Search found 1483 matches: bridges

Searched query: +bridges

by petr.parik
Sun Sep 14, 2025 9:44 am
Forum: Technical Help
Topic: 2.0.55 won't update
Replies: 7
Views: 326

Re: 2.0.55 won't update

... cpp:444: FeatureFlag freezing = false
1.429 Info ModManager.cpp:444: FeatureFlag quality = false
1.429 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.429 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.429 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.429 ...
by Ft1sh
Sat Sep 06, 2025 3:36 pm
Forum: Technical Help
Topic: Silent crash on game load (no Windows Event Log errors). All standard fixes exhausted. Possible hardware conflict?
Replies: 1
Views: 334

Silent crash on game load (no Windows Event Log errors). All standard fixes exhausted. Possible hardware conflict?

... cpp:444: FeatureFlag freezing = false
3.098 Info ModManager.cpp:444: FeatureFlag quality = false
3.098 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.098 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.098 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...
by Loewchen
Thu Sep 04, 2025 9:28 pm
Forum: Resolved for the next release
Topic: [2.0.66] Crash loading save after changing mod setup (AgriculturalTower::postTransferHook)
Replies: 7
Views: 237

Re: [2.0.60] Crash loading save after changing a mod startup setting (GameView::openTechnologyGUI)

... cpp:444: FeatureFlag freezing = true
1.910 Info ModManager.cpp:444: FeatureFlag quality = true
1.910 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.910 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.910 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.910 ...
by Skankovich
Tue Sep 02, 2025 11:30 pm
Forum: Technical Help
Topic: Game keeps crashing after updating to windows 11. Please help
Replies: 1
Views: 298

Game keeps crashing after updating to windows 11. Please help

... cpp:444: FeatureFlag freezing = true
0.925 Info ModManager.cpp:444: FeatureFlag quality = true
0.925 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.925 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.925 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.925 ...
by newtation
Tue Sep 02, 2025 5:35 am
Forum: 1 / 0 magic
Topic: [2.0.60] Crash report (GraphicsInterface::bindBindings)
Replies: 1
Views: 263

[2.0.60] Crash report (GraphicsInterface::bindBindings)

... cpp:444: FeatureFlag freezing = true
1.537 Info ModManager.cpp:444: FeatureFlag quality = true
1.537 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.537 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.537 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.537 ...
by samejoirotcaf
Fri Aug 29, 2025 3:00 pm
Forum: Technical Help
Topic: Game crashes semi-regularly
Replies: 4
Views: 468

Game crashes semi-regularly

... cpp:444: FeatureFlag freezing = false
0.548 Info ModManager.cpp:444: FeatureFlag quality = false
0.548 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.548 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.548 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
by ant-kul
Mon Aug 25, 2025 6:55 pm
Forum: Technical Help
Topic: [2.0.60][Linux] Crash intermittently on restart after saving
Replies: 9
Views: 767

[2.0.60][Linux] Crash intermittently on restart after saving

... cpp:444: FeatureFlag freezing = false
0.425 Info ModManager.cpp:444: FeatureFlag quality = false
0.425 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.425 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.425 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
by _xqr
Wed Aug 20, 2025 11:57 am
Forum: Won't fix.
Topic: [2.0.60] Steam Overlay is not working with Wayland video driver
Replies: 2
Views: 458

[2.0.60] Steam Overlay is not working with Wayland video driver

... cpp:444: FeatureFlag freezing = false
0.314 Info ModManager.cpp:444: FeatureFlag quality = false
0.314 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.314 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.314 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
by MaxSaint@gmx.de
Tue Aug 12, 2025 9:38 pm
Forum: 1 / 0 magic
Topic: [2.0.60] Crash (DrawEngine::drawEntities)
Replies: 1
Views: 327

[2.0.60] Crash (DrawEngine::drawEntities)

... cpp:444: FeatureFlag freezing = false
0.525 Info ModManager.cpp:444: FeatureFlag quality = false
0.525 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.525 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.525 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
by Girisado
Tue Aug 05, 2025 12:29 am
Forum: Technical Help
Topic: "Pre-Prepare" on time usage metrics taking up UPS
Replies: 13
Views: 776

Re: "Pre-Prepare" on time usage metrics taking up UPS

... cpp:444: FeatureFlag freezing = true
0.991 Info ModManager.cpp:444: FeatureFlag quality = true
0.991 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.991 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.991 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.991 ...
by Jap2.0
Sat Aug 02, 2025 12:53 am
Forum: Resolved Problems and Bugs
Topic: [2.0.60] Crash clicking damage notification in multiplayer (agui::ListBox::moveToSelection)
Replies: 3
Views: 892

[2.0.60] Crash clicking damage notification in multiplayer (agui::ListBox::moveToSelection)

... cpp:444: FeatureFlag freezing = false
0.704 Info ModManager.cpp:444: FeatureFlag quality = false
0.704 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.704 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.704 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
by kingkj52
Sun Jul 27, 2025 3:10 am
Forum: Technical Help
Topic: [2.0.60] Crashing on Startup
Replies: 4
Views: 1026

[2.0.60] Crashing on Startup

... cpp:444: FeatureFlag freezing = true
2.557 Info ModManager.cpp:444: FeatureFlag quality = true
2.557 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
2.557 Info ModManager.cpp:444: FeatureFlag segmented-units = true
2.557 Info ModManager.cpp:444: FeatureFlag space-travel = true
2.557 ...
by p0lle
Thu Jul 24, 2025 11:57 am
Forum: Pending
Topic: [raiguard] [2.0.60][Linux] Factorio process wont end after exiting the game
Replies: 4
Views: 752

Re: [2.0.60] linux - factorio process wont end after exiting the game

... cpp:444: FeatureFlag freezing = false
1.418 Info ModManager.cpp:444: FeatureFlag quality = false
1.418 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.418 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.418 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.418 ...
by whisperwood
Tue Jul 15, 2025 5:06 am
Forum: Technical Help
Topic: Low Wayland framerate on latest update
Replies: 2
Views: 389

Re: Low Wayland framerate on latest update

... cpp:444: FeatureFlag freezing = true
1.024 Info ModManager.cpp:444: FeatureFlag quality = true
1.024 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.024 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.024 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.024 ...
by lukfugl
Fri Jul 11, 2025 10:41 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1
Replies: 19
Views: 4223

Re: [2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1

... cpp:444: FeatureFlag freezing = true
0.943 Info ModManager.cpp:444: FeatureFlag quality = true
0.943 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.943 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.943 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.943 ...
by TYBXGH
Mon Jul 07, 2025 12:05 am
Forum: Technical Help
Topic: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
Replies: 17
Views: 5187

Re: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"

... cpp:444: FeatureFlag freezing = false
3.100 Info ModManager.cpp:444: FeatureFlag quality = false
3.101 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.101 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.101 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...
by xiaoshui05
Sun Jul 06, 2025 4:58 pm
Forum: Technical Help
Topic: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
Replies: 17
Views: 5187

Re: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"

... cpp:444: FeatureFlag freezing = true
1.288 Info ModManager.cpp:444: FeatureFlag quality = true
1.288 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.288 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.288 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.288 ...
by Ahmedoope
Tue Jul 01, 2025 1:32 pm
Forum: Technical Help
Topic: texture compression error
Replies: 2
Views: 544

texture compression error

... cpp:444: FeatureFlag freezing = false
6.557 Info ModManager.cpp:444: FeatureFlag quality = false
6.558 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
6.558 Info ModManager.cpp:444: FeatureFlag segmented-units = false
6.558 Info ModManager.cpp:444: FeatureFlag space-travel = false
6 ...
by sarfact
Wed Jun 25, 2025 4:22 pm
Forum: Ideas and Suggestions
Topic: Vehicle suggestions
Replies: 7
Views: 3148

Re: Vehicle suggestions

... introduce other vehicles in future releases. How about barges hauling needed freight from an island? There would be sharks of course.
Or building bridges to an island?
Or airplanes?


The big rig truck that run on diesel fuel already exist as a mod :
https://mods.factorio.com/mod/kj_warrig

So is ...

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