... that the recipe had been changed.?! What, what, what?! I had to stop streaming. I needed to know what this change was!
Red ammo was always fools gold on deathworld maps in the past. Piercing ammo increased costs: pollution (making more biters) plus extra resource costs often created a death spiral ...
Search found 1311 matches: gold
Searched query: +gold
- Mon Aug 11, 2025 4:50 pm
- Forum: General discussion
- Topic: Red vs Yellow Ammo in edge case Deathworld scenarios.
- Replies: 6
- Views: 428
- Mon Apr 21, 2025 7:04 pm
- Forum: Releases
- Topic: Version 2.0.45
- Replies: 237
- Views: 72817
Re: Version 2.0.45
... achievement that is "do all other achievements in 1 run" changes the calculus much either way. It's a little odd this % is so low; Balatro's "Get a gold sticker on all jokers" achievement is IMO a much more difficult feat and is at 0.4%.
That said, I'm not even convinced a 100% run including Lazy ...
That said, I'm not even convinced a 100% run including Lazy ...
- Thu Apr 03, 2025 5:18 pm
- Forum: Ideas and Suggestions
- Topic: Fifth Planet Concept - Nemtar
- Replies: 0
- Views: 423
Fifth Planet Concept - Nemtar
... repurposed for practical applications. After all, they say one man's trash is another man's treasure. And in that mindset, you've found a world of gold. It just needs to be cleaned up a little.
Planet Nemtar
Planet Nemtar is a sickly planet with a thick atmosphere of hazardous chemicals. For ...
Planet Nemtar
Planet Nemtar is a sickly planet with a thick atmosphere of hazardous chemicals. For ...
- Tue Feb 18, 2025 1:05 pm
- Forum: Technical Help
- Topic: [2.0.32] Crash upon initialization
- Replies: 10
- Views: 849
[2.0.32] Crash upon initialization
... changes in hardware or configuration.
Current troubleshooting steps taken:
verifying game files (x3)
reinstalled game (x2)
restarted PC
clean reinstalled drivers
Changed version ([2.0.32] -> [2.0.30])
Specs:
CPU: Ryzen 5 3600
MEM: 16GB 3600MHz (XMP) DDR4
GPU: RTX 3060Ti (8Gb)
PSU: 850W Gold
Current troubleshooting steps taken:
verifying game files (x3)
reinstalled game (x2)
restarted PC
clean reinstalled drivers
Changed version ([2.0.32] -> [2.0.30])
Specs:
CPU: Ryzen 5 3600
MEM: 16GB 3600MHz (XMP) DDR4
GPU: RTX 3060Ti (8Gb)
PSU: 850W Gold
- Thu Feb 06, 2025 1:29 pm
- Forum: General discussion
- Topic: [Poll] Would you be happy to pay for more official planets and expansions?
- Replies: 67
- Views: 9445
Re: [Poll] Would you be happy to pay for more official planets and expansions?
... thought "man I can't wait for them to release more planets as an expansion. You can basically make and release as many as you want, it's a gold mine!" Then they released their last FFF. I have nothing but respect for the developers and their decisions. Here's to hoping some of the planets ...
- Tue Jan 14, 2025 3:07 pm
- Forum: Gameplay Help
- Topic: Deathworld-Questions in Space Age
- Replies: 7
- Views: 3533
Re: Deathworld-Questions in Space Age
... turrets with dragon teeth walls , maybe a solid wall in front of them, and laser turrets to kill the forward biters. It's pretty much the gold standard.
Rocket turrets are pretty garbage vs enemies, especially with yellow rockets, red rockets are a lot more potent but have the obvious ...
Rocket turrets are pretty garbage vs enemies, especially with yellow rockets, red rockets are a lot more potent but have the obvious ...
- Fri Jan 03, 2025 7:46 pm
- Forum: Ideas and Suggestions
- Topic: A boost to Nauvis
- Replies: 4
- Views: 868
Re: A boost to Nauvis
... it.
And many abstract and general suggsetions about adding completely new mechanics. "Hi, love your game, but would like to see more resourses like gold, nickel, mercury..."
User A (Newbie after 10 hours playing): I'm new and I suggest some new belt that does this and that, cause (eventually ...
And many abstract and general suggsetions about adding completely new mechanics. "Hi, love your game, but would like to see more resourses like gold, nickel, mercury..."
User A (Newbie after 10 hours playing): I'm new and I suggest some new belt that does this and that, cause (eventually ...
- Mon Dec 23, 2024 7:52 pm
- Forum: Ideas and Suggestions
- Topic: PLEASE change the planet distances...
- Replies: 19
- Views: 2840
Re: PLEASE change the planet distances...
... is depending on the mineral. Normally, most ores a simply some kind of grey. - I was too lazy to change this with the Asimov mod... ;-) Fool's gold is also an iron ore for example.
Computer games are simplifying things, because they should be fun. Just imagine that you are running 500 times ...
Computer games are simplifying things, because they should be fun. Just imagine that you are running 500 times ...
- Sun Dec 22, 2024 2:42 pm
- Forum: Ideas and Suggestions
- Topic: Raid Planet
- Replies: 9
- Views: 2038
Re: Raid Planet
... pack ingredient be found during the raid was that many players do not enjoy combat. So I was imagining just some way to keep score by how much gold you shipped off planet before being overrun and that landing site becomes inaccessible (you always land in an undeveloped site with nothing except ...
- Sun Dec 22, 2024 2:29 pm
- Forum: Ideas and Suggestions
- Topic: Raid Planet
- Replies: 9
- Views: 2038
Re: Raid Planet
... pack ingredient be found during the raid was that many players do not enjoy combat. So I was imagining just some way to keep score by how much gold you shipped off planet before being overrun and that landing site becomes inaccessible (you always land in an undeveloped site with nothing except ...
- Sun Dec 15, 2024 5:23 pm
- Forum: General discussion
- Topic: Quality and Speed: How much waste does haste make?
- Replies: 66
- Views: 12739
Re: Quality and Speed: How much waste does haste make?
... transition from (any_iron->pipes->recycle) iron instead of straight (iron->iron) recycling might do better. This "slows the process down" but any gold is a gold so why not check with Monte Carlo.
Not presume. Check. None of these relations existed in isolation for the nuclear bomb. Monte Carlo was ...
Not presume. Check. None of these relations existed in isolation for the nuclear bomb. Monte Carlo was ...
- Mon Dec 02, 2024 10:29 pm
- Forum: Ideas and Suggestions
- Topic: Qualtiy + Modules is visually, poorly distinquished.
- Replies: 0
- Views: 320
Qualtiy + Modules is visually, poorly distinquished.
... very brightly lit. Anything visually to really change them than simply the number of filled pip
lights. Or make one copper, one silver, one gold. There's tons of artist ways to improve this with just a little work (basically redrawing 3 icons and reapplying your color tinting for production ...
lights. Or make one copper, one silver, one gold. There's tons of artist ways to improve this with just a little work (basically redrawing 3 icons and reapplying your color tinting for production ...
- Sun Nov 24, 2024 10:34 pm
- Forum: News
- Topic: Friday Facts #438 - Space Age wrap up
- Replies: 109
- Views: 50406
Re: Friday Facts #438 - Space Age wrap up
... able to avoid reintroducing old bugs by fixing new bugs, and we hope, that it gets more recognized, and gaming companies, will recognize this approach as the gold standard.
Absolutely. I brought that attitude with me when I moved from operating systems into games back in 1998. Kudos on your process!
Absolutely. I brought that attitude with me when I moved from operating systems into games back in 1998. Kudos on your process!
- Fri Nov 22, 2024 6:19 pm
- Forum: News
- Topic: Friday Facts #438 - Space Age wrap up
- Replies: 109
- Views: 50406
Re: Friday Facts #438 - Space Age wrap up
Amen to that!I want to restate, that without our almost 6,000 automated tests, we would never be (able to) avoid reintroducing old bugs by fixing new bugs, and we hope, that it gets more recognized, and gaming companies, will recognize this approach as the gold standard.
- Fri Nov 22, 2024 4:49 pm
- Forum: News
- Topic: Friday Facts #438 - Space Age wrap up
- Replies: 109
- Views: 50406
Re: Friday Facts #438 - Space Age wrap up
... so you could just leave your score at 0 with no consequences if you hated combat. But my idea was for the "Raid Planet" to be something like gold to be the score (just something "valuable" in the aesthetic sense to keep score) and as soon as you landed on the planet, the infinite evolution ...
- Tue Nov 19, 2024 4:58 pm
- Forum: Gameplay Help
- Topic: issue with a train reaching stop
- Replies: 0
- Views: 221
issue with a train reaching stop
Ok, this one even stumped me:
I set up a blue circuit stop to run from the area to another area where the blue circuits are used to make gold/yellow science packs, I ran the route with a train before making sure the entire length of the route had no track issues from both ends. No problems with the ...
I set up a blue circuit stop to run from the area to another area where the blue circuits are used to make gold/yellow science packs, I ran the route with a train before making sure the entire length of the route had no track issues from both ends. No problems with the ...
- Sun Nov 17, 2024 9:51 pm
- Forum: Gameplay Help
- Topic: I dont get Quality Items
- Replies: 7
- Views: 1679
Re: I dont get Quality Items
I have the same problem, I only get the maximum blue quality. When I make items from blue quality, I have not once gotten purple, much less gold.
Epic and Legendary are research levels. Epic from Gleba, Legendary from Aquilo. You'll never get those categories until you do the appropriate research.
- Sun Nov 17, 2024 9:43 pm
- Forum: Gameplay Help
- Topic: I dont get Quality Items
- Replies: 7
- Views: 1679
Re: I dont get Quality Items
I have the same problem, I only get the maximum blue quality. When I make items from blue quality, I have not once gotten purple, much less gold.
- Tue Nov 12, 2024 9:25 pm
- Forum: Gameplay Help
- Topic: Struggling with Circuit Network
- Replies: 3
- Views: 1283
Re: Struggling with Circuit Network
If it were me I would just wire the gold chests to an arithmetic combinator each minus 1k output each to a requestor chest on set requests. Every item in gold chests over 1k will be pulled to requestor where an inserter can put in a recycler.
You could mask that with a constant combinator -99k iron ...
You could mask that with a constant combinator -99k iron ...
- Wed Nov 06, 2024 11:41 am
- Forum: Modding interface requests
- Topic: Allow Generator to produce byproducts, or allow AssemblingMachinePrototype to have negative energy_usage
- Replies: 0
- Views: 271
Allow Generator to produce byproducts, or allow AssemblingMachinePrototype to have negative energy_usage
... further context if you care.
Auric Remnants are mined from patches using mining drills; the Auric Remnants are mixed with water to produce Golden Slurry; the slurry is consumed by a generator to produce power, and the generator outputs auric remnants ready to be reprocessed into slurry. Gold ...
Auric Remnants are mined from patches using mining drills; the Auric Remnants are mixed with water to produce Golden Slurry; the slurry is consumed by a generator to produce power, and the generator outputs auric remnants ready to be reprocessed into slurry. Gold ...