Search found 1469 matches: bridges

Searched query: +bridges

by whisperwood
Tue Jul 15, 2025 5:06 am
Forum: Technical Help
Topic: Low Wayland framerate on latest update
Replies: 2
Views: 267

Re: Low Wayland framerate on latest update

... cpp:444: FeatureFlag freezing = true
1.024 Info ModManager.cpp:444: FeatureFlag quality = true
1.024 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.024 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.024 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.024 ...
by lukfugl
Fri Jul 11, 2025 10:41 pm
Forum: Resolved for the next release
Topic: [2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1
Replies: 19
Views: 3084

Re: [2.0.7] Failed to load mod "space-age": Unexpected character () at __space-age__/migrations/._aquilo-tilesets.json:1

... cpp:444: FeatureFlag freezing = true
0.943 Info ModManager.cpp:444: FeatureFlag quality = true
0.943 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.943 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.943 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.943 ...
by TYBXGH
Mon Jul 07, 2025 12:05 am
Forum: Technical Help
Topic: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
Replies: 13
Views: 1198

Re: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"

... cpp:444: FeatureFlag freezing = false
3.100 Info ModManager.cpp:444: FeatureFlag quality = false
3.101 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.101 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.101 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...
by xiaoshui05
Sun Jul 06, 2025 4:58 pm
Forum: Technical Help
Topic: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
Replies: 13
Views: 1198

Re: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"

... cpp:444: FeatureFlag freezing = true
1.288 Info ModManager.cpp:444: FeatureFlag quality = true
1.288 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.288 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.288 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.288 ...
by Ahmedoope
Tue Jul 01, 2025 1:32 pm
Forum: Technical Help
Topic: texture compression error
Replies: 2
Views: 319

texture compression error

... cpp:444: FeatureFlag freezing = false
6.557 Info ModManager.cpp:444: FeatureFlag quality = false
6.558 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
6.558 Info ModManager.cpp:444: FeatureFlag segmented-units = false
6.558 Info ModManager.cpp:444: FeatureFlag space-travel = false
6 ...
by sarfact
Wed Jun 25, 2025 4:22 pm
Forum: Ideas and Suggestions
Topic: Vehicle suggestions
Replies: 7
Views: 2944

Re: Vehicle suggestions

... introduce other vehicles in future releases. How about barges hauling needed freight from an island? There would be sharks of course.
Or building bridges to an island?
Or airplanes?


The big rig truck that run on diesel fuel already exist as a mod :
https://mods.factorio.com/mod/kj_warrig

So is ...
by k1ng440
Mon Jun 23, 2025 8:25 pm
Forum: Technical Help
Topic: [2.0.55] Crashing in Hyprland
Replies: 1
Views: 221

[2.0.55] Crashing in Hyprland

... cpp:444: FeatureFlag freezing = true
0.519 Info ModManager.cpp:444: FeatureFlag quality = true
0.519 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.519 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.519 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.519 ...
by jeff.s
Thu Jun 19, 2025 2:59 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.56] Linux build is missing __core__/sound/gui-game-controller-move.bnvib
Replies: 2
Views: 368

[2.0.56] Linux build is missing __core__/sound/gui-game-controller-move.bnvib

... cpp:444: FeatureFlag freezing = true
0.031 Info ModManager.cpp:444: FeatureFlag quality = true
0.031 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.031 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.031 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.031 ...
by morthez
Sun Jun 15, 2025 8:53 pm
Forum: Resolved for the next release
Topic: [Lou][2.0.55] Crash super force building on platform "EntityGhost is not buildable, entity-ghost-in-the-way"
Replies: 4
Views: 897

Re: [2.0.55] Crash super force building on platform "EntityGhost is not buildable, entity-ghost-in-the-way"

... cpp:444: FeatureFlag freezing = true
0.264 Info ModManager.cpp:444: FeatureFlag quality = true
0.264 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.264 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.264 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.264 ...
by WildWolf
Sun Jun 15, 2025 12:22 pm
Forum: Technical Help
Topic: [2.0.55] Crash on load of large texture asset list, DXGI_ERROR_DEVICE_RESET
Replies: 4
Views: 599

[2.0.55] Crash on load of large texture asset list, DXGI_ERROR_DEVICE_RESET

... cpp:444: FeatureFlag freezing = true
1.302 Info ModManager.cpp:444: FeatureFlag quality = true
1.302 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.302 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.302 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.302 ...
by WanderingEngineer
Thu Jun 05, 2025 5:12 am
Forum: Resolved Problems and Bugs
Topic: [Twinsen][2.0.47] Copy tool allows remote blueprint items to be transferred to inventory
Replies: 1
Views: 1044

[Twinsen][2.0.47] Copy tool allows remote blueprint items to be transferred to inventory

... cpp:444: FeatureFlag freezing = true
2.632 Info ModManager.cpp:444: FeatureFlag quality = true
2.632 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
2.632 Info ModManager.cpp:444: FeatureFlag segmented-units = true
2.632 Info ModManager.cpp:444: FeatureFlag space-travel = true
2.632 ...
by Harambe
Sun May 25, 2025 11:32 pm
Forum: Technical Help
Topic: Homelab hosted factorio headless server doesn't show on public
Replies: 3
Views: 436

Homelab hosted factorio headless server doesn't show on public

... cpp:444: FeatureFlag freezing = true
0.008 Info ModManager.cpp:444: FeatureFlag quality = true
0.008 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.008 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.008 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.008 ...
by benaiu
Sat May 17, 2025 5:19 pm
Forum: Technical Help
Topic: headless server linux can't connect from outside
Replies: 10
Views: 972

headless server linux can't connect from outside

... cpp:444: FeatureFlag freezing = false
0.042 Info ModManager.cpp:444: FeatureFlag quality = false
0.043 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.044 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.045 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
by jacquev6
Fri May 16, 2025 10:40 am
Forum: Resolved Problems and Bugs
Topic: [2.0.49] Crash with modded --dump-prototype-locale
Replies: 1
Views: 1568

[2.0.49] Crash with modded --dump-prototype-locale

... cpp:444: FeatureFlag freezing = true
0.442 Info ModManager.cpp:444: FeatureFlag quality = true
0.442 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.442 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.442 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.442 ...
by MRI-One
Sat Apr 26, 2025 3:02 pm
Forum: Assigned
Topic: [StrangePan][2.0.45][mac-arm] minimized Factorio restarts graphics loop after resolution change
Replies: 2
Views: 385

[StrangePan][2.0.45][mac-arm] minimized Factorio restarts graphics loop after resolution change

... cpp:444: FeatureFlag freezing = true
0.749 Info ModManager.cpp:444: FeatureFlag quality = true
0.749 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.749 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.749 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.749 ...
by stu
Fri Apr 25, 2025 12:54 am
Forum: Duplicates
Topic: [2.0.45] Crash while paused and unattended (MetalUnlocker.hpp (20): getCommandBuffer)
Replies: 1
Views: 266

[2.0.45] Crash while paused and unattended (MetalUnlocker.hpp (20): getCommandBuffer)

... cpp:444: FeatureFlag freezing = true
3.679 Info ModManager.cpp:444: FeatureFlag quality = true
3.679 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
3.679 Info ModManager.cpp:444: FeatureFlag segmented-units = true
3.679 Info ModManager.cpp:444: FeatureFlag space-travel = true
3.679 ...
by jetkhan
Mon Apr 21, 2025 4:05 pm
Forum: 1 / 0 magic
Topic: [2.0.43] Crash holding blueprint (HeuristicEntityIterator<Surface>::moveUntilEntityFound)
Replies: 5
Views: 1364

[2.0.43] Crash holding blueprint (HeuristicEntityIterator<Surface>::moveUntilEntityFound)

... cpp:444: FeatureFlag freezing = true
0.561 Info ModManager.cpp:444: FeatureFlag quality = true
0.561 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.561 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.561 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.561 ...
by QCollective
Wed Apr 16, 2025 1:11 am
Forum: Resolved Problems and Bugs
Topic: [StrangePan][2.0.45] Crash saving, ItemRequestProxy check fails
Replies: 6
Views: 745

[StrangePan][2.0.45] Crash saving, ItemRequestProxy check fails

... cpp:444: FeatureFlag freezing = true
3.984 Info ModManager.cpp:444: FeatureFlag quality = true
3.984 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
3.984 Info ModManager.cpp:444: FeatureFlag segmented-units = true
3.984 Info ModManager.cpp:444: FeatureFlag space-travel = true
3.984 ...
by deathanatos
Mon Apr 07, 2025 12:52 am
Forum: Technical Help
Topic: [2.0.42] Sprite loading takes much longer on dGPU than iGPU
Replies: 1
Views: 286

[2.0.42] Sprite loading takes much longer on dGPU than iGPU

... cpp:444: FeatureFlag freezing = true
0.801 Info ModManager.cpp:444: FeatureFlag quality = true
0.801 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.801 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.801 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.801 ...
by w1s
Sat Apr 05, 2025 6:37 pm
Forum: 1 / 0 magic
Topic: [2.0.43] Crash loading save (Triangulation::voronoiTriangulation)
Replies: 2
Views: 1033

[2.0.43] Crash loading save (Triangulation::voronoiTriangulation)

... cpp:444: FeatureFlag freezing = true
0.402 Info ModManager.cpp:444: FeatureFlag quality = true
0.402 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.402 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.402 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.402 ...

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