Search found 1509 matches: bridges

Searched query: +bridges

by Trollseidon
Sun Feb 15, 2026 4:31 am
Forum: Technical Help
Topic: Factorio won't finish install on proxmox
Replies: 2
Views: 130

Factorio won't finish install on proxmox

... cpp:449: FeatureFlag freezing = true
0.017 Info ModManager.cpp:449: FeatureFlag quality = true
0.017 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.017 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.017 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.017 ...
by Mash
Tue Feb 10, 2026 8:57 am
Forum: Technical Help
Topic: [2.0.73] Crash (SDL_GL_SwapWindowWithResult)
Replies: 0
Views: 192

[2.0.73] Crash (SDL_GL_SwapWindowWithResult)

... cpp:449: FeatureFlag freezing = true
0.398 Info ModManager.cpp:449: FeatureFlag quality = true
0.398 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.398 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.398 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.398 ...
by nablabla
Sun Feb 08, 2026 10:08 am
Forum: Bug Reports
Topic: [2.0.72] Desync with parameterized blueprint (space age)
Replies: 2
Views: 254

[2.0.72] Desync with parameterized blueprint (space age)

... this blueprint, that i made with parameters, I get a desync some seconds later.
The server only has the three official mods for quality, rail bridges and space age (and the base mod).
However I want to admit that i created the blueprint in a save game with create mod/items and bottleneck lite ...
by sammousa
Tue Jan 27, 2026 3:36 pm
Forum: Technical Help
Topic: [2.0.73] Crash on start
Replies: 1
Views: 273

[2.0.73] Crash on start

... cpp:449: FeatureFlag freezing = true
0.440 Info ModManager.cpp:449: FeatureFlag quality = true
0.440 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.440 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.440 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.440 ...
by KatherineOfSky
Tue Jan 27, 2026 9:10 am
Forum: 1 / 0 magic
Topic: Crash report
Replies: 6
Views: 639

Crash report

... cpp:449: FeatureFlag freezing = true
0.989 Info ModManager.cpp:449: FeatureFlag quality = true
0.989 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.989 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.989 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.989 ...
by mph
Mon Jan 26, 2026 6:21 am
Forum: Not a bug
Topic: [2.0.73][linux] Crash (SDL_waylandopengles:Wayland_GLES_SwapWindow)
Replies: 1
Views: 166

[2.0.73][linux] Crash (SDL_waylandopengles:Wayland_GLES_SwapWindow)

... cpp:449: FeatureFlag freezing = true
0.294 Info ModManager.cpp:449: FeatureFlag quality = true
0.294 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.294 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.294 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.294 ...
by Levi Landers
Tue Jan 13, 2026 10:54 pm
Forum: 1 / 0 magic
Topic: [2.0.72] Crash TransportLine::deactivate
Replies: 2
Views: 491

[2.0.72] Crash TransportLine::deactivate

... cpp:446: FeatureFlag freezing = false
0.541 Info ModManager.cpp:446: FeatureFlag quality = false
0.541 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.541 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.541 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
by superhelicase
Mon Jan 05, 2026 11:52 pm
Forum: 1 / 0 magic
Topic: [2.0.72] Crash, unreadable stacktrace
Replies: 1
Views: 300

[2.0.72] Crash, unreadable stacktrace

... cpp:446: FeatureFlag freezing = true
0.325 Info ModManager.cpp:446: FeatureFlag quality = true
0.325 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.325 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.325 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.325 ...
by ebhb645
Sun Dec 07, 2025 3:54 pm
Forum: 1 / 0 magic
Topic: [2.0.72] Crash when pentapod egg is about to display on screen (NoiseOperations::SpotNoise::run)
Replies: 4
Views: 662

[2.0.72] Crash when pentapod egg is about to display on screen (NoiseOperations::SpotNoise::run)

... cpp:446: FeatureFlag freezing = true
0.887 Info ModManager.cpp:446: FeatureFlag quality = true
0.887 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.887 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.887 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.887 ...
by Bomberbowman
Fri Nov 28, 2025 10:29 pm
Forum: Technical Help
Topic: Factorio randomly crashing on new PC
Replies: 1
Views: 746

Factorio randomly crashing on new PC

... cpp:446: FeatureFlag freezing = false
0.891 Info ModManager.cpp:446: FeatureFlag quality = false
0.891 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.891 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.891 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
by hansjoachim
Sun Nov 23, 2025 6:07 pm
Forum: Railway Setups
Topic: 3 and 4 way intersections
Replies: 519
Views: 401052

Re: 3 and 4 way intersections

... 4 way, 3 way) , and lanes ( 1 on each side / "more" ) is good as the first filter.

I think there could then be , inside, a distinction : "with bridges" and "without bridges".

Then size possibly using chunks , 1 chunk 32x32, is like the smallest category and there are many compact early game need ...
by vanatteveldt
Sat Nov 22, 2025 11:36 pm
Forum: Technical Help
Topic: Crash on loading save after memory issues
Replies: 3
Views: 712

Crash on loading save after memory issues

... cpp:446: FeatureFlag freezing = true
0.437 Info ModManager.cpp:446: FeatureFlag quality = true
0.437 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.437 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.437 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.437 ...
by mmmPI
Tue Nov 18, 2025 12:21 pm
Forum: Railway Setups
Topic: 3 and 4 way intersections
Replies: 519
Views: 401052

Re: 3 and 4 way intersections

... 4 way, 3 way) , and lanes ( 1 on each side / "more" ) is good as the first filter.

I think there could then be , inside, a distinction : "with bridges" and "without bridges".

Then size possibly using chunks , 1 chunk 32x32, is like the smallest category and there are many compact early game need ...
by OhSnap
Mon Nov 17, 2025 7:05 pm
Forum: Resolved Problems and Bugs
Topic: [Donion] [2.0.72] crash in playSoundWithDistanceLimits with modded sound trigger
Replies: 1
Views: 1328

[Donion] [2.0.72] crash in playSoundWithDistanceLimits with modded sound trigger

... cpp:446: FeatureFlag freezing = true
0.386 Info ModManager.cpp:446: FeatureFlag quality = true
0.386 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.386 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.386 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.386 ...
by teckno99
Sun Nov 16, 2025 4:20 pm
Forum: Fixed for 2.1
Topic: [2.0.72] Crash (ConstructionRobot::postReviveJobFinished)
Replies: 2
Views: 682

[2.0.72] Crash (ConstructionRobot::postReviveJobFinished)

... cpp:446: FeatureFlag freezing = true
1.068 Info ModManager.cpp:446: FeatureFlag quality = true
1.068 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
1.068 Info ModManager.cpp:446: FeatureFlag segmented-units = true
1.068 Info ModManager.cpp:446: FeatureFlag space-travel = true
1.068 ...
by tooli
Mon Nov 03, 2025 9:29 pm
Forum: Technical Help
Topic: Crash Report
Replies: 0
Views: 491

Crash Report

... cpp:446: FeatureFlag freezing = false
0.535 Info ModManager.cpp:446: FeatureFlag quality = false
0.535 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.535 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.535 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
by petr.parik
Fri Oct 31, 2025 8:21 pm
Forum: Technical Help
Topic: [2.0.66] In-game update not working
Replies: 9
Views: 1313

Re: [2.0.66] In-game update not working

... cpp:444: FeatureFlag freezing = false
1.330 Info ModManager.cpp:444: FeatureFlag quality = false
1.330 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.330 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.330 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.330 ...
by moltairtremox
Fri Oct 24, 2025 9:36 am
Forum: Technical Help
Topic: getting this crash repeatedly after playing my save.
Replies: 2
Views: 595

getting this crash repeatedly after playing my save.

... cpp:444: FeatureFlag freezing = true
6.591 Info ModManager.cpp:444: FeatureFlag quality = true
6.591 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
6.591 Info ModManager.cpp:444: FeatureFlag segmented-units = true
6.591 Info ModManager.cpp:444: FeatureFlag space-travel = true
6.591 ...
by DaleStan
Fri Oct 10, 2025 12:33 am
Forum: Not a bug
Topic: [2.0.69] Factorio refuses to use data cache
Replies: 1
Views: 604

[2.0.69] Factorio refuses to use data cache

... cpp:444: FeatureFlag freezing = true
1.058 Info ModManager.cpp:444: FeatureFlag quality = true
1.058 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.058 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.058 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.058 ...
by petr.parik
Tue Oct 07, 2025 7:20 pm
Forum: Technical Help
Topic: [2.0.66] In-game update not working
Replies: 9
Views: 1313

[2.0.66] In-game update not working

... cpp:444: FeatureFlag freezing = false
1.237 Info ModManager.cpp:444: FeatureFlag quality = false
1.237 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.237 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.237 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.237 ...

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