... cpp:450: FeatureFlag freezing = false
2.941 Info ModManager.cpp:450: FeatureFlag quality = false
2.941 Info ModManager.cpp:450: FeatureFlag rail-bridges = false
2.941 Info ModManager.cpp:450: FeatureFlag segmented-units = false
2.941 Info ModManager.cpp:450: FeatureFlag space-travel = false
2 ...
Search found 1528 matches: bridges
Searched query: +bridges
- Sun Jul 26, 2026 3:57 pm
- Forum: Resolved for the next release
- Topic: [2.1.12] Crash "RailConnectionDirection::None was not true"
- Replies: 2
- Views: 174
- Thu Jul 09, 2026 6:52 pm
- Forum: Technical Help
- Topic: Crashing repeatedly seconds after start
- Replies: 3
- Views: 654
Crashing repeatedly seconds after start
... cpp:449: FeatureFlag freezing = true
0.673 Info ModManager.cpp:449: FeatureFlag quality = true
0.673 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.673 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.673 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.673 ...
0.673 Info ModManager.cpp:449: FeatureFlag quality = true
0.673 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.673 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.673 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.673 ...
- Sun Jul 05, 2026 6:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.9] Crash using upgrade planner on space platforms (ConstructionEntity::onGhostInnerEntityReplaced)
- Replies: 1
- Views: 412
[2.1.9] Crash using upgrade planner on space platforms (ConstructionEntity::onGhostInnerEntityReplaced)
... cpp:450: FeatureFlag freezing = true
1.072 Info ModManager.cpp:450: FeatureFlag quality = true
1.072 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
1.072 Info ModManager.cpp:450: FeatureFlag segmented-units = true
1.072 Info ModManager.cpp:450: FeatureFlag space-travel = true
1.072 ...
1.072 Info ModManager.cpp:450: FeatureFlag quality = true
1.072 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
1.072 Info ModManager.cpp:450: FeatureFlag segmented-units = true
1.072 Info ModManager.cpp:450: FeatureFlag space-travel = true
1.072 ...
- Tue Jun 30, 2026 3:40 pm
- Forum: Technical Help
- Topic: [2.1.9] Crash
- Replies: 1
- Views: 470
[2.1.9] Crash
... cpp:450: FeatureFlag freezing = true
2.839 Info ModManager.cpp:450: FeatureFlag quality = true
2.839 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
2.839 Info ModManager.cpp:450: FeatureFlag segmented-units = true
2.839 Info ModManager.cpp:450: FeatureFlag space-travel = true
2.839 ...
2.839 Info ModManager.cpp:450: FeatureFlag quality = true
2.839 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
2.839 Info ModManager.cpp:450: FeatureFlag segmented-units = true
2.839 Info ModManager.cpp:450: FeatureFlag space-travel = true
2.839 ...
- Sun Jun 28, 2026 6:08 am
- Forum: Technical Help
- Topic: [2.0.77] Crash on launch on Ubuntu 26.04
- Replies: 3
- Views: 447
[2.0.77] Crash on launch on Ubuntu 26.04
... cpp:449: FeatureFlag freezing = true
2.080 Info ModManager.cpp:449: FeatureFlag quality = true
2.080 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
2.080 Info ModManager.cpp:449: FeatureFlag segmented-units = true
2.080 Info ModManager.cpp:449: FeatureFlag space-travel = true
2.080 ...
2.080 Info ModManager.cpp:449: FeatureFlag quality = true
2.080 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
2.080 Info ModManager.cpp:449: FeatureFlag segmented-units = true
2.080 Info ModManager.cpp:449: FeatureFlag space-travel = true
2.080 ...
- Tue Jun 23, 2026 11:12 am
- Forum: Technical Help
- Topic: [2.1.7] Game not launching on Linux, no rewrite of log file
- Replies: 26
- Views: 3166
[2.1.7] Game not launching on Linux, no rewrite of log file
... cpp:449: FeatureFlag freezing = true
1.038 Info ModManager.cpp:449: FeatureFlag quality = true
1.038 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.038 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.038 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.038 ...
1.038 Info ModManager.cpp:449: FeatureFlag quality = true
1.038 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.038 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.038 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.038 ...
- Mon Jun 22, 2026 3:13 pm
- Forum: Technical Help
- Topic: Crash when swapping between Factorio and other applications
- Replies: 2
- Views: 389
Crash when swapping between Factorio and other applications
... cpp:449: FeatureFlag freezing = true
0.796 Info ModManager.cpp:449: FeatureFlag quality = true
0.796 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.796 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.796 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.796 ...
0.796 Info ModManager.cpp:449: FeatureFlag quality = true
0.796 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.796 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.796 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.796 ...
- Mon Jun 22, 2026 7:57 am
- Forum: Modding interface requests
- Topic: Data-driven tooltip forwarding from script-linked hidden/composite entities
- Replies: 4
- Views: 460
Re: Data-driven tooltip forwarding from script-linked hidden/composite entities
... C++ engine.
While static text descriptions can technically be pre-baked into the main prototype definition, the existing engine code cannot pull live, shifting variables from another entity's memory block into the parent's tooltip layout. This request bridges that exact gap for composite entities.
While static text descriptions can technically be pre-baked into the main prototype definition, the existing engine code cannot pull live, shifting variables from another entity's memory block into the parent's tooltip layout. This request bridges that exact gap for composite entities.
- Sun Jun 07, 2026 12:08 am
- Forum: Not a bug
- Topic: [2.0.76] data dump recipes without required energy
- Replies: 1
- Views: 250
[2.0.76] data dump recipes without required energy
... cpp:449: FeatureFlag freezing = true
0.023 Info ModManager.cpp:449: FeatureFlag quality = true
0.023 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.023 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.023 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.023 ...
0.023 Info ModManager.cpp:449: FeatureFlag quality = true
0.023 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.023 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.023 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.023 ...
- Sun May 10, 2026 1:35 am
- Forum: Ideas and Suggestions
- Topic: A new firearm magazine intermediate between red (piercing) and green (uranium)
- Replies: 4
- Views: 804
A new firearm magazine intermediate between red (piercing) and green (uranium)
TL;DR
A new tier of ammunition for gun-type weapons that bridges the very large gap between red ammo (piercing rounds magazine) and green ammo (uranium rounds magazine).
What?
A new tier of firearm ammunition craftable starting in the blue science tier that is more powerful and expensive than the ...
A new tier of ammunition for gun-type weapons that bridges the very large gap between red ammo (piercing rounds magazine) and green ammo (uranium rounds magazine).
What?
A new tier of firearm ammunition craftable starting in the blue science tier that is more powerful and expensive than the ...
- Wed Apr 22, 2026 4:45 pm
- Forum: Technical Help
- Topic: Repeatable Crash [2.0.76]
- Replies: 9
- Views: 1924
Re: Repeatable Crash [2.0.76]
... cpp:449: FeatureFlag freezing = true
1.352 Info ModManager.cpp:449: FeatureFlag quality = true
1.352 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.352 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.352 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.352 ...
1.352 Info ModManager.cpp:449: FeatureFlag quality = true
1.352 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.352 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.352 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.352 ...
- Mon Apr 06, 2026 8:14 pm
- Forum: Technical Help
- Topic: Game Crashing
- Replies: 1
- Views: 644
Game Crashing
... cpp:449: FeatureFlag freezing = true
1.564 Info ModManager.cpp:449: FeatureFlag quality = true
1.564 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.564 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.564 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.564 ...
1.564 Info ModManager.cpp:449: FeatureFlag quality = true
1.564 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.564 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.564 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.564 ...
- Thu Apr 02, 2026 2:25 am
- Forum: Modding help
- Topic: Cryptic error help
- Replies: 7
- Views: 963
Cryptic error help
... cpp:449: FeatureFlag freezing = false
0.988 Info ModManager.cpp:449: FeatureFlag quality = false
0.988 Info ModManager.cpp:449: FeatureFlag rail-bridges = false
0.988 Info ModManager.cpp:449: FeatureFlag segmented-units = false
0.988 Info ModManager.cpp:449: FeatureFlag space-travel = false
0 ...
0.988 Info ModManager.cpp:449: FeatureFlag quality = false
0.988 Info ModManager.cpp:449: FeatureFlag rail-bridges = false
0.988 Info ModManager.cpp:449: FeatureFlag segmented-units = false
0.988 Info ModManager.cpp:449: FeatureFlag space-travel = false
0 ...
- Wed Mar 25, 2026 3:25 pm
- Forum: Technical Help
- Topic: [2.0.76]Failed to reach auth server: code(503) message(no healthy upstream)
- Replies: 1
- Views: 473
[2.0.76]Failed to reach auth server: code(503) message(no healthy upstream)
... cpp:449: FeatureFlag freezing = true
0.030 Info ModManager.cpp:449: FeatureFlag quality = true
0.031 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.031 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.031 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.031 ...
0.030 Info ModManager.cpp:449: FeatureFlag quality = true
0.031 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.031 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.031 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.031 ...
- Mon Mar 23, 2026 11:58 am
- Forum: Technical Help
- Topic: Extremely Regular Crashing Previously, now it just crashes even on a fresh save.
- Replies: 4
- Views: 1140
Extremely Regular Crashing Previously, now it just crashes even on a fresh save.
... cpp:449: FeatureFlag freezing = true
0.792 Info ModManager.cpp:449: FeatureFlag quality = true
0.792 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.792 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.792 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.792 ...
0.792 Info ModManager.cpp:449: FeatureFlag quality = true
0.792 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.792 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.792 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.792 ...
- Sun Mar 22, 2026 12:28 am
- Forum: Technical Help
- Topic: Constant crashing
- Replies: 5
- Views: 990
Constant crashing
... cpp:449: FeatureFlag freezing = true
0.770 Info ModManager.cpp:449: FeatureFlag quality = true
0.770 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.770 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.770 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.770 ...
0.770 Info ModManager.cpp:449: FeatureFlag quality = true
0.770 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.770 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.770 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.770 ...
- Fri Mar 20, 2026 8:19 pm
- Forum: Technical Help
- Topic: [2.0.76] Crash since update (VideoBitmapDX11::copyDataRaw)
- Replies: 2
- Views: 793
[2.0.76] Crash since update (VideoBitmapDX11::copyDataRaw)
... cpp:449: FeatureFlag freezing = true
0.848 Info ModManager.cpp:449: FeatureFlag quality = true
0.848 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.848 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.848 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.848 ...
0.848 Info ModManager.cpp:449: FeatureFlag quality = true
0.848 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.848 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.848 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.848 ...
- Thu Mar 12, 2026 4:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash if script kills entity "by player" with player inside vehicle (KillAchievement::onPlayerForceKilled)
- Replies: 5
- Views: 2397
Re: [2.0.73] crash if mod script kills entity "by player" and player is inside the vehicle
... cpp:449: FeatureFlag freezing = false
5.122 Info ModManager.cpp:449: FeatureFlag quality = false
5.122 Info ModManager.cpp:449: FeatureFlag rail-bridges = false
5.122 Info ModManager.cpp:449: FeatureFlag segmented-units = false
5.122 Info ModManager.cpp:449: FeatureFlag space-travel = false
5 ...
5.122 Info ModManager.cpp:449: FeatureFlag quality = false
5.122 Info ModManager.cpp:449: FeatureFlag rail-bridges = false
5.122 Info ModManager.cpp:449: FeatureFlag segmented-units = false
5.122 Info ModManager.cpp:449: FeatureFlag space-travel = false
5 ...
- Sun Mar 01, 2026 4:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.73] Crash if 2 people delete same blueprint book (GuiContext::send)
- Replies: 1
- Views: 725
[2.0.73] Crash if 2 people delete same blueprint book (GuiContext::send)
... cpp:449: FeatureFlag freezing = true
3.480 Info ModManager.cpp:449: FeatureFlag quality = true
3.480 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
3.480 Info ModManager.cpp:449: FeatureFlag segmented-units = true
3.480 Info ModManager.cpp:449: FeatureFlag space-travel = true
3.480 ...
3.480 Info ModManager.cpp:449: FeatureFlag quality = true
3.480 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
3.480 Info ModManager.cpp:449: FeatureFlag segmented-units = true
3.480 Info ModManager.cpp:449: FeatureFlag space-travel = true
3.480 ...
- Sun Feb 15, 2026 4:31 am
- Forum: Technical Help
- Topic: Factorio won't finish install on proxmox
- Replies: 2
- Views: 794
Factorio won't finish install on proxmox
... cpp:449: FeatureFlag freezing = true
0.017 Info ModManager.cpp:449: FeatureFlag quality = true
0.017 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.017 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.017 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.017 ...
0.017 Info ModManager.cpp:449: FeatureFlag quality = true
0.017 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.017 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.017 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.017 ...