Search found 331 matches: valves

Searched query: valves

by mmmPI
Sat Apr 27, 2024 2:58 pm
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 17
Views: 1650

Re: Precision generic fluid routing and splitting

... using 2 of such loop in parrallel for input 1 and input 2 ? It occurs to me you can actually use these crafting combinator machines as diodes/valves. They always return the overflow fluid from unsetting a recipe to only one of the input sides. Incredibly slow to use as a valve though given ...
by Ivelieu
Sat Apr 27, 2024 12:57 am
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 17
Views: 1650

Re: Precision generic fluid routing and splitting

... it's not that pretty, but this works: 2_fluid_1_chemplant.png It occurs to me you can actually use these crafting combinator machines as diodes/valves. They always return the overflow fluid from unsetting a recipe to only one of the input sides. Incredibly slow to use as a valve though given ...
by levik7
Thu Apr 25, 2024 8:47 pm
Forum: Ideas and Requests For Mods
Topic: [Request] Valves for the mod Fluid Must Flow
Replies: 0
Views: 178

[Request] Valves for the mod Fluid Must Flow

I would love some functional valves (overflow & top-up) for the larger pipes/ducts of the mod Fluid Must Flow!
by mmmPI
Wed Apr 24, 2024 1:10 pm
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 17
Views: 1650

Re: Precision generic fluid routing and splitting

... left things to be desired.) Not to go off topic, this image is just as a reference, you have to do much more micro management setting it up with valves to get fluids to naturally "slosh" to the right machine, and pumps don't know how to pull from more than one tile away in a fluid network. ...
by Ivelieu
Wed Apr 24, 2024 1:45 am
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 17
Views: 1650

Re: Precision generic fluid routing and splitting

... left things to be desired.) Not to go off topic, this image is just as a reference, you have to do much more micro management setting it up with valves to get fluids to naturally "slosh" to the right machine, and pumps don't know how to pull from more than one tile away in a fluid network. ...
by XT-248
Sat Mar 16, 2024 10:01 am
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 83
Views: 7176

Re: Fluid Mechanics Still Broken, 6 Years Later?

... (in reach of the tank), and the condition "heavy oil > 24000" in the pump. This is similar to other scenarios where you use pumps as valves: you will integrate them into the production facility, so everything is nearby. I consider mods like the one you describe some kind of cheat. ...
by Tertius
Thu Mar 14, 2024 5:12 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 83
Views: 7176

Re: Fluid Mechanics Still Broken, 6 Years Later?

... (in reach of the tank), and the condition "heavy oil > 24000" in the pump. This is similar to other scenarios where you use pumps as valves: you will integrate them into the production facility, so everything is nearby. I consider mods like the one you describe some kind of cheat. ...
by XT-248
Thu Mar 14, 2024 12:45 am
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 83
Views: 7176

Re: Fluid Mechanics Still Broken, 6 Years Later?

... on the fluid level inside the pipe, similar to splitter input/output prioritization with in-built circuit logic. Notice that the three rows of valves have different heights of green (what they have) and blue (movement between entities) bars. The top row is the same as the pump: one direct valve. ...
by XT-248
Wed Mar 13, 2024 2:12 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 83
Views: 7176

Re: Fluid Mechanics Still Broken, 6 Years Later?

... for better fluid distribution). This helps mitigate the downside of unpredictable fluid flows and less-than-equal junctions. I hope those valves become official features and will be improved with a new fluid box for the Space Age release. I hope, but I'm not expecting that both will happen ...
by Tertius
Mon Mar 11, 2024 11:05 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 83
Views: 7176

Re: Fluid Mechanics Still Broken, 6 Years Later?

... careful use of (perhaps even circuit controlled) pumps could help. Pumps are not only there to change the fluid level, they can also act as valves. Don't see this behavior as bug or unwanted. Instead, it's an unexpected law of physics that only happens in the Factorio simulation but not ...
by Panzerknacker
Sun Jan 21, 2024 7:01 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 134
Views: 23692

Re: Friday Facts #394 - Assembler flipping and circuit control

... kit" is actually a pretty chill step from the current situation. In-fact, all fluid switching could easily be handled by internal valves, which is even simpler than what I already described and probably does exist in some systems that require flexibility in real life! Yeah but ...
by ryanalpasta
Sat Jan 20, 2024 11:02 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 134
Views: 23692

Re: Friday Facts #394 - Assembler flipping and circuit control

... kit" is actually a pretty chill step from the current situation. In-fact, all fluid switching could easily be handled by internal valves, which is even simpler than what I already described and probably does exist in some systems that require flexibility in real life!
by Saphira123456
Sun Oct 01, 2023 7:11 pm
Forum: Ideas and Suggestions
Topic: Another suggestion for the expansion.
Replies: 13
Views: 998

Re: Another suggestion for the expansion.

... Only to give pumps a condition. It's just giving pumps for light and heavy oil the order when to pump and when to stop, so the pumps work as valves that open if there's too much light/heavy oil to get the surplus cracked away, and close otherwise. It's just a wire connection between the tank ...
by Tertius
Sun Oct 01, 2023 6:43 pm
Forum: Ideas and Suggestions
Topic: Another suggestion for the expansion.
Replies: 13
Views: 998

Re: Another suggestion for the expansion.

... Only to give pumps a condition. It's just giving pumps for light and heavy oil the order when to pump and when to stop, so the pumps work as valves that open if there's too much light/heavy oil to get the surplus cracked away, and close otherwise. It's just a wire connection between the tank ...
by j3robins
Fri May 26, 2023 4:38 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3791
Views: 1421263

Re: Development and Discussion

... instead of the current 80%? Or even better, adding these thresholds as mod settings? I've come to the conclusion that the overflow and top-up valves are not intended to be mixed. You use one or the other on a pipeline; not both. You have to wait until you unlock pumps and circuit network to ...
by Deadlock989
Thu Jan 05, 2023 2:40 pm
Forum: Ideas and Suggestions
Topic: Reading fluid levels of pipes, liquids shouldn't behave according to the uncertainty principle of quantum mechanics
Replies: 18
Views: 3913

Re: Please add ability to connect pipes with logic wires like chests and belts

... to make "pipes" which automatically don't connect to neighbours so that you can have "pipes" running in parallel, or "valves" which are unpowered input-output flow direction controllers that look like a pipe. So you can't literally have a tank that acts exactly ...
by astroshak
Mon Jan 17, 2022 1:04 am
Forum: General discussion
Topic: Peak Factorio 17.79 and the hot mess of .18 and 1.0/1.1
Replies: 26
Views: 8026

Re: Peak Factorio 17.79 and the hot mess of .18 and 1.0/1.1

One-way valves have a proper name, you know : Backflow Preventers. Many pumps, IRL, do NOT function as a backflow preventer. Centrifugal pumps (the best kind of pump for high flow rates) can suffer from backpressure pushing the ...
by FuryoftheStars
Sun Jan 16, 2022 10:25 pm
Forum: General discussion
Topic: Peak Factorio 17.79 and the hot mess of .18 and 1.0/1.1
Replies: 26
Views: 8026

Re: Peak Factorio 17.79 and the hot mess of .18 and 1.0/1.1

... It's a nice change, and a completely different set of problems and solutions, rather than belts. I agree, though I do often wish for one way valves for unpowered flow control (and yes, I do use the Flow Control mod :) ).
by tuhe
Fri Nov 19, 2021 2:03 pm
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 49964

Re: Industrial Revolution 2 discussion

Valves in general were put in in case you want to reduce "slosh" - the fluid system in Factorio is prone to equalising / oscillating back and forth if you can't maintain "pressure". In situations where ...
by Deadlock989
Thu Nov 18, 2021 9:00 pm
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 49964

Re: Industrial Revolution 2 discussion

I am wondering what the role of the one-way flow valves for steam/water and the small steam collector tank is. The valves say they prevent backflow, but I don't know how/when that occurs. Does anyone know? Are they relevant when you want to pipe ...

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