Search found 265 matches: Recycling

Searched query: recycling

by computeraddict
Sun May 05, 2024 10:39 am
Forum: Ideas and Suggestions
Topic: Replace One-Time crafts with Abstract Items
Replies: 3
Views: 200

Re: Replace One-Time crafts with Abstract Items

The case against this is kind of made by quality and recycling. Heck, even bringing back the pickaxe (but please without durability) could be an option!

I'll concede to you on belt immunity and night vision, though. Other than reduced power draw I don't know what those would get with quality.
by Shadowlords
Thu Feb 29, 2024 10:24 pm
Forum: Ideas and Suggestions
Topic: Setting in stacking buildings to turn stacking off
Replies: 1
Views: 185

Re: Setting in stacking buildings to turn stacking off

... of whether you want stacks or not coming from a building. Also unless I missed something I'm not sure Ore has quality. It's been stated that recycling plates gives a chance back to get higher quality plates, not higher quality ore but also the chance that the plate disappears Maybe you can ...
by MeduSalem
Wed Feb 28, 2024 12:39 pm
Forum: Ideas and Suggestions
Topic: The Productivity Cap and why the FFF #375 recycler shouldn't be introduced
Replies: 42
Views: 4195

Re: The Productivity Cap and why the FFF #375 recycler shouldn't be introduced

... they will take a mile" . Anyway even if the recycler would not become a thing (where we need the cap to prevent a positive-feedback loop from recycling)... ... it would still be ridiculous to have unlimited productivity in the vanilla-expansion. At least I would find it extremely questionable ...
by mudcrabempire
Wed Jan 10, 2024 11:00 pm
Forum: Ideas and Suggestions
Topic: Quality upgrade via single machine
Replies: 2
Views: 431

Quality upgrade via single machine

... upgrades later, like with modules). Therefore the proposed random-generation-approach which requires lots of infrastructure for filtering and recycling and even a new building and new modules (-> new building required anyways) seems to me like a good way to bloat up a simple task for no other ...
by mrvn
Fri Dec 15, 2023 9:03 am
Forum: Ideas and Suggestions
Topic: The Productivity Cap and why the FFF #375 recycler shouldn't be introduced
Replies: 42
Views: 4195

Re: The Productivity Cap and why the FFF #375 recycler shouldn't be introduced

... research level 10 the recycler would return only 12.5% of ingredients (25% base)). You mean when I research productivity I get punished with lower recycling yields? I don't think that makes any sense. Having the recycler use a negative productivity kind of makes sense. If you recycle an existing ...
by DarkShadow44
Thu Dec 14, 2023 11:39 pm
Forum: Ideas and Suggestions
Topic: The Productivity Cap and why the FFF #375 recycler shouldn't be introduced
Replies: 42
Views: 4195

Re: The Productivity Cap and why the FFF #375 recycler shouldn't be introduced

... research level 10 the recycler would return only 12.5% of ingredients (25% base)). You mean when I research productivity I get punished with lower recycling yields? I don't think that makes any sense.
by Saphira123456
Fri Oct 20, 2023 8:10 pm
Forum: Ideas and Suggestions
Topic: Suggestions for the expansion.
Replies: 32
Views: 2798

Re: Suggestions for the expansion.

... ( for free despite hard work and plenty of already free upgrade during the last 10 years or so ) , as for the previously described purpose of recycling obsolete item mods already exists and it's not worth changing the expansion as envisionned for such niche case; As if all features presented ...
by Qon
Sat Oct 07, 2023 3:04 pm
Forum: Ideas and Suggestions
Topic: Suggestions for the expansion.
Replies: 32
Views: 2798

Re: Suggestions for the expansion.

... returned. As I said, waste not, want not - every little bit counts when you don't have infinite resources. If I can save some materials by recycling them, then that's less I have to mine. You didn't understand what Rseding91 was saying then. All the resources you will get back from recycling ...
by mmmPI
Sat Oct 07, 2023 12:02 pm
Forum: Ideas and Suggestions
Topic: Suggestions for the expansion.
Replies: 32
Views: 2798

Re: Suggestions for the expansion.

... ( for free despite hard work and plenty of already free upgrade during the last 10 years or so ) , as for the previously described purpose of recycling obsolete item mods already exists and it's not worth changing the expansion as envisionned for such niche case; As if all features presented ...
by Saphira123456
Sun Oct 01, 2023 5:10 pm
Forum: Ideas and Suggestions
Topic: Suggestions for the expansion.
Replies: 32
Views: 2798

Re: Suggestions for the expansion.

There’s plenty of recycling mods already for 1.1, just use one of those? I already do, it'll just be nice to have a vanilla recycling machine. It's a big component as to why I say I'm not begging, though some ABSOLUTE IDIOTS don't ...
by Saphira123456
Sun Oct 01, 2023 4:54 pm
Forum: Ideas and Suggestions
Topic: Suggestions for the expansion.
Replies: 32
Views: 2798

Re: Suggestions for the expansion.

... returned. As I said, waste not, want not - every little bit counts when you don't have infinite resources. If I can save some materials by recycling them, then that's less I have to mine. Even in video games, I love the Three R's - Reduce, Reuse, Recycle.
by Xorimuth
Sun Oct 01, 2023 12:19 pm
Forum: Ideas and Suggestions
Topic: Suggestions for the expansion.
Replies: 32
Views: 2798

Re: Suggestions for the expansion.

There’s plenty of recycling mods already for 1.1, just use one of those?
by FuryoftheStars
Sat Apr 01, 2023 1:20 pm
Forum: Ideas and Suggestions
Topic: Entity deconstructor or disassembling machine
Replies: 8
Views: 1494

Re: Entity deconstructor or disassembling machine

... water-tiles or some stupid solution. While that's about how it's done in real life ( :lol: ), in game we do specifically have a vanilla recipe for recycling them: Nuclear fuel recycling.jpg
by Dutchfactory
Sat Apr 01, 2023 4:52 am
Forum: Ideas and Suggestions
Topic: Entity deconstructor or disassembling machine
Replies: 8
Views: 1494

Re: Entity deconstructor or disassembling machine

... boxes in the creative mode. It should do exactly the same, just by means of a nice factory-style machine. So, although also a nice concept : the recycling them, I'm mainly targeting the ' just-get-rid-of-stuff'' system. And what to think of all the nuclear waste. IMHO I do run a quite large reactor ...
by FuryoftheStars
Fri Mar 31, 2023 8:27 pm
Forum: Ideas and Suggestions
Topic: Entity deconstructor or disassembling machine
Replies: 8
Views: 1494

Re: Entity deconstructor or disassembling machine

well, thanks for your kind reply. No, It's not the deconstruction function of the bots (I'm well aware of that btw) You can call it recycling, by all means, but disassembling function I could imagine is for example: first you build a low density structure, requiring well copper plates, ...
by Nidan
Fri Mar 31, 2023 8:15 pm
Forum: Ideas and Suggestions
Topic: Entity deconstructor or disassembling machine
Replies: 8
Views: 1494

Re: Entity deconstructor or disassembling machine

You can call it recycling, by all means, but disassembling function I could imagine is for example: first you build a low density structure, requiring well copper plates, plastic, and iron, in a certain amount per item. Disassembling ...
by Dutchfactory
Fri Mar 31, 2023 7:44 pm
Forum: Ideas and Suggestions
Topic: Entity deconstructor or disassembling machine
Replies: 8
Views: 1494

Re: Entity deconstructor or disassembling machine

well, thanks for your kind reply. No, It's not the deconstruction function of the bots (I'm well aware of that btw) You can call it recycling, by all means, but disassembling function I could imagine is for example: first you build a low density structure, requiring well copper plates, plastic, ...
by FuryoftheStars
Fri Mar 31, 2023 5:13 pm
Forum: Ideas and Suggestions
Topic: Entity deconstructor or disassembling machine
Replies: 8
Views: 1494

Re: Entity deconstructor or disassembling machine

... the production cycle as they can be used to produce higher tier items (or, especially in the case of the two I mentioned, research). Otherwise, recycling is a thing that's been asked for before, and there do exist mods for it. The only potential issue with allowing recycling in the base game ...
by Trific
Fri May 14, 2021 2:08 am
Forum: Ideas and Suggestions
Topic: Add simple train stop priorities on top of 1.1 train limit system.
Replies: 14
Views: 4697

Re: Add simple train stop priorities on top of 1.1 train limit system.

... BPs feature stops that material is taken from preferentially (i.e the belt from the regular train is side joined onto the belt from the priority recycling stop). I use them for recycling when I do a teardown, and was planning to use them on my IR2 playthrough to handle byproducts in a similar ...
by starlinvf
Thu Feb 04, 2021 5:34 pm
Forum: Ideas and Suggestions
Topic: Diminshing Pollution should heal Trees
Replies: 30
Views: 10031

Re: Diminshing Pollution should heal Trees

What about recycling biter corpses to make fertilizer?

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