Search found 79 matches: suck pollution

Searched query: suck pollution

by Saphira123456
Wed Aug 21, 2024 2:45 am
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 205
Views: 29415

Re: Friday Facts #424 - Gleba Pentapod Enemies

... on Nauvis" have already aged badly, just considering the pollution system being different on Gleba as was revealed on this FFF. I ... along with the wood. This is possible because trees on Nauvis already suck up pollution, and there's no difference with that here. The only difference ...
by Drakken
Sat Feb 05, 2022 2:59 am
Forum: General discussion
Topic: What is the total cost to launch a rocket in marathon?
Replies: 14
Views: 6016

Re: What is the total cost to launch a rocket in marathon?

DW marathon isn't really that much of a challenge (just manage your pollution), though perhaps without bots I can see it being overly tedious ... lasers, water, trees, etc. Wow, not much of a challenge, I guess I just suck at this game... ;) :lol: I don't doubt Rampant is challenging. Perhaps ...
by ptx0
Mon Jun 28, 2021 12:13 pm
Forum: Bob's mods
Topic: [1.1] Bob's Greenhouse Mod: some thoughts
Replies: 2
Views: 2097

Re: [1.1] Bob's Greenhouse Mod: some thoughts

Imperio wrote: ↑
Sun Jun 27, 2021 4:05 pm
Good mod! Some thoughts:
2. Any possibility to have the greenhouse suck up pollution when working?
the game supports pollution only modules. he could add slots that only accept those.
by Imperio
Sun Jun 27, 2021 4:05 pm
Forum: Bob's mods
Topic: [1.1] Bob's Greenhouse Mod: some thoughts
Replies: 2
Views: 2097

[1.1] Bob's Greenhouse Mod: some thoughts

... easier in the player's head. 2. Any possibility to have the greenhouse suck up pollution when working?
by Porter65
Tue Mar 23, 2021 8:54 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1645
Views: 565985

Re: Simple Questions and Short Answers

Is the expected Biter behavior to not attack your base/outposts, if no pollution reaches any Biter Base? Because even with Rampant, my pollution being rather limited (not because I play green, but because I obviously suck at Factorio and seldom go beyond 1k iron plate per mn), the Biters base ...
by Vas
Thu Feb 11, 2021 8:00 pm
Forum: Ideas and Requests For Mods
Topic: Terraforming!
Replies: 0
Views: 1335

Terraforming!

... but I'm not sure how possible this is. This building produces negative pollution, removing pollution in the tile its in and 1/3rd the same rate ... as energy, supplies, time. Changing fertile dirt to dry desert would suck up the fluid from the land, dirty water mixed with all kinds of minerals ...
by Pi-C
Tue Jan 26, 2021 1:53 am
Forum: Modding help
Topic: Limit to entity size?
Replies: 8
Views: 2066

Limit to entity size?

... the end of the post) that would only produce a huge negative amount of pollution so that it would suck up all pollution drifting in from adjoining chunks. The idea was to buy a bit of security ...
by Pi-C
Tue Jan 19, 2021 2:00 pm
Forum: Modding help
Topic: How to reduce pollution of an assembling-machine with efficiency modules?
Replies: 15
Views: 4935

Re: How to reduce pollution of an assembling-machine with efficiency modules?

Yes, you're right of course -- "doubling" the pollution isn't what it does, it just leaves you with twice the pollution (compared ... place a chunk full of gardens in the center of heavily polluting chunks (to suck up pollution from all directions) and at the very border (to reduce the ...
by Deadlock989
Tue Jan 19, 2021 12:45 pm
Forum: Modding help
Topic: How to reduce pollution of an assembling-machine with efficiency modules?
Replies: 15
Views: 4935

Re: How to reduce pollution of an assembling-machine with efficiency modules?

Yes, you're right of course -- "doubling" the pollution isn't what it does, it just leaves you with twice the pollution (compared ... place a chunk full of gardens in the center of heavily polluting chunks (to suck up pollution from all directions) and at the very border (to reduce the ...
by Pi-C
Tue Jan 19, 2021 10:36 am
Forum: Modding help
Topic: How to reduce pollution of an assembling-machine with efficiency modules?
Replies: 15
Views: 4935

Re: How to reduce pollution of an assembling-machine with efficiency modules?

Strictly speaking this is not "doubling the pollution". If a machine's pollution is negative it is effectively "cleaning" ... place a chunk full of gardens in the center of heavily polluting chunks (to suck up pollution from all directions) and at the very border (to reduce the ...
by 4xel
Thu Jan 14, 2021 6:54 pm
Forum: Balancing
Topic: Defence economy balance
Replies: 81
Views: 37434

Re: Defence economy balance

... know some do, but I don't have any issue with any of that. [Gun turrets suck mid to late game and it] means that lasers are overwhelmingly overpowered. ... tanks and modular armors enable fast and aggressive clearing of your pollution cloud as an alternative to fully automated defense. Some defenses ...
by eradicator
Sat Oct 17, 2020 12:41 am
Forum: Technical Help
Topic: Path finder raising up to 50000?
Replies: 15
Views: 4060

Re: Path finder raising up to 50000?

How about using a mod that offers "pollution cleaning" buildings that suck up the pollution at the source so it doesn't stretch as far out? (No particular mod in mind, just ...
by Guenni7
Sat Oct 17, 2020 12:36 am
Forum: Technical Help
Topic: Path finder raising up to 50000?
Replies: 15
Views: 4060

Re: Path finder raising up to 50000?

How about using a mod that offers "pollution cleaning" buildings that suck up the pollution at the source so it doesn't stretch as far out? (No particular mod in mind, just ...
by eradicator
Fri Oct 16, 2020 3:45 pm
Forum: Technical Help
Topic: Path finder raising up to 50000?
Replies: 15
Views: 4060

Re: Path finder raising up to 50000?

If the pollution cloud is so large that the pathfinder is choking on it then arguably it doesn't ... How about using a mod that offers "pollution cleaning" buildings that suck up the pollution at the source so it doesn't stretch as far out? (No particular mod ...
by starlinvf
Thu Aug 20, 2020 10:23 pm
Forum: General discussion
Topic: Question about base
Replies: 4
Views: 1924

Re: Question about base

... Steam engines to add more power over time. But then I became aware of pollution and its correlation to biter attacks.... and got really paranoid ... And while the runs are slower (typically 60 hours because I still suck at production balance), I have to squeeze way more overall efficiency ...
by conn11
Mon Dec 16, 2019 9:07 am
Forum: Balancing
Topic: Make nightvision internal buffer bigger
Replies: 22
Views: 11671

Re: Make nightvision internal buffer bigger

... is a scenario in early midgame. Where the factory is spreading enough pollution to regularly provoke biter attacks, but military is often still ... per power generated). Robot frames aren't needed until bots (which suck at start and take research) and yellow science (which I'd assume is ...
by Honktown
Mon Dec 16, 2019 7:04 am
Forum: Balancing
Topic: Make nightvision internal buffer bigger
Replies: 22
Views: 11671

Re: Make nightvision internal buffer bigger

... is a scenario in early midgame. Where the factory is spreading enough pollution to regularly provoke biter attacks, but military is often still ... per power generated). Robot frames aren't needed until bots (which suck at start and take research) and yellow science (which I'd assume is ...
by Dry Hairy Tree
Tue Nov 05, 2019 9:28 pm
Forum: Show your Creations
Topic: Some Dry Stuff
Replies: 81
Views: 46863

Re: Some Dry Stuff

OK. 38 MW usage and pollution is holding - even receding a little. Clean Green 03.jpg Changes made. Converted ... monitoring outputs and turning off portions of the factory when they're idle, but I suck at combinators so probably won't go that route. The exercise has had me looking at ...
by main()
Fri Nov 01, 2019 8:21 pm
Forum: Duplicates
Topic: [0.17.74] Corruption on modded furnace with fluid input
Replies: 4
Views: 3099

[0.17.74] Corruption on modded furnace with fluid input

... The mod allows you to build Air Filter Machines which suck pollution from their surrounding chunks, temporarily store it as a fluid called "pollution", ...
by Koub
Wed Aug 07, 2019 7:37 pm
Forum: General discussion
Topic: Are Bitters unnecessary?
Replies: 56
Views: 22875

Re: Are Bitters unnecessary?

... a big or very big starting area to buy me some time. Or tweak the pollution/expansion settings to make biters less a threat. No matter how much I play, I still suck at managing biters - which isn't a problem, as I still enjoy the game a lot. The ...

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