... I use Uncommon Logistics Bots to force a Roboport to be empty.
This is the same underlying idea behind the Deconstruction Planner filter for Splitter trick; it's an impossible request that produces a desirable effect.
This works for me because I like playing with Quality.
This does not work in ...
Search found 1084 matches: Splitter
Searched query: +Splitter
- Sat Sep 05, 2026 10:27 pm
- Forum: Ideas and Suggestions
- Topic: Add "No Item" to Roboport requests
- Replies: 6
- Views: 312
- Thu Sep 03, 2026 4:51 pm
- Forum: Ideas and Suggestions
- Topic: [2.1] certain Space Platform Requests should not dump to Planet.
- Replies: 22
- Views: 1016
Re: [2.1] certain Space Platform Requests should not dump to Planet.
... what logistic requests mean?
Thanks Almalexia, i like your idea but it depends on implementation. I could image a 3 directional toggle (like splitter toggle [left - eq - right]) trash to [planet - both - station] on each space station, affecting ALL trash categories, even beeing able to control ...
Thanks Almalexia, i like your idea but it depends on implementation. I could image a 3 directional toggle (like splitter toggle [left - eq - right]) trash to [planet - both - station] on each space station, affecting ALL trash categories, even beeing able to control ...
- Thu Sep 03, 2026 4:22 pm
- Forum: Ideas and Suggestions
- Topic: [2.1] certain Space Platform Requests should not dump to Planet.
- Replies: 22
- Views: 1016
Re: [2.1] certain Space Platform Requests should not dump to Planet.
Thanks Almalexia, i like your idea but it depends on implementation. I could image a 3 directional toggle (like splitter toggle [left - eq - right]) trash to [planet - both - station] on each space station, affecting ALL trash categories, even beeing able to control that on a circuit. Or that same ...
- Thu Sep 03, 2026 3:40 pm
- Forum: Ideas and Suggestions
- Topic: [2.1] certain Space Platform Requests should not dump to Planet.
- Replies: 22
- Views: 1016
Re: [2.1] certain Space Platform Requests should not dump to Planet.
... from stealing all the U-235 that you need to keep Kovarex running? You only put the excess in a logistic chest. Using a belt with a prioritized splitter is an extremely common way to handle Kovarex; that belt is your "safe from the logistic network" buffer.
So let's not pretend that belt storage ...
So let's not pretend that belt storage ...
- Wed Sep 02, 2026 6:59 pm
- Forum: Ideas and Suggestions
- Topic: [2.1] certain Space Platform Requests should not dump to Planet.
- Replies: 22
- Views: 1016
Re: [2.1] Space Platform Requests should not dump to Planet.
... to keep 100 iron ore around for internal use, those ores should go onto belts. The extras can be split off to go to the hub via a prioritized splitter.
That's exactly how your players inventory trash slots, or any other trash slots behave if there are no free logistic chests to dump to.
But ...
That's exactly how your players inventory trash slots, or any other trash slots behave if there are no free logistic chests to dump to.
But ...
- Fri Aug 14, 2026 9:04 pm
- Forum: Ideas and Suggestions
- Topic: Rare signals filter
- Replies: 5
- Views: 1204
Re: Rare signals filter
+1
Splitter filters already support this, so why shouldn't inserter filters do the same?
Splitter filters already support this, so why shouldn't inserter filters do the same?
- Wed Aug 05, 2026 5:51 pm
- Forum: Ideas and Suggestions
- Topic: [2.1] Add visual indicator to inserters which input lane has priority or if inserter has been flipped
- Replies: 11
- Views: 1060
Re: [2.1] Add visual indicator to inserters which input lane has priority or if inserter has been flipped
... at least IMO.
Even then, it's not a guarantee of perfectly even distribution.
If you want perfectly even distribution you can use extra splitter, if you want simplicity and avoid clogged sides on the line you could get the aforementioned inserter.
Also the pickup-position priority ...
Even then, it's not a guarantee of perfectly even distribution.
If you want perfectly even distribution you can use extra splitter, if you want simplicity and avoid clogged sides on the line you could get the aforementioned inserter.
Also the pickup-position priority ...
- Tue Jun 30, 2026 2:44 pm
- Forum: Ideas and Suggestions
- Topic: Use of coloured signal icons in circuit setups
- Replies: 0
- Views: 169
Use of coloured signal icons in circuit setups
... in the same tab as number and equations) could be used to represent the red or green circuit output?
I've attached an example for the input of a splitter where it would be easier if the red and green wires could be attached directly to the splitter, using the red and green signal icons to represent ...
I've attached an example for the input of a splitter where it would be easier if the red and green wires could be attached directly to the splitter, using the red and green signal icons to represent ...
- Sun Jun 28, 2026 5:22 pm
- Forum: Ideas and Suggestions
- Topic: Make everything circuit connectable and add a functions to a few
- Replies: 6
- Views: 703
Make everything circuit connectable and add a functions to a few
... rod and collector: charge
also there are creative items, that should be cofigureable by wire signals:
- infinity chest: see resquester/buffer chest
- lane splitter: see splitter
- heat interface: set temp & other settings
- electric interface: set sliders and modes
- bottomless chest: on/off
also there are creative items, that should be cofigureable by wire signals:
- infinity chest: see resquester/buffer chest
- lane splitter: see splitter
- heat interface: set temp & other settings
- electric interface: set sliders and modes
- bottomless chest: on/off
- Fri Jun 26, 2026 4:55 am
- Forum: Ideas and Suggestions
- Topic: Allow setting the inserter output lane via circuit conditions
- Replies: 0
- Views: 141
Allow setting the inserter output lane via circuit conditions
... of inserter outputs
What?
Using circuit conditions the player should be able to switch the output lanes of an inserter similar to how splitter circuit conditions work
mockup:
06-26-2026, 14-15-53.png
Why?
it would allow the player to feed two items on one belt via a single box in ...
What?
Using circuit conditions the player should be able to switch the output lanes of an inserter similar to how splitter circuit conditions work
mockup:
06-26-2026, 14-15-53.png
Why?
it would allow the player to feed two items on one belt via a single box in ...
- Thu Jun 18, 2026 8:49 pm
- Forum: Ideas and Suggestions
- Topic: Opposite facing splitters
- Replies: 0
- Views: 187
Opposite facing splitters
tl;dr
A splitter where the output and input sides for each square of the 2x1 splitter are facing opposite directions.
This would help with splitting primarily when coming out of an underground belt, or when two lines heading opposite directions need to be sorted.
Thanks,
Fatsack
A splitter where the output and input sides for each square of the 2x1 splitter are facing opposite directions.
This would help with splitting primarily when coming out of an underground belt, or when two lines heading opposite directions need to be sorted.
Thanks,
Fatsack
- Fri Jun 12, 2026 3:23 pm
- Forum: Ideas and Suggestions
- Topic: [2.0.76] Inserer pickup indicators are mislieading.
- Replies: 1
- Views: 246
[2.0.76] Inserer pickup indicators are mislieading.
Inserters picking up from a splitter only ever take from the output side of it, that I know, it is consistent.
However, this behavior is not very obvious and it rarely actually matters, but when it does, the pickup indicator can be very misleading and lead to dysfunctional deigns that will teach you ...
However, this behavior is not very obvious and it rarely actually matters, but when it does, the pickup indicator can be very misleading and lead to dysfunctional deigns that will teach you ...
- Fri Jun 05, 2026 4:24 pm
- Forum: Ideas and Suggestions
- Topic: Upgrade recipes with Upgrade Planner (Quality !)
- Replies: 12
- Views: 6912
Re: Upgrade recipes with Upgrade Planner (Quality !)
yeah, that sounds about right! Splitter filter was only 'quality X and above' or 'item of specific quality/any quality' last I played factorio.
to do 'quality X and above for specific item', you could stack two splitters one right after the other, but like, that feels jank.. (though taking a look ...
to do 'quality X and above for specific item', you could stack two splitters one right after the other, but like, that feels jank.. (though taking a look ...
- Tue May 26, 2026 2:08 pm
- Forum: Outdated/Not implemented
- Topic: Restore inserter-to-splitter item throughput to 1.1 speeds
- Replies: 2
- Views: 1765
Re: Restore inserter-to-splitter item throughput to 1.1 speeds
For loading splitters/belts from mining drills, there is a workaround with circuit conditions:
https://www.reddit.com/r/factorio/comments/1r9dy7v/full_belt_from_mining_drills
Add a belt before the splitter (which is being loaded by the miner) and connect it to the miner. Set the belt to read all ...
https://www.reddit.com/r/factorio/comments/1r9dy7v/full_belt_from_mining_drills
Add a belt before the splitter (which is being loaded by the miner) and connect it to the miner. Set the belt to read all ...
- Mon Apr 20, 2026 11:26 am
- Forum: Ideas and Suggestions
- Topic: Add "quality priority" to inserters
- Replies: 32
- Views: 6433
Re: Add "quality priority" to inserters
... and why. It is possible to recycle only the excess above 55 per minute instead of almost everything with a few extra combinators blocking a splitter in the top right corner, i was too lazy to add.
2) Minimum footprint (space efficiency).
5) The system must be reconfigurable to any other end ...
2) Minimum footprint (space efficiency).
5) The system must be reconfigurable to any other end ...
- Mon Apr 20, 2026 12:18 am
- Forum: Ideas and Suggestions
- Topic: Add "quality priority" to inserters
- Replies: 32
- Views: 6433
Re: Add "quality priority" to inserters
... and why. It is possible to recycle only the excess above 55 per minute instead of almost everything with a few extra combinators blocking a splitter in the top right corner, i was too lazy to add.
2) Minimum footprint (space efficiency).
5) The system must be reconfigurable to any other end ...
2) Minimum footprint (space efficiency).
5) The system must be reconfigurable to any other end ...
- Tue Mar 31, 2026 6:30 pm
- Forum: Ideas and Suggestions
- Topic: Swap splitter priority ui top and bottom
- Replies: 0
- Views: 464
Swap splitter priority ui top and bottom
TL;DR
Swap splitter priority ui top and bottom
What?
Switch the position of the input and output splitter priorities.
Splitter orig.png
Splitter.png
Why?
If a splitter faces north, the input is in the bottom, and the UI input is in the top. And the output on top, UI on bottom. But, the ...
Swap splitter priority ui top and bottom
What?
Switch the position of the input and output splitter priorities.
Splitter orig.png
Splitter.png
Why?
If a splitter faces north, the input is in the bottom, and the UI input is in the top. And the output on top, UI on bottom. But, the ...
- Tue Feb 17, 2026 8:32 pm
- Forum: Ideas and Suggestions
- Topic: Let the New "No Item" Signal be Selected Directly from the GUI
- Replies: 0
- Views: 605
Let the New "No Item" Signal be Selected Directly from the GUI
TL;DR
Allow the "No Item" (gray 🚫) signal that appears in circuit-controlled splitters to be selected from the GUI when setting filters on splitters.
What?
When splitters got circuit control a few months ago, this introduced a new signal, "No Item." The only place this appears normally is in the ...
Allow the "No Item" (gray 🚫) signal that appears in circuit-controlled splitters to be selected from the GUI when setting filters on splitters.
What?
When splitters got circuit control a few months ago, this introduced a new signal, "No Item." The only place this appears normally is in the ...
- Tue Jan 27, 2026 12:49 pm
- Forum: Ideas and Suggestions
- Topic: Spiltter soft vs hard filters, and no item wildcard
- Replies: 4
- Views: 944
Re: Spiltter soft vs hard filters, and no item wildcard
Use case for soft filters:
Multiple parallel sushi belts, with one exit for red circuits.
At present, you need separate filtered splitters for each sushi lane, merging the red filtered outputs after the exit.
With soft filters, each lane can send red circuits towards the exit without blocking other ...
Multiple parallel sushi belts, with one exit for red circuits.
At present, you need separate filtered splitters for each sushi lane, merging the red filtered outputs after the exit.
With soft filters, each lane can send red circuits towards the exit without blocking other ...
- Tue Jan 27, 2026 8:29 am
- Forum: Ideas and Suggestions
- Topic: Spiltter soft vs hard filters, and no item wildcard
- Replies: 4
- Views: 944
Re: Spiltter soft vs hard filters, and no item wildcard
If I understood right, it could easily be achieved with combinations of splitters.
It's general rule of thumb not to add such things, to keep core idea that anything from basic ones and zeroes, even if you had to come up with some 'trick' that has become basic themselves. That's why they don't add ...
It's general rule of thumb not to add such things, to keep core idea that anything from basic ones and zeroes, even if you had to come up with some 'trick' that has become basic themselves. That's why they don't add ...