Search found 1501 matches: bridges

Searched query: +bridges

by ebhb645
Sun Dec 07, 2025 3:54 pm
Forum: 1 / 0 magic
Topic: [2.0.72] Crash when pentapod egg is about to display on screen (NoiseOperations::SpotNoise::run)
Replies: 4
Views: 423

[2.0.72] Crash when pentapod egg is about to display on screen (NoiseOperations::SpotNoise::run)

... cpp:446: FeatureFlag freezing = true
0.887 Info ModManager.cpp:446: FeatureFlag quality = true
0.887 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.887 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.887 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.887 ...
by Bomberbowman
Fri Nov 28, 2025 10:29 pm
Forum: Technical Help
Topic: Factorio randomly crashing on new PC
Replies: 1
Views: 575

Factorio randomly crashing on new PC

... cpp:446: FeatureFlag freezing = false
0.891 Info ModManager.cpp:446: FeatureFlag quality = false
0.891 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.891 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.891 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
by hansjoachim
Sun Nov 23, 2025 6:07 pm
Forum: Railway Setups
Topic: 3 and 4 way intersections
Replies: 511
Views: 375692

Re: 3 and 4 way intersections

... 4 way, 3 way) , and lanes ( 1 on each side / "more" ) is good as the first filter.

I think there could then be , inside, a distinction : "with bridges" and "without bridges".

Then size possibly using chunks , 1 chunk 32x32, is like the smallest category and there are many compact early game need ...
by vanatteveldt
Sat Nov 22, 2025 11:36 pm
Forum: Technical Help
Topic: Crash on loading save after memory issues
Replies: 3
Views: 547

Crash on loading save after memory issues

... cpp:446: FeatureFlag freezing = true
0.437 Info ModManager.cpp:446: FeatureFlag quality = true
0.437 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.437 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.437 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.437 ...
by mmmPI
Tue Nov 18, 2025 12:21 pm
Forum: Railway Setups
Topic: 3 and 4 way intersections
Replies: 511
Views: 375692

Re: 3 and 4 way intersections

... 4 way, 3 way) , and lanes ( 1 on each side / "more" ) is good as the first filter.

I think there could then be , inside, a distinction : "with bridges" and "without bridges".

Then size possibly using chunks , 1 chunk 32x32, is like the smallest category and there are many compact early game need ...
by OhSnap
Mon Nov 17, 2025 7:05 pm
Forum: Resolved for the next release
Topic: [Donion] [2.0.72] crash in playSoundWithDistanceLimits with modded sound trigger
Replies: 1
Views: 409

[Donion] [2.0.72] crash in playSoundWithDistanceLimits with modded sound trigger

... cpp:446: FeatureFlag freezing = true
0.386 Info ModManager.cpp:446: FeatureFlag quality = true
0.386 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
0.386 Info ModManager.cpp:446: FeatureFlag segmented-units = true
0.386 Info ModManager.cpp:446: FeatureFlag space-travel = true
0.386 ...
by teckno99
Sun Nov 16, 2025 4:20 pm
Forum: Fixed for 2.1
Topic: [2.0.72] Crash (ConstructionRobot::postReviveJobFinished)
Replies: 2
Views: 579

[2.0.72] Crash (ConstructionRobot::postReviveJobFinished)

... cpp:446: FeatureFlag freezing = true
1.068 Info ModManager.cpp:446: FeatureFlag quality = true
1.068 Info ModManager.cpp:446: FeatureFlag rail-bridges = true
1.068 Info ModManager.cpp:446: FeatureFlag segmented-units = true
1.068 Info ModManager.cpp:446: FeatureFlag space-travel = true
1.068 ...
by tooli
Mon Nov 03, 2025 9:29 pm
Forum: Technical Help
Topic: Crash Report
Replies: 0
Views: 347

Crash Report

... cpp:446: FeatureFlag freezing = false
0.535 Info ModManager.cpp:446: FeatureFlag quality = false
0.535 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
0.535 Info ModManager.cpp:446: FeatureFlag segmented-units = false
0.535 Info ModManager.cpp:446: FeatureFlag space-travel = false
0 ...
by petr.parik
Fri Oct 31, 2025 8:21 pm
Forum: Technical Help
Topic: [2.0.66] In-game update not working
Replies: 1
Views: 610

Re: [2.0.66] In-game update not working

... cpp:444: FeatureFlag freezing = false
1.330 Info ModManager.cpp:444: FeatureFlag quality = false
1.330 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.330 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.330 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.330 ...
by moltairtremox
Fri Oct 24, 2025 9:36 am
Forum: Technical Help
Topic: getting this crash repeatedly after playing my save.
Replies: 2
Views: 472

getting this crash repeatedly after playing my save.

... cpp:444: FeatureFlag freezing = true
6.591 Info ModManager.cpp:444: FeatureFlag quality = true
6.591 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
6.591 Info ModManager.cpp:444: FeatureFlag segmented-units = true
6.591 Info ModManager.cpp:444: FeatureFlag space-travel = true
6.591 ...
by DaleStan
Fri Oct 10, 2025 12:33 am
Forum: Not a bug
Topic: [2.0.69] Factorio refuses to use data cache
Replies: 1
Views: 482

[2.0.69] Factorio refuses to use data cache

... cpp:444: FeatureFlag freezing = true
1.058 Info ModManager.cpp:444: FeatureFlag quality = true
1.058 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.058 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.058 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.058 ...
by petr.parik
Tue Oct 07, 2025 7:20 pm
Forum: Technical Help
Topic: [2.0.66] In-game update not working
Replies: 1
Views: 610

[2.0.66] In-game update not working

... cpp:444: FeatureFlag freezing = false
1.237 Info ModManager.cpp:444: FeatureFlag quality = false
1.237 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.237 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.237 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.237 ...
by BenTechy66
Mon Sep 29, 2025 5:28 pm
Forum: Technical Help
Topic: [2.0.66] Slow Multiplayer Map Download Speeds
Replies: 8
Views: 1345

[2.0.66] Slow Multiplayer Map Download Speeds

... cpp:444: FeatureFlag freezing = false
0.766 Info ModManager.cpp:444: FeatureFlag quality = false
0.766 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.766 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.766 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
by dav_factory
Sun Sep 21, 2025 5:26 pm
Forum: Technical Help
Topic: [2.0.66] Game crashes on launch
Replies: 0
Views: 494

[2.0.66] Game crashes on launch

... cpp:444: FeatureFlag freezing = false
0.408 Info ModManager.cpp:444: FeatureFlag quality = false
0.408 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
0.408 Info ModManager.cpp:444: FeatureFlag segmented-units = false
0.408 Info ModManager.cpp:444: FeatureFlag space-travel = false
0 ...
by SemedianIndustries
Sat Sep 20, 2025 10:37 am
Forum: Technical Help
Topic: [2.0.66] Randomly crashing (FluidBuffer::performFlow)
Replies: 5
Views: 1463

Re: [2.0.66] Randomly crashing (FluidBuffer::performFlow)

... cpp:444: FeatureFlag freezing = true
1.409 Info ModManager.cpp:444: FeatureFlag quality = true
1.409 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.409 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.409 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.409 ...
by strathmeyer
Thu Sep 18, 2025 8:53 pm
Forum: Technical Help
Topic: can't delete savefiles
Replies: 6
Views: 881

Re: can't delete savefiles

... cpp:444: FeatureFlag freezing = true
1.845 Info ModManager.cpp:444: FeatureFlag quality = true
1.845 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.845 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.845 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.845 ...
by SemedianIndustries
Wed Sep 17, 2025 5:01 pm
Forum: Technical Help
Topic: [2.0.66] Randomly crashing (FluidBuffer::performFlow)
Replies: 5
Views: 1463

Still crashing

... cpp:444: FeatureFlag freezing = true
1.449 Info ModManager.cpp:444: FeatureFlag quality = true
1.449 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.449 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.449 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.449 ...
by SemedianIndustries
Mon Sep 15, 2025 1:34 pm
Forum: Technical Help
Topic: [2.0.66] Randomly crashing (FluidBuffer::performFlow)
Replies: 5
Views: 1463

[2.0.66] Randomly crashing (FluidBuffer::performFlow)

... cpp:444: FeatureFlag freezing = true
2.076 Info ModManager.cpp:444: FeatureFlag quality = true
2.076 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
2.076 Info ModManager.cpp:444: FeatureFlag segmented-units = true
2.076 Info ModManager.cpp:444: FeatureFlag space-travel = true
2.076 ...
by petr.parik
Sun Sep 14, 2025 9:44 am
Forum: Technical Help
Topic: [2.0.55] won't update
Replies: 11
Views: 2135

Re: 2.0.55 won't update

... cpp:444: FeatureFlag freezing = false
1.429 Info ModManager.cpp:444: FeatureFlag quality = false
1.429 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.429 Info ModManager.cpp:444: FeatureFlag segmented-units = false
1.429 Info ModManager.cpp:444: FeatureFlag space-travel = false
1.429 ...
by Ft1sh
Sat Sep 06, 2025 3:36 pm
Forum: Technical Help
Topic: Silent crash on game load (no Windows Event Log errors). All standard fixes exhausted. Possible hardware conflict?
Replies: 1
Views: 733

Silent crash on game load (no Windows Event Log errors). All standard fixes exhausted. Possible hardware conflict?

... cpp:444: FeatureFlag freezing = false
3.098 Info ModManager.cpp:444: FeatureFlag quality = false
3.098 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
3.098 Info ModManager.cpp:444: FeatureFlag segmented-units = false
3.098 Info ModManager.cpp:444: FeatureFlag space-travel = false
3 ...

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