Search found 80 matches: suck pollution
Searched query: suck pollution
- Fri Nov 08, 2024 12:40 pm
- Forum: Balancing
- Topic: Isn't mining in earth orbit too OP?
- Replies: 18
- Views: 2355
Re: Isn't mining in earth orbit too OP?
... Wait, are u saying that space mining increases evolution, even doe' no pollution happens? Or that during the time u build out the space-mining logic, ... has material costs. Except dropping down the player, cauze it would suck if u can lock yourself up there. Maybe the LORE for this could be: "If ...
- Wed Aug 21, 2024 2:45 am
- Forum: News
- Topic: Friday Facts #424 - Gleba Pentapod Enemies
- Replies: 205
- Views: 41687
Re: Friday Facts #424 - Gleba Pentapod Enemies
... on Nauvis" have already aged badly, just considering the pollution system being different on Gleba as was revealed on this FFF. I ... along with the wood. This is possible because trees on Nauvis already suck up pollution, and there's no difference with that here. The only difference ...
- Sat Feb 05, 2022 2:59 am
- Forum: General discussion
- Topic: What is the total cost to launch a rocket in marathon?
- Replies: 14
- Views: 6608
Re: What is the total cost to launch a rocket in marathon?
DW marathon isn't really that much of a challenge (just manage your pollution), though perhaps without bots I can see it being overly tedious ... lasers, water, trees, etc. Wow, not much of a challenge, I guess I just suck at this game... ;) :lol: I don't doubt Rampant is challenging. Perhaps ...
- Mon Jun 28, 2021 12:13 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Greenhouse Mod: some thoughts
- Replies: 2
- Views: 2223
- Sun Jun 27, 2021 4:05 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Greenhouse Mod: some thoughts
- Replies: 2
- Views: 2223
[1.1] Bob's Greenhouse Mod: some thoughts
... easier in the player's head. 2. Any possibility to have the greenhouse suck up pollution when working?
- Tue Mar 23, 2021 8:54 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1913
- Views: 621504
Re: Simple Questions and Short Answers
Is the expected Biter behavior to not attack your base/outposts, if no pollution reaches any Biter Base? Because even with Rampant, my pollution being rather limited (not because I play green, but because I obviously suck at Factorio and seldom go beyond 1k iron plate per mn), the Biters base ...
- Thu Feb 11, 2021 8:00 pm
- Forum: Ideas and Requests For Mods
- Topic: Terraforming!
- Replies: 0
- Views: 1533
Terraforming!
... but I'm not sure how possible this is. This building produces negative pollution, removing pollution in the tile its in and 1/3rd the same rate ... as energy, supplies, time. Changing fertile dirt to dry desert would suck up the fluid from the land, dirty water mixed with all kinds of minerals ...
- Tue Jan 26, 2021 1:53 am
- Forum: Modding help
- Topic: Limit to entity size?
- Replies: 8
- Views: 2278
Limit to entity size?
... the end of the post) that would only produce a huge negative amount of pollution so that it would suck up all pollution drifting in from adjoining chunks. The idea was to buy a bit of security ...
- Tue Jan 19, 2021 2:00 pm
- Forum: Modding help
- Topic: How to reduce pollution of an assembling-machine with efficiency modules?
- Replies: 15
- Views: 5450
Re: How to reduce pollution of an assembling-machine with efficiency modules?
Yes, you're right of course -- "doubling" the pollution isn't what it does, it just leaves you with twice the pollution (compared ... place a chunk full of gardens in the center of heavily polluting chunks (to suck up pollution from all directions) and at the very border (to reduce the ...
- Tue Jan 19, 2021 12:45 pm
- Forum: Modding help
- Topic: How to reduce pollution of an assembling-machine with efficiency modules?
- Replies: 15
- Views: 5450
Re: How to reduce pollution of an assembling-machine with efficiency modules?
Yes, you're right of course -- "doubling" the pollution isn't what it does, it just leaves you with twice the pollution (compared ... place a chunk full of gardens in the center of heavily polluting chunks (to suck up pollution from all directions) and at the very border (to reduce the ...
- Tue Jan 19, 2021 10:36 am
- Forum: Modding help
- Topic: How to reduce pollution of an assembling-machine with efficiency modules?
- Replies: 15
- Views: 5450
Re: How to reduce pollution of an assembling-machine with efficiency modules?
Strictly speaking this is not "doubling the pollution". If a machine's pollution is negative it is effectively "cleaning" ... place a chunk full of gardens in the center of heavily polluting chunks (to suck up pollution from all directions) and at the very border (to reduce the ...
- Thu Jan 14, 2021 6:54 pm
- Forum: Balancing
- Topic: Defence economy balance
- Replies: 81
- Views: 40617
Re: Defence economy balance
... know some do, but I don't have any issue with any of that. [Gun turrets suck mid to late game and it] means that lasers are overwhelmingly overpowered. ... tanks and modular armors enable fast and aggressive clearing of your pollution cloud as an alternative to fully automated defense. Some defenses ...
- Sat Oct 17, 2020 12:41 am
- Forum: Technical Help
- Topic: Path finder raising up to 50000?
- Replies: 15
- Views: 4256
Re: Path finder raising up to 50000?
How about using a mod that offers "pollution cleaning" buildings that suck up the pollution at the source so it doesn't stretch as far out? (No particular mod in mind, just ...
- Sat Oct 17, 2020 12:36 am
- Forum: Technical Help
- Topic: Path finder raising up to 50000?
- Replies: 15
- Views: 4256
Re: Path finder raising up to 50000?
How about using a mod that offers "pollution cleaning" buildings that suck up the pollution at the source so it doesn't stretch as far out? (No particular mod in mind, just ...
- Fri Oct 16, 2020 3:45 pm
- Forum: Technical Help
- Topic: Path finder raising up to 50000?
- Replies: 15
- Views: 4256
Re: Path finder raising up to 50000?
If the pollution cloud is so large that the pathfinder is choking on it then arguably it doesn't ... How about using a mod that offers "pollution cleaning" buildings that suck up the pollution at the source so it doesn't stretch as far out? (No particular mod ...
- Thu Aug 20, 2020 10:23 pm
- Forum: General discussion
- Topic: Question about base
- Replies: 4
- Views: 2117
Re: Question about base
... Steam engines to add more power over time. But then I became aware of pollution and its correlation to biter attacks.... and got really paranoid ... And while the runs are slower (typically 60 hours because I still suck at production balance), I have to squeeze way more overall efficiency ...
- Mon Dec 16, 2019 9:07 am
- Forum: Balancing
- Topic: Make nightvision internal buffer bigger
- Replies: 22
- Views: 12228
Re: Make nightvision internal buffer bigger
... is a scenario in early midgame. Where the factory is spreading enough pollution to regularly provoke biter attacks, but military is often still ... per power generated). Robot frames aren't needed until bots (which suck at start and take research) and yellow science (which I'd assume is ...
- Mon Dec 16, 2019 7:04 am
- Forum: Balancing
- Topic: Make nightvision internal buffer bigger
- Replies: 22
- Views: 12228
Re: Make nightvision internal buffer bigger
... is a scenario in early midgame. Where the factory is spreading enough pollution to regularly provoke biter attacks, but military is often still ... per power generated). Robot frames aren't needed until bots (which suck at start and take research) and yellow science (which I'd assume is ...
- Tue Nov 05, 2019 9:28 pm
- Forum: Show your Creations
- Topic: Some Dry Stuff
- Replies: 81
- Views: 49721
Re: Some Dry Stuff
OK. 38 MW usage and pollution is holding - even receding a little. Clean Green 03.jpg Changes made. Converted ... monitoring outputs and turning off portions of the factory when they're idle, but I suck at combinators so probably won't go that route. The exercise has had me looking at ...
- Fri Nov 01, 2019 8:21 pm
- Forum: Duplicates
- Topic: [0.17.74] Corruption on modded furnace with fluid input
- Replies: 4
- Views: 3261
[0.17.74] Corruption on modded furnace with fluid input
... The mod allows you to build Air Filter Machines which suck pollution from their surrounding chunks, temporarily store it as a fluid called "pollution", ...