Search found 1077 matches: Splitter

Searched query: +Splitter

by F1NNTORIO
Tue Jun 30, 2026 2:44 pm
Forum: Ideas and Suggestions
Topic: Use of coloured signal icons in circuit setups
Replies: 0
Views: 107

Use of coloured signal icons in circuit setups

... in the same tab as number and equations) could be used to represent the red or green circuit output?

I've attached an example for the input of a splitter where it would be easier if the red and green wires could be attached directly to the splitter, using the red and green signal icons to represent ...
by derLeon
Sun Jun 28, 2026 5:22 pm
Forum: Ideas and Suggestions
Topic: Make everything circuit connectable and add a functions to a few
Replies: 4
Views: 318

Make everything circuit connectable and add a functions to a few

... rod and collector: charge

also there are creative items, that should be cofigureable by wire signals:
- infinity chest: see resquester/buffer chest
- lane splitter: see splitter
- heat interface: set temp & other settings
- electric interface: set sliders and modes
- bottomless chest: on/off
by TheSmiddy
Fri Jun 26, 2026 4:55 am
Forum: Ideas and Suggestions
Topic: Allow setting the inserter output lane via circuit conditions
Replies: 0
Views: 99

Allow setting the inserter output lane via circuit conditions

... of inserter outputs


What?
Using circuit conditions the player should be able to switch the output lanes of an inserter similar to how splitter circuit conditions work

mockup:

06-26-2026, 14-15-53.png

Why?
it would allow the player to feed two items on one belt via a single box in ...
by Fatsack
Thu Jun 18, 2026 8:49 pm
Forum: Ideas and Suggestions
Topic: Opposite facing splitters
Replies: 0
Views: 146

Opposite facing splitters

tl;dr
A splitter where the output and input sides for each square of the 2x1 splitter are facing opposite directions.
oppoSplitter.png
oppoSplitter.png (24.38 KiB) Viewed 146 times
This would help with splitting primarily when coming out of an underground belt, or when two lines heading opposite directions need to be sorted.

Thanks,
Fatsack
by DemonicLaxatives
Fri Jun 12, 2026 3:23 pm
Forum: Ideas and Suggestions
Topic: [2.0.76] Inserer pickup indicators are mislieading.
Replies: 1
Views: 191

[2.0.76] Inserer pickup indicators are mislieading.

Inserters picking up from a splitter only ever take from the output side of it, that I know, it is consistent.
However, this behavior is not very obvious and it rarely actually matters, but when it does, the pickup indicator can be very misleading and lead to dysfunctional deigns that will teach you ...
by dragon_gawain
Fri Jun 05, 2026 4:24 pm
Forum: Ideas and Suggestions
Topic: Upgrade recipes with Upgrade Planner (Quality !)
Replies: 12
Views: 6462

Re: Upgrade recipes with Upgrade Planner (Quality !)

yeah, that sounds about right! Splitter filter was only 'quality X and above' or 'item of specific quality/any quality' last I played factorio.
to do 'quality X and above for specific item', you could stack two splitters one right after the other, but like, that feels jank.. (though taking a look ...
by Yodo
Tue May 26, 2026 2:08 pm
Forum: Outdated/Not implemented
Topic: Restore inserter-to-splitter item throughput to 1.1 speeds
Replies: 2
Views: 1587

Re: Restore inserter-to-splitter item throughput to 1.1 speeds

For loading splitters/belts from mining drills, there is a workaround with circuit conditions:
https://www.reddit.com/r/factorio/comments/1r9dy7v/full_belt_from_mining_drills

Add a belt before the splitter (which is being loaded by the miner) and connect it to the miner. Set the belt to read all ...
by terradus
Mon Apr 20, 2026 11:26 am
Forum: Ideas and Suggestions
Topic: Add "quality priority" to inserters
Replies: 30
Views: 5426

Re: Add "quality priority" to inserters

... and why. It is possible to recycle only the excess above 55 per minute instead of almost everything with a few extra combinators blocking a splitter in the top right corner, i was too lazy to add.


2) Minimum footprint (space efficiency).
5) The system must be reconfigurable to any other end ...
by mmmPI
Mon Apr 20, 2026 12:18 am
Forum: Ideas and Suggestions
Topic: Add "quality priority" to inserters
Replies: 30
Views: 5426

Re: Add "quality priority" to inserters

... and why. It is possible to recycle only the excess above 55 per minute instead of almost everything with a few extra combinators blocking a splitter in the top right corner, i was too lazy to add.


2) Minimum footprint (space efficiency).
5) The system must be reconfigurable to any other end ...
by Ranakastrasz
Tue Mar 31, 2026 6:30 pm
Forum: Ideas and Suggestions
Topic: Swap splitter priority ui top and bottom
Replies: 0
Views: 394

Swap splitter priority ui top and bottom

TL;DR
Swap splitter priority ui top and bottom

What?
Switch the position of the input and output splitter priorities.
Splitter orig.png
Splitter.png
Why?
If a splitter faces north, the input is in the bottom, and the UI input is in the top. And the output on top, UI on bottom. But, the ...
by sczsne
Tue Feb 17, 2026 8:32 pm
Forum: Ideas and Suggestions
Topic: Let the New "No Item" Signal be Selected Directly from the GUI
Replies: 0
Views: 534

Let the New "No Item" Signal be Selected Directly from the GUI

TL;DR
Allow the "No Item" (gray 🚫) signal that appears in circuit-controlled splitters to be selected from the GUI when setting filters on splitters.


What?
When splitters got circuit control a few months ago, this introduced a new signal, "No Item." The only place this appears normally is in the ...
by reduke
Tue Jan 27, 2026 12:49 pm
Forum: Ideas and Suggestions
Topic: Spiltter soft vs hard filters, and no item wildcard
Replies: 4
Views: 832

Re: Spiltter soft vs hard filters, and no item wildcard

Use case for soft filters:

Multiple parallel sushi belts, with one exit for red circuits.

At present, you need separate filtered splitters for each sushi lane, merging the red filtered outputs after the exit.

With soft filters, each lane can send red circuits towards the exit without blocking other ...
by kitters
Tue Jan 27, 2026 8:29 am
Forum: Ideas and Suggestions
Topic: Spiltter soft vs hard filters, and no item wildcard
Replies: 4
Views: 832

Re: Spiltter soft vs hard filters, and no item wildcard

If I understood right, it could easily be achieved with combinations of splitters.
It's general rule of thumb not to add such things, to keep core idea that anything from basic ones and zeroes, even if you had to come up with some 'trick' that has become basic themselves. That's why they don't add ...
by Amarula
Sun Jan 25, 2026 2:22 pm
Forum: Ideas and Suggestions
Topic: Spiltter soft vs hard filters, and no item wildcard
Replies: 4
Views: 832

Re: Spiltter soft vs hard filters, and no item wildcard

... a design that used a deconstruction planner as the NO EXIT THIS LANE marker, the big red square is a nice visual indicator that that lane of the splitter output is blocked. I do agree that it would be nice if that was a setting rather than a workaround, especially if it was configurable via circuits.
by Linsanga
Wed Dec 31, 2025 11:25 pm
Forum: Ideas and Suggestions
Topic: Ability to craft lower quality with higher quality
Replies: 183
Views: 91341

Re: Ability to craft lower quality with higher quality

... If you relabel a quality part, and merge it into your normal-quality production chain, your job is done. It can make its way through any filter splitters, filter inserters, logistic bot systems, trains, space platforms, circuit conditions, AND assemblers/chemplants/EM plants, exactly as a normal ...
by imTheSupremeOne
Tue Nov 25, 2025 7:53 am
Forum: Ideas and Suggestions
Topic: "Any Quallity" signal to Combinators
Replies: 3
Views: 624

Re: "Any Quallity" signal to Combinators

Maybe it could be additional Mode parameter like that you need to pass to splitter rather than adding this to each signal
by mrvn
Mon Oct 13, 2025 3:02 am
Forum: Ideas and Suggestions
Topic: Extend the full feature set of splitter also to lane splitters
Replies: 0
Views: 437

Extend the full feature set of splitter also to lane splitters

TL;DR
Add circuit control to lane splitter and fast/express/turbo lane splitter

What?
Recently splitter have gotten circuit control logic. This feature was not added to the lane splitter at the same time.
The base game also only defines lane splitters for yellow belts. The other belt speeds are ...
by BlueTemplar
Tue Oct 07, 2025 10:47 am
Forum: Ideas and Suggestions
Topic: Fluid Purity : an Item-Quality-like mechanic for Fluids
Replies: 14
Views: 3784

Re: Fluid Purity : an Item-Quality-like mechanic for Fluids

... each potential output require a dedicated slot whereas for items it can be the same inserter that output them on a belt filtered later with splitter, for fluid if you have static setup where the recycler will have always the same input it's not so complicated, but as soon as you try to have a ...
by mmmPI
Mon Oct 06, 2025 11:02 pm
Forum: Ideas and Suggestions
Topic: Fluid Purity : an Item-Quality-like mechanic for Fluids
Replies: 14
Views: 3784

Re: Fluid Purity : an Item-Quality-like mechanic for Fluids

... each potential output require a dedicated slot whereas for items it can be the same inserter that output them on a belt filtered later with splitter, for fluid if you have static setup where the recycler will have always the same input it's not so complicated, but as soon as you try to have a ...
by protocol_1903
Tue Sep 30, 2025 10:36 pm
Forum: Ideas and Suggestions
Topic: Allow quality range conditions in circuit conditional GUIs
Replies: 4
Views: 629

Allow quality range conditions in circuit conditional GUIs

TL;DR
Allow the quality range setting seen on inserter and splitter filters to be used in circuit control GUIs, like decider and arithmetic combinators, enable/disable circuit settings, etc.


What?
I would like to use the :any-quality:, >, <, =, >=, <=, ~= quality evaluators inside of signal ...

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