Search found 265 matches: Recycling

Searched query: recycling

by Aski.CZE
Sun Jan 17, 2021 12:47 am
Forum: Ideas and Suggestions
Topic: VR blueprints, modular vehicles and other
Replies: 6
Views: 1994

Re: VR blueprints, modular vehicles and other

... a bunch of yellow "Rubble"s with construction bots and materials construction, a bunch of green "Rocky"s with just bots for recycling, and a blue "Chase", red "Marshall", pink "Skye" and brown "Zuma" as peacemakers :) Oh, not to forget: ...
by Kalanndok
Sun Jan 17, 2021 12:27 am
Forum: Ideas and Suggestions
Topic: VR blueprints, modular vehicles and other
Replies: 6
Views: 1994

Re: VR blueprints, modular vehicles and other

... a bunch of yellow "Rubble"s with construction bots and materials construction, a bunch of green "Rocky"s with just bots for recycling, and a blue "Chase", red "Marshall", pink "Skye" and brown "Zuma" as peacemakers :) Oh, not to forget: ...
by mmmPI
Thu Dec 03, 2020 2:04 am
Forum: Implemented in 2.0
Topic: Comments on Deciders, possibly other entities
Replies: 64
Views: 20850

Re: combinator naming

I guess you played with the space exploration using AAI signal transmisssion :) Have you tried to automate the collection & recycling of old rocket parts ? Fuel ? Ice ? The mod itself creates a setup that justify the use of heave contraption :). It makes particularly visible the desirability ...
by Apollolux
Mon Nov 30, 2020 5:11 am
Forum: Ideas and Suggestions
Topic: Change colors of efficiency and/or productivity modules?
Replies: 14
Views: 3260

Change colors of efficiency and/or productivity modules?

... and cancelled the rest. The immediate result was that I now have efficiency modules I don't plan on ever using and can't recycle (not running any recycling mods), and had to go back to get more circuits and advanced circuits to make production modules. I have red-green color blindness, deuteranopia ...
by Sopel
Fri Oct 16, 2020 8:55 pm
Forum: Outdated/Not implemented
Topic: Train station priority to complement train station limits.
Replies: 13
Views: 4917

Train station priority to complement train station limits.

... with mods like bob's, angel's or pyanodon's (they are more or less impossible to play comfortably without either TSM or LTN) where byproduct recycling is critical. Not prioritizing byproducts can result in increased resource voiding or even deadlocks/blackouts. Currently the only way to prioritize ...
by Makeyourselfnerd
Tue Aug 11, 2020 11:15 pm
Forum: Ideas and Suggestions
Topic: Copy recipe output to filter of storage chest (QoL: Copy recipe From Assembling Machine to additional entities)
Replies: 35
Views: 8847

Re: Copy recipe output to filter of storage chest (QoL: Copy recipe From Assembling Machine to additional entities)

... No inserter input has been stopped, it is only robot deliveries that would be affected. As many of us have said, this scenario is mostly used for recycling use cases. True production would use a requester chest so production elsewhere is immediately brought to the chest. Storage chest only gets ...
by icarus86
Wed Jul 01, 2020 6:48 pm
Forum: Ideas and Suggestions
Topic: A few suggestions
Replies: 5
Views: 2449

Re: A few suggestions

Also I guess its after all those years balanced-like what amounts of ores etc. on which settings appear - and if u add recycling, wouldn't that need an overhaul of all ressource-patch-ratio's since suddenly you can re-use some percentage of the raw-ressources? I dare say that this ...
by doppelEben
Wed Jul 01, 2020 5:35 pm
Forum: Ideas and Suggestions
Topic: A few suggestions
Replies: 5
Views: 2449

Re: A few suggestions

I'm well aware of the fact that the ideas around recycling and incinerating stuff are included in mods. My hope is that the devs would re-consider adding this to the main game, if enough players (or forum members...) find these interesting / useful ...
by icarus86
Wed Jul 01, 2020 2:49 pm
Forum: Ideas and Suggestions
Topic: A few suggestions
Replies: 5
Views: 2449

Re: A few suggestions

... getting it back later on. So a small amount lost every "day" would suit this concept. I'm well aware of the fact that the ideas around recycling and incinerating stuff are included in mods. My hope is that the devs would re-consider adding this to the main game, if enough players (or ...
by ManBearPiglet
Fri May 22, 2020 6:53 am
Forum: Ideas and Suggestions
Topic: Idea for Recycling
Replies: 3
Views: 947

Re: Idea for Recycling

I'll have a look thanks
by Koub
Thu May 21, 2020 7:07 pm
Forum: Ideas and Suggestions
Topic: Idea for Recycling
Replies: 3
Views: 947

Re: Idea for Recycling

There are so many such suggestions I don't have the courage to list them all. Help yourself.

But I'm sure you'll find the perfect mod for you here
by Impatient
Thu May 21, 2020 6:32 pm
Forum: Ideas and Suggestions
Topic: Idea for Recycling
Replies: 3
Views: 947

Re: Idea for Recycling

There are a lot of mods which allow recycling. Check out those if you like.
by ManBearPiglet
Thu May 21, 2020 1:08 pm
Forum: Ideas and Suggestions
Topic: Idea for Recycling
Replies: 3
Views: 947

Idea for Recycling

Hi, i have an idea for recycling unused items, is make it so you could put the item back into furnace which could then out put the materials you used to make it, not sure if it would go straight back to raw materials, or just take it ...
by Oktokolo
Sun May 10, 2020 12:27 am
Forum: Ideas and Suggestions
Topic: Adopt mod uranium process to vanilla
Replies: 10
Views: 3100

Re: Adopt mod uranium process to vanilla

... killing some nests! Apart from that obvious solution, i am of the opinion, that Factorio indeed needs some "real" waste management and recycling gameplay. There should be way more byproducts and waste management should be one of the logistic problems to solve. There should be things, ...
by kbk
Mon Jul 29, 2019 3:24 pm
Forum: Ideas and Suggestions
Topic: New "Complex" difficulty
Replies: 12
Views: 5088

Re: New "Complex" difficulty

... adding more acid-catalysed drilling (Copper), introducing probabilistic assembly (prematurely broken circuits, modules, ammo, gears) and waste recycling (smelting those for semi-random results) similar to centrifuge Uranium production and used Nuclear cell recycling, etc etc There are some ...
by Ranger_Aurelien
Wed Jul 24, 2019 3:28 pm
Forum: Ideas and Suggestions
Topic: Remove flamethrower ammo from the game
Replies: 17
Views: 4885

Re: Remove flamethrower ammo from the game

... prefer something like needing 1sulfur+1plastic+ (fuel) to make some sort of burnable caseless flamethrower ammo... (Yes, I know there are barrel recycling mods).
by Sasuga
Thu Jun 27, 2019 11:06 pm
Forum: Frequently Suggested / Link Collections
Topic: Recycling/Disassembling of Waste / Scrap / Trash
Replies: 8
Views: 21952

Re: Recycling/Disassembling of Waste / Scrap / Trash

I like the idea of items being disassembled back into their base-parts. An electric pole is turned back into copper wires and wood, copper wires could be placed into furnaces and turned back into plates.
by SkiCarver
Thu Jun 20, 2019 9:26 am
Forum: Frequently Suggested / Link Collections
Topic: Recycling/Disassembling of Waste / Scrap / Trash
Replies: 8
Views: 21952

Re: Recycling/Disassembling of Waste / Scrap / Trash

I think converting unwanted items to landfill seems a simple and reasonable thing to do. A related question ... should any of these by-products be toxic to the player? I have long thought that standing next to a uranium processor should start to damage the health of the player and perhaps carrying t...
by Koub
Thu Jun 20, 2019 8:15 am
Forum: Frequently Suggested / Link Collections
Topic: Recycling/Disassembling of Waste / Scrap / Trash
Replies: 8
Views: 21952

Re: Recycling/Disassembling of Waste / Scrap / Trash

[Koub] Merged into older topic with tens of recycling suggestions.
by spazm
Thu Jun 20, 2019 6:30 am
Forum: Frequently Suggested / Link Collections
Topic: Recycling/Disassembling of Waste / Scrap / Trash
Replies: 8
Views: 21952

Recycling or burning unnecessary items

Please, consider and implement a not complicated chain of disposal of unnecessary items. Or the incinerator, once studied the technology or a small automatic / processing plant, which produced a certain percentage of resources expended (for example, from a stone furnace or a manipulator).

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