freezing = false
0.704 Info ModManager.cpp:444: FeatureFlag quality = false
0.704 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.704 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.704 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
0.704 Info ModManager.cpp:444: FeatureFlag quality = false
0.704 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.704 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.704 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
- Sun Jul 27, 2025 3:10 am
- Forum: Technical Help
- Topic: [2.0.60] Crashing on Startup
- Replies: 4
- Views: 1026
[2.0.60] Crashing on Startup
... cpp:444: FeatureFlag freezing = true
2.557 Info ModManager.cpp:444: FeatureFlag quality = true
2.557 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
2.557 Info ModManager.cpp:444: FeatureFlag segmented-units = true
2.557 Info ModManager.cpp:444: FeatureFlag space-travel = true
2.557 ...
2.557 Info ModManager.cpp:444: FeatureFlag quality = true
2.557 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
2.557 Info ModManager.cpp:444: FeatureFlag segmented-units = true
2.557 Info ModManager.cpp:444: FeatureFlag space-travel = true
2.557 ...
- Thu Jul 24, 2025 11:57 am
- Forum: Pending
- Topic: [raiguard] [2.0.60][Linux] Factorio process wont end after exiting the game
- Replies: 4
- Views: 752
Re: [2.0.60] linux - factorio process wont end after exiting the game
... cpp:444: FeatureFlag freezing = false
1.418 Info ModManager.cpp:444: FeatureFlag quality = false
1.418 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.418 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.418 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.418 ...
1.418 Info ModManager.cpp:444: FeatureFlag quality = false
1.418 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.418 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.418 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.418 ...
- Tue Jul 15, 2025 5:06 am
- Forum: Technical Help
- Topic: Low Wayland framerate on latest update
- Replies: 2
- Views: 389
Re: Low Wayland framerate on latest update
... cpp:444: FeatureFlag freezing = true
1.024 Info ModManager.cpp:444: FeatureFlag quality = true
1.024 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.024 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.024 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.024 ...
1.024 Info ModManager.cpp:444: FeatureFlag quality = true
1.024 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.024 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.024 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.024 ...
- Fri Jul 11, 2025 10:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1
- Replies: 19
- Views: 4223
Re: [2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1
... cpp:444: FeatureFlag freezing = true
0.943 Info ModManager.cpp:444: FeatureFlag quality = true
0.943 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.943 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.943 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.943 ...
0.943 Info ModManager.cpp:444: FeatureFlag quality = true
0.943 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.943 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.943 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.943 ...
- Mon Jul 07, 2025 12:05 am
- Forum: Technical Help
- Topic: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
- Replies: 17
- Views: 5187
Re: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
... cpp:444: FeatureFlag freezing = false
3.100 Info ModManager.cpp:444: FeatureFlag quality = false
3.101 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.101 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.101 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...
3.100 Info ModManager.cpp:444: FeatureFlag quality = false
3.101 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.101 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.101 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...
- Sun Jul 06, 2025 4:58 pm
- Forum: Technical Help
- Topic: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
- Replies: 17
- Views: 5187
Re: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
... cpp:444: FeatureFlag freezing = true
1.288 Info ModManager.cpp:444: FeatureFlag quality = true
1.288 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.288 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.288 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.288 ...
1.288 Info ModManager.cpp:444: FeatureFlag quality = true
1.288 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.288 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.288 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.288 ...
- Tue Jul 01, 2025 1:32 pm
- Forum: Technical Help
- Topic: texture compression error
- Replies: 2
- Views: 544
texture compression error
... cpp:444: FeatureFlag freezing = false
6.557 Info ModManager.cpp:444: FeatureFlag quality = false
6.558 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
6.558 Info ModManager.cpp:444: FeatureFlag segmented-units = false
6.558 Info ModManager.cpp:444: FeatureFlag space-travel = false
6 ...
6.557 Info ModManager.cpp:444: FeatureFlag quality = false
6.558 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
6.558 Info ModManager.cpp:444: FeatureFlag segmented-units = false
6.558 Info ModManager.cpp:444: FeatureFlag space-travel = false
6 ...
- Wed Jun 25, 2025 4:22 pm
- Forum: Ideas and Suggestions
- Topic: Vehicle suggestions
- Replies: 7
- Views: 3148
Re: Vehicle suggestions
... introduce other vehicles in future releases. How about barges hauling needed freight from an island? There would be sharks of course.
Or building bridges to an island?
Or airplanes?
The big rig truck that run on diesel fuel already exist as a mod :
https://mods.factorio.com/mod/kj_warrig
So is ...
Or building bridges to an island?
Or airplanes?
The big rig truck that run on diesel fuel already exist as a mod :
https://mods.factorio.com/mod/kj_warrig
So is ...