... change the recepy to something wrong (aka accident/rush/human error) and the inserters already filled it in?
Did you ever added a filter to a splitter but the items when through it already?
The ideea is simple, IF this tick box is on (if it's off it's what we have now, nothing changed), there ...
Search found 1057 matches: Splitter
Searched query: +Splitter
- Sat Sep 27, 2025 5:12 pm
- Forum: Ideas and Suggestions
- Topic: New preference tick box: mini pause if manual action + 2 more
- Replies: 2
- Views: 148
- Thu Sep 25, 2025 10:44 pm
- Forum: Ideas and Suggestions
- Topic: Make "No item" normally selectable for filters
- Replies: 0
- Views: 228
Make "No item" normally selectable for filters
I think this "No item" virtual object should be selectable as a filter for splitters from the filter menu (as well as for other logistics options that may benefit from such a filter, for whatever reason):
09-25-2025, 18-43-05.png
It's a small thing, and it isn't necessary to have this ...
09-25-2025, 18-43-05.png
It's a small thing, and it isn't necessary to have this ...
- Fri Sep 19, 2025 5:27 am
- Forum: Ideas and Suggestions
- Topic: Let's overhaul smart belt!
- Replies: 23
- Views: 2501
Special Splitter Shenanigans Survey
Special Splitter Shenanigans Survey
TL,DR; Which of the behaviors pictured below makes sense to you? How far down the rows do things make sense?
Some spec details
1. Running directly into a curved belt will fail with "curved belt in the way"
- Justification: in absence of failures, smart belt ...
TL,DR; Which of the behaviors pictured below makes sense to you? How far down the rows do things make sense?
Some spec details
1. Running directly into a curved belt will fail with "curved belt in the way"
- Justification: in absence of failures, smart belt ...
- Tue Sep 16, 2025 8:19 am
- Forum: Implemented Suggestions
- Topic: Smart Splitters
- Replies: 73
- Views: 30782
Circuit Network Integration for Splitters
TL;DR
Add the ability to connect splitters to the circuit network.
Why
Currently, splitters are powerful, but they’re “dumb” – While inserters and belts can be wired to the circuit network, splitters remain outside that system, which creates a limitation in advanced factory design.
If splitters ...
Add the ability to connect splitters to the circuit network.
Why
Currently, splitters are powerful, but they’re “dumb” – While inserters and belts can be wired to the circuit network, splitters remain outside that system, which creates a limitation in advanced factory design.
If splitters ...
- Wed Sep 10, 2025 5:15 pm
- Forum: Ideas and Suggestions
- Topic: Allow belt/chest circuit readers to read spoilage level of most spoiled item
- Replies: 25
- Views: 11518
Re: Allow belt/chest circuit readers to read spoilage level of most spoiled item
... but might be messier to find a good UI.) Alternatively, a new separate option.
Spoilage filter.png
Realistically though it would be a splitter option, like sorting out the bad apples as they pass some optical inspection equipment. Then you'd have to constantly keep the produce flowing to ...
Spoilage filter.png
Realistically though it would be a splitter option, like sorting out the bad apples as they pass some optical inspection equipment. Then you'd have to constantly keep the produce flowing to ...
- Fri Aug 22, 2025 4:36 am
- Forum: Ideas and Suggestions
- Topic: Add Target priorities to artillery
- Replies: 1
- Views: 232
Add Target priorities to artillery
... mod and they have giant nest that have millions of HP and that waste a lot ammo. Be able to ignore some target playing some mod with artillery turret would be a big plus. For normal play I guess... kill nest only and leave worms alive saving ammo ? Kill Splitter nest in priority cause :twisted:
- Wed Aug 20, 2025 2:28 pm
- Forum: Ideas and Suggestions
- Topic: Let's overhaul smart belt!
- Replies: 23
- Views: 2501
Re: Let's overhaul smart belt!
... the smart belt to try and make the undergound at the max lengh, possibly removing the yellow belts in the process, but it should stop at the splitter and not jump over nor remove it. Continuing to drag should place a underground entrance right after the splitter and resume mentionned behavior ...
- Wed Aug 20, 2025 2:21 pm
- Forum: Ideas and Suggestions
- Topic: Let's overhaul smart belt!
- Replies: 23
- Views: 2501
Re: Let's overhaul smart belt!
Imagine many more existing belts _before_ the splitter. do you attempt to underground over those too? (This also means not attempting to upgrade them)
Don't know the best answer, hence why I'm now asking
Don't know the best answer, hence why I'm now asking
- Tue Aug 19, 2025 3:44 pm
- Forum: Ideas and Suggestions
- Topic: Show priority of train station in overview
- Replies: 2
- Views: 451
Re: Show priority of train station in overview
... for limited resources. I've also thought of using it to set high-priority inputs - eg. outputs of core mining from Space Exploration - but I use splitter priority for that task for now.
However, monitoring the status of these priorities in a large base is challenging, especially when leveraging the ...
However, monitoring the status of these priorities in a large base is challenging, especially when leveraging the ...
- Thu Aug 14, 2025 3:10 pm
- Forum: Ideas and Suggestions
- Topic: Let's overhaul smart belt!
- Replies: 23
- Views: 2501
Re: Let's overhaul smart belt!
Asking for feedback on dealing with splitters
Here's some cases with splitters, where it might be ambiguous if want to underground over them.
- In the first row, it's reasonable to want to underground over the first bit
- In the second row, from feedback reasonable to _not_ underground over the ...
Here's some cases with splitters, where it might be ambiguous if want to underground over them.
- In the first row, it's reasonable to want to underground over the first bit
- In the second row, from feedback reasonable to _not_ underground over the ...
- Fri Aug 08, 2025 1:33 pm
- Forum: Implemented Suggestions
- Topic: Smart Splitters
- Replies: 73
- Views: 30782
Re: Smart Splitters
... 0..5 for quality level (0=any)
* -1,0,1 for lt,eq,gt
* input and output priorities - 1=right,0=none,-1=left, for example
This introduces no new behaviour modes to the splitter, other than allowing it to be disabled. But it would enable dynamic item routing, ideal for sushi and quality builds.
* -1,0,1 for lt,eq,gt
* input and output priorities - 1=right,0=none,-1=left, for example
This introduces no new behaviour modes to the splitter, other than allowing it to be disabled. But it would enable dynamic item routing, ideal for sushi and quality builds.
- Sun Aug 03, 2025 12:22 pm
- Forum: Outdated/Not implemented
- Topic: Restore inserter-to-splitter item throughput to 1.1 speeds
- Replies: 1
- Views: 556
Re: Restore inserter-to-splitter item throughput to 1.1 speeds
Sorry but no. The old behavior was a bug in the implementation and is not going to be reintroduced just because people want it to be bugged.
- Sun Aug 03, 2025 11:14 am
- Forum: Outdated/Not implemented
- Topic: Restore inserter-to-splitter item throughput to 1.1 speeds
- Replies: 1
- Views: 556
Restore inserter-to-splitter item throughput to 1.1 speeds
In 1.1 we could saturate a blue belt with 3 inserters if 1 of them was targeting a perpendicular splitter:
https://web.archive.org/web/20250614091919/https://wiki.factorio.com/Inserters#Chest_to_splitter
https://www.reddit.com/r/factorio/comments/s5qehh/faster_chest_to_express_belt_insertion/
In 2 ...
https://web.archive.org/web/20250614091919/https://wiki.factorio.com/Inserters#Chest_to_splitter
https://www.reddit.com/r/factorio/comments/s5qehh/faster_chest_to_express_belt_insertion/
In 2 ...
- Fri Jul 11, 2025 9:13 pm
- Forum: Ideas and Suggestions
- Topic: Inclusive filter option for Splitters
- Replies: 3
- Views: 394
Re: Inclusive filter option for Splitters
... byQ8TsrIFJsV3cdlqJG8CLud4JjfLPNOBnTqhCtHXGdH816yJsfNZY5cPR2Y89oJ2xfwVPDadt4LNAnjxHM6XVxPWjLr/AwQYxTiOvQyCOfCJoRlKZJ6UWVnKIpVpViRd9wMHTmUU
07-11-2025, 17-08-10.png
If it could be done in a single Splitter that would save a few Entities - but do we really need yet another Toggle switch? :lol:
07-11-2025, 17-08-10.png
If it could be done in a single Splitter that would save a few Entities - but do we really need yet another Toggle switch? :lol:
- Fri Jul 11, 2025 12:43 pm
- Forum: Ideas and Suggestions
- Topic: Inclusive filter option for Splitters
- Replies: 3
- Views: 394
Inclusive filter option for Splitters
TL;DR
Add an "inclusive filter" option to splitters, so unfiltered items can go to both outputs, not just one.
What?
Currently, splitters can only send exclusively designated items to one output lane, as per the filter configuration. I propose an enhancement: a new "Inclusive Filter" toggle in ...
Add an "inclusive filter" option to splitters, so unfiltered items can go to both outputs, not just one.
What?
Currently, splitters can only send exclusively designated items to one output lane, as per the filter configuration. I propose an enhancement: a new "Inclusive Filter" toggle in ...
- Fri Jun 27, 2025 9:24 am
- Forum: Ideas and Suggestions
- Topic: Splitter and inserter QOL
- Replies: 0
- Views: 343
Splitter and inserter QOL
Reduce splitter manual filtering by copying entity input/output to splitters (swap with paste)
Configure output/input priority with arrow keys (left/right input, up/down output)
Swap between entity input/output to inserter filter with paste function
Configure output/input priority with arrow keys (left/right input, up/down output)
Swap between entity input/output to inserter filter with paste function
- Mon May 19, 2025 2:11 am
- Forum: Ideas and Suggestions
- Topic: Unintended extra click when setting up recipes due to the "Quality" dropdown.
- Replies: 67
- Views: 12519
Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.
... a mod just to avoid this annoyance, but that really shouldn't be solution.
Just now, I thought I might just get used to this, but then found my splitter wasn't filtering after trying to set it twice -- apparently splitters filter for quality too! And are not set without double clicking the item ...
Just now, I thought I might just get used to this, but then found my splitter wasn't filtering after trying to set it twice -- apparently splitters filter for quality too! And are not set without double clicking the item ...
- Thu May 01, 2025 8:44 pm
- Forum: Ideas and Suggestions
- Topic: Enhance Selector - Quality Filter with multiple n+1 logical operators like decider.
- Replies: 0
- Views: 191
Enhance Selector - Quality Filter with multiple n+1 logical operators like decider.
... But why? Lets output all firearm magazines. It would be about 2 mouse clicks to select the base item, then specify any quality (same way a splitter would). Trying to use a decider combinator to do the same thing requires about 48 mouse clicks to restrict the signal output to just the firearm ...
- Mon Apr 14, 2025 2:47 pm
- Forum: Ideas and Suggestions
- Topic: Idea - Stack Leveler
- Replies: 1
- Views: 397
Idea - Stack Leveler
... of 4, and you can have a full Yellow Belt of 4-high stacks of Copper Plates coming out. Then later down the line you could feed them into a Splitter with two Stack Levelers on the output side and get two full Red Belts of 2-high stacks. Or you can reverse it, and have a fully stacked Green Belt ...
- Sun Mar 02, 2025 8:51 pm
- Forum: Outdated/Not implemented
- Topic: Splitters should be able to filter based on stack height
- Replies: 4
- Views: 1026