Search found 63 matches: Throne room

Searched query: throne room

by DOSorDIE
Fri Oct 30, 2020 11:51 am
Forum: News
Topic: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
Replies: 141
Views: 78934

Re: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button

... now we have our eight-legged remote builder. Making the original throne room concept from acient times that much more integrated. Did you consider to implement a way ...
by conn11
Fri Oct 30, 2020 11:32 am
Forum: News
Topic: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
Replies: 141
Views: 78934

Re: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button

... now we have our eight-legged remote builder. Making the original throne room concept from acient times that much more integrated. Did you consider to implement a way ...
by Godangel
Mon Mar 25, 2019 10:16 pm
Forum: Ideas and Suggestions
Topic: Biters overhaul for better citybuilder experience
Replies: 0
Views: 613

Biters overhaul for better citybuilder experience

... but in the end Factorio's combat needs an RTS mode like discussed "throne room" aka "command center". Moreover Factorio itself needs to strip off last ...
by Helveg
Tue Oct 10, 2017 4:02 pm
Forum: Ideas and Suggestions
Topic: User-defined power grids / production zones
Replies: 0
Views: 704

User-defined power grids / production zones

... builders would love this feature and it is in line with the "throne room" kind of concept that the developers once seemed to aim at, but let me know what ...
by Baile nam Fonn
Wed Sep 20, 2017 4:08 am
Forum: Gameplay Help
Topic: Vanilla Self-Building Railroad
Replies: 4
Views: 3033

Re: Vanilla Self-Building Railroad

... of blueprint library + a cost-effective remote rail building solution = throne room . Howzat for an elevator pitch? I believe it's possible in unmodded Factorio.
by LemonyFresh
Tue May 23, 2017 9:08 pm
Forum: Development Proposals
Topic: RTS direction
Replies: 183
Views: 149097

Re: RTS direction

... to do tasks such as order yet another mining station from the "throne room", and then automatically set up the connections to the rail network, would be pretty ...
by DigitalShadow
Fri May 19, 2017 7:45 pm
Forum: Frequently Suggested / Link Collections
Topic: Throne room / Command center, camera and bots remote control
Replies: 4
Views: 10259

Re: Throne room / Command center, camera and bots remote control

Perhaps launching a satellite could be a prerequisite for this tech, seems to make sense to me at least :)
by McRib
Fri Apr 14, 2017 5:51 pm
Forum: General discussion
Topic: Is there still hope for the space station?
Replies: 10
Views: 5244

Re: Is there still hope for the space station?

... DLC, we would make an expansion. That is the difference. Broodwar and Throne of bhaal is Expansion, new skin of weapon is DLC. Knowing the devs ... / It doesnt make sense to build them on the Planet that cost a lot of room inside a rocket) - New problems / Enemies - Goal to reach the colony ...
by ssilk
Mon Jan 23, 2017 1:28 am
Forum: Ideas and Suggestions
Topic: Video cameras, terminals, wireless terminals
Replies: 1
Views: 1418

Re: Video cameras, terminals, wireless terminals

Added to viewtopic.php?f=80&t=191 Throne room / Command center, camera and bots remote control
by TheDukeOfRockford
Wed Dec 07, 2016 2:07 am
Forum: Development Proposals
Topic: RTS direction
Replies: 183
Views: 149097

Re: RTS direction

Hi, when I read about the "throne room" concept, it made me wonder about implication for modding... What if we can sort of mod a city ...
by Klonan
Sat Sep 17, 2016 12:21 pm
Forum: This Forum
Topic: Idea: New Sub-forum for all combinator related topics!
Replies: 40
Views: 14423

Re: Idea: New Sub-forum for all combinator related topics!

... Modular Design, Megabases: 14 (astonoshing) Castles: Home, Throne Room, Defence and Decorations: 7 (interesting) What I learned from that sorting was, that as ...
by ssilk
Fri Sep 16, 2016 12:10 am
Forum: This Forum
Topic: Idea: New Sub-forum for all combinator related topics!
Replies: 40
Views: 14423

Re: Idea: New Sub-forum for all combinator related topics!

... Modular Design, Megabases: 14 (astonoshing) Castles: Home, Throne Room, Defence and Decorations: 7 (interesting) What I learned from that sorting was, that as ...
by eloy2030
Thu Aug 25, 2016 6:26 pm
Forum: Development Proposals
Topic: RTS direction
Replies: 183
Views: 149097

Re: RTS direction

... would exit the building. This means these wouldn't be minable as well. Throne room Player would enter it, and he could start control the game in rts style, at this phase, ...
by TheFreshestVeggies
Mon Aug 15, 2016 5:50 pm
Forum: Ideas and Suggestions
Topic: RTS Robot Armies
Replies: 1
Views: 986

RTS Robot Armies

... rifles, shotguns etc. The robots can then be controlled from a throne room which is alredy discussed in the forums. Written on phone There might be misspellings ...
by ssilk
Thu Jun 23, 2016 5:17 pm
Forum: Ideas and Suggestions
Topic: FOOD!
Replies: 10
Views: 5884

Re: FOOD!

... about the https://forums.factorio.com/viewtopic.php?f=80&t=191 Throne room / Command center, camera and bots remote control I think to Robinson Crusoe. I don't think ...
by ssilk
Fri Jun 17, 2016 5:14 pm
Forum: Ideas and Suggestions
Topic: Orbital roboports
Replies: 3
Views: 2454

Re: Orbital roboports

I added it to https://forums.factorio.com/viewtopic.php?f=80&t=191 Throne room / Command center, camera and bots remote control But it's also related to https://forums.factorio.com/viewtopic.php?f=80&t=22919 ...
by IIIStrife
Tue Apr 26, 2016 4:58 am
Forum: Development Proposals
Topic: RTS direction
Replies: 183
Views: 149097

Re: RTS direction

... RTS mode, and then another game in the current mode. Heck, maybe just a Throne room for other worlds, but also an RTS setting in world options would make the game be permanently ...
by ssilk
Fri Apr 22, 2016 2:53 pm
Forum: Frequently Suggested / Link Collections
Topic: Collection of End-Game-Ideas / Enhancing Endgame
Replies: 3
Views: 10497

Collection of End-Game-Ideas / Enhancing Endgame

... enjoyable) https://forums.factorio.com/viewtopic.php?f=80&t=191 Throne room / Command center, camera and bots remote control https://forums.factorio.com/viewtopic.php?f=80&t=183 ...
by ske
Sun Apr 17, 2016 4:51 am
Forum: Ideas and Suggestions
Topic: Toilet
Replies: 14
Views: 6692

Re: Toilet

I just had the weirdes epiphany: Of course, the toilet is confirmed: viewtopic.php?f=80&t=191 what else could be behind a feature called "throne room"?

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