Search found 773 matches: house
Searched query: +house
- Tue Jun 23, 2026 8:52 pm
- Forum: General discussion
- Topic: Please, DO NOT remove space casino
- Replies: 268
- Views: 29982
Re: Please, DO NOT remove space casino
... hundreds of hours to a megabase because this strategy is no longer viable. That's the same kind of empathy I have for someone who put up a winter house in Florida and lose it to a hurricane, as they watch. They lost something because there really isn't another place in the world with weather like ...
- Tue Jun 23, 2026 7:39 pm
- Forum: Releases
- Topic: Version 2.1.7
- Replies: 244
- Views: 157583
Re: Version 2.1.7
... game, where belt+inserter design is a logical problem to solve, or we have flexibility to fully optimise a design. I feel like we are in a half-way house here now with some 2.1 compromises to fix specific issues.
I'd hope you could consider going the full way and allow inserters to be toggled to ...
I'd hope you could consider going the full way and allow inserters to be toggled to ...
- Tue Jun 23, 2026 1:41 am
- Forum: Ideas and Suggestions
- Topic: Save Files Grouped By World/Playthrough
- Replies: 5
- Views: 325
Save Files Grouped By World/Playthrough
... its reputation as an extremely polished game longer into the future, post development.
Old Save Files
There could be a 'world' that exists to house all of the flat saves that a user currently has. Then the behavior of Factorio wouldn't really change while working in this 'catch-all world' mode ...
Old Save Files
There could be a 'world' that exists to house all of the flat saves that a user currently has. Then the behavior of Factorio wouldn't really change while working in this 'catch-all world' mode ...
- Wed Jun 17, 2026 9:40 am
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55331
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
... long while.
Did you guys try looking at the production graph to get some perspective on what you could get?
Or as Hurkyl put it.
Playing as the house instead of the victim, because at say... 20 to 400 ores per asteroid times 1000/2727 the house wins in the end.
That's to the shattered planet of ...
Did you guys try looking at the production graph to get some perspective on what you could get?
Or as Hurkyl put it.
Playing as the house instead of the victim, because at say... 20 to 400 ores per asteroid times 1000/2727 the house wins in the end.
That's to the shattered planet of ...
- Wed Jun 17, 2026 8:00 am
- Forum: General discussion
- Topic: I think I like vanilla more than Space Age
- Replies: 12
- Views: 1745
Re: I think I like vanilla more than Space Age
... connecting then somehow and having a fairly cheap way of transporting resources in bulk (rockets). You either lift those limitations and make some house rules to avoid overpowered and boring designs or enforce those limitations to keep the game more balanced. Perhaps there's some middle ground here ...
- Tue Jun 16, 2026 2:01 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55331
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
... long while.
Did you guys try looking at the production graph to get some perspective on what you could get?
Or as Hurkyl put it.
Playing as the house instead of the victim, because at say... 20 to 400 ores per asteroid times 1000/2727 the house wins in the end.
That's to the shattered planet of ...
Did you guys try looking at the production graph to get some perspective on what you could get?
Or as Hurkyl put it.
Playing as the house instead of the victim, because at say... 20 to 400 ores per asteroid times 1000/2727 the house wins in the end.
That's to the shattered planet of ...
- Tue Jun 16, 2026 12:24 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55331
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
... long while.
Did you guys try looking at the production graph to get some perspective on what you could get?
Or as Hurkyl put it.
Playing as the house instead of the victim, because at say... 20 to 400 ores per asteroid times 1000/2727 the house wins in the end.
That's to the shattered planet of ...
Did you guys try looking at the production graph to get some perspective on what you could get?
Or as Hurkyl put it.
Playing as the house instead of the victim, because at say... 20 to 400 ores per asteroid times 1000/2727 the house wins in the end.
That's to the shattered planet of ...
- Tue Jun 16, 2026 11:25 am
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55331
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
... you get prometheum ones for a good long while.
Did you guys try looking at the production graph to get some perspective on what you could get?
Or as Hurkyl put it.
Playing as the house instead of the victim, because at say... 20 to 400 ores per asteroid times 1000/2727 the house wins in the end.
Did you guys try looking at the production graph to get some perspective on what you could get?
Or as Hurkyl put it.
Playing as the house instead of the victim, because at say... 20 to 400 ores per asteroid times 1000/2727 the house wins in the end.
- Sun Jun 14, 2026 3:39 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55331
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
If they are going to nerf the Space Casino, which is fine and I agree with, I really wish they'd nerf LDS Shuffle as well as it trivialises production of legendary Steel and Copper far too much.
This feels like a halfway-house solution where no-one is happy.
This feels like a halfway-house solution where no-one is happy.
- Sun Jun 14, 2026 2:03 am
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55331
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
Everything about quality is gambling,
As an aside, the important thing about the casino metaphor is that the house always wins .
I am surprised by how many people I've seen react to RNG by putting themselves on the gambler side of the picture, and even seem to design their quality operations from ...
As an aside, the important thing about the casino metaphor is that the house always wins .
I am surprised by how many people I've seen react to RNG by putting themselves on the gambler side of the picture, and even seem to design their quality operations from ...
- Fri Jun 12, 2026 4:31 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 55331
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
... for the circuit network. Giving us "logic pages" would let us use the same component for multiple logic paths, similar to real-life ICs that house copies of their own circuits. That way, we could drastically reduce both the footprint and the number of combinators necessary.
As for rail ...
As for rail ...
- Sat Feb 07, 2026 3:07 pm
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 16534
Re: My space age review
... it would not be wasted time at all. sure I have not really learned how to run a nuclear reactor, or anything realistic about fluids usable in my house, but at least it was a nice technical challenge here and there not too difficult for someone who built and installed his own off-grid solar system ...
- Fri Feb 06, 2026 5:55 pm
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 16534
Re: My space age review
sure I have not really learned how to run a nuclear reactor, or anything realistic about fluids usable in my house, but at least it was a nice technical challenge here and there not too difficult for someone who built and installed his own off-grid solar system in his house&garden, with cabling ...
- Fri Feb 06, 2026 5:42 pm
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 16534
Re: My space age review
... it would not be wasted time at all. sure I have not really learned how to run a nuclear reactor, or anything realistic about fluids usable in my house, but at least it was a nice technical challenge here and there not too difficult for someone who built and installed his own off-grid solar system ...
- Fri Feb 06, 2026 5:00 pm
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 16534
Re: My space age review
... it would not be wasted time at all. sure I have not really learned how to run a nuclear reactor, or anything realistic about fluids usable in my house, but at least it was a nice technical challenge here and there not too difficult for someone who built and installed his own off-grid solar system ...
- Sun Feb 01, 2026 1:47 pm
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 16083
Re: Brickbuild Factorio Designs
... but the force needed to put em together feels not more.
For comparison:
On one set of one of my kids we ordered from bluebrixx (single family house) where you dont really know what pieces they are we had more issues:
Color quality was off a lot - some piece didnt stick together as they shoud ...
For comparison:
On one set of one of my kids we ordered from bluebrixx (single family house) where you dont really know what pieces they are we had more issues:
Color quality was off a lot - some piece didnt stick together as they shoud ...
- Thu Nov 06, 2025 2:02 am
- Forum: Ideas and Requests For Mods
- Topic: The factory should not be limited to industrial games, but develop more gameplay
- Replies: 0
- Views: 1268
The factory should not be limited to industrial games, but develop more gameplay
... equipment/environment
🌿 2. Food & Planting System
Food Source:
Scavenging (canned food, dry food, water bottles)
Planting (to find) "Broken Greenhouse" or "Seed Pack")
Hunting (killing animals to drop raw meat, cooking required)
Planting Mechanics:
Use "Easy Farmland" → upgrade to "Auto-Irrigate ...
🌿 2. Food & Planting System
Food Source:
Scavenging (canned food, dry food, water bottles)
Planting (to find) "Broken Greenhouse" or "Seed Pack")
Hunting (killing animals to drop raw meat, cooking required)
Planting Mechanics:
Use "Easy Farmland" → upgrade to "Auto-Irrigate ...
- Thu Oct 09, 2025 3:24 pm
- Forum: Ideas and Suggestions
- Topic: Fifo chest
- Replies: 23
- Views: 5179
Re: Fifo chest
... Especialy since you need to be end game for it to even be worth, since it's faster to unlock legendary and module 3 then to get rare for all the stuff you need.
A gambling addiction would describe the casino-goer not the house. In Factorio these mechanics are designed for you to be the house.
A gambling addiction would describe the casino-goer not the house. In Factorio these mechanics are designed for you to be the house.
- Wed Oct 01, 2025 11:03 pm
- Forum: Off topic
- Topic: Unofficial Factorio Server Claiming to be Wube and Not Actually Wube
- Replies: 18
- Views: 5905
Re: Unofficial Factorio Server Claiming to be Wube and Not Actually Wube
... with Wube Software Ltd, company number 09201188, registered seat 41 Devonshire Street, Ground Floor, London, W1G 7AJ, incorporated at the Companies House.
If there is anything you are wondering about in connection with the use of Factorio or with these Terms of Service, do not hesitate to contact us ...
If there is anything you are wondering about in connection with the use of Factorio or with these Terms of Service, do not hesitate to contact us ...
- Thu Sep 04, 2025 8:27 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.66] Achievements disabled when decreasing tree coverage
- Replies: 13
- Views: 6920
Re: Achievements are falsely being disabled.
... so that scale < 100% counts as increased tree spawning and triggers the disabler. Conversely scale at 600% is completely fine.
Might be an in-house discussion topic if that slider might be better served as a range, as minor changes up or down from 100% have very little effect, but there's major ...
Might be an in-house discussion topic if that slider might be better served as a range, as minor changes up or down from 100% have very little effect, but there's major ...