Search found 41 matches: Queen
Searched query: queen
- Mon Jan 16, 2023 3:05 am
- Forum: Modding help
- Topic: [Scripting Assistance] Help referencing procedurally generated recipe name
- Replies: 1
- Views: 565
[Scripting Assistance] Help referencing procedurally generated recipe name
... + 1] = { type = 'recipe', name = species.name .. '-larva-' .. i, energy_required = 2, ingredients = {{type = 'item', name = species.name .. '-queen-' .. i, amount = 1}}, results = results, main_product = species.name .. '-larva', category = 'larva-hatching', enabled = false, hidden = true ...
- Sat Aug 06, 2022 4:16 am
- Forum: Texture Packs
- Topic: [REQUEST]Graphics for new mod!
- Replies: 0
- Views: 1915
[REQUEST]Graphics for new mod!
... this, I want to make a horror themed mod that adds a couple types of enemies to the game. 1) wasp the looks like the attachment shown. 2) a creepy queen mosquito that can shoot blood and is a mosquito spawner, that can spawn all 1-4 sizes of mosquitos that are visibly different, fly and attack ...
- Sat Mar 13, 2021 10:42 am
- Forum: Ideas and Suggestions
- Topic: Improving the End of the Game
- Replies: 3
- Views: 1847
Improving the End of the Game
... it will take a long time to produce the fuel and while it is working, it will atract all the bitters of the planet and at some point, the bitter's queen itself (a worthy adversary for the robotic spider). Player will need to plan the defense and gather resources to keep the defense up during the ...
- Sun Dec 08, 2019 7:50 pm
- Forum: Ideas and Requests For Mods
- Topic: Food Processing for Rocket Silo
- Replies: 0
- Views: 616
Food Processing for Rocket Silo
... crafting recipes like: Nest Cutter( You have to use a specific tool to open up the nests, which will spawn hordes of biters, to get access to the queen of the Biters or Queen of the Spitters( Like a Ant Queen)) --Biter Queen --Spitter Queen -Breeding Station( You put the Queen inside the Breeding ...
- Fri Sep 27, 2019 2:40 am
- Forum: Campaign / Scenario suggestions
- Topic: [0.17.69] "Campaign / Introduction" feedback
- Replies: 0
- Views: 1752
[0.17.69] "Campaign / Introduction" feedback
... Seems like several of them must martyr themselves and a new spawner will then appear. What if they burrow into the ground or something? Maybe a 'queen biter' is birthed at a (distant) spawner, finds the new spot, and then coccoons herself into a new spawner bubble? Apologies if this has already ...
- Sat Feb 16, 2019 8:45 pm
- Forum: Ideas and Suggestions
- Topic: Player Power Curve vs Biter Power Curve imbalanced
- Replies: 43
- Views: 9507
Player Power Curve vs Biter Power Curve imbalanced
... factor to endless (like everything else in the game) and let players limit the limit - Biter should be like Ants and have a Ant like economy -> Queen making nests - nests produce eggs - eggs produce workers and soliders. workers harvest ?? WOOD ?? MUSHROOMS ?? - Allow biters to have resistances ...
- Fri Jan 04, 2019 9:51 pm
- Forum: General discussion
- Topic: Mod advice: Best expansion on enemies/weapons that isn't too difficult?
- Replies: 4
- Views: 2551
Mod advice: Best expansion on enemies/weapons that isn't too difficult?
... automation / crafting wise). A game where there's an objective; perhaps land on the planet, survive, overcome the hostile aliens, and kill the queen, then escape. Subnautica almost scratched it, but there isn't much combat to that. So I'm looking for an experience in Factorio where the aliens ...
- Wed Jun 27, 2018 3:03 pm
- Forum: Ideas and Suggestions
- Topic: Increasing BOT-KI and adding Queens
- Replies: 0
- Views: 766
Increasing BOT-KI and adding Queens
... which is kind of lame I thought how it would be possible to increase the dynamic to be more interesting especially in the late game. Idea: Spawn a Queen with low Probability which is a strong enemy - Queens have more health and they protect themselves (withdraw) if love is going low (<66%). - Have ...
- Tue May 15, 2018 6:01 pm
- Forum: General discussion
- Topic: True end of Factorio
- Replies: 17
- Views: 7985
True end of Factorio
... all bugs. Map should be limited to kill everyone (maybe more aggressive bugs at theyre small number?) or there could be megabug to kill (mother/queen) like in the movie Starship Troopers (1997) or you build some device that you could controle every bug 4, Star gate - you could build some superstructure ...
- Wed May 09, 2018 12:00 pm
- Forum: Ideas and Suggestions
- Topic: New tech, features and improvements in game play and more
- Replies: 0
- Views: 722
New tech, features and improvements in game play and more
... is there a hive mind alien, with her generals that commands the aliens species (something similar to statecraft's cerebrates) and where the hive queen will be it will be heavily guarded by her generals and the behemoth aliens (A lot of them. This mechanic can be added to a new game mode called ...
- Sat Feb 03, 2018 2:14 pm
- Forum: General discussion
- Topic: Biter - Gameplay Update?
- Replies: 3
- Views: 2602
Biter - Gameplay Update?
... will we ever get any update to the natives of the planets? More biter-variants? More wild-life animals? Some kind of global hive-mind with biter queen/s? New biter types like rhino-biter that would charge straight into walls? Shield-biter that would absorb X bullet type? Flying biters? Digging ...
- Fri Jan 26, 2018 1:14 pm
- Forum: Ideas and Suggestions
- Topic: NPCs (Links with Peace with Aliens Thing)
- Replies: 0
- Views: 1016
NPCs (Links with Peace with Aliens Thing)
TL;DR Make NPC's! You could find other crashed spaceships and trade with their inhabitants! Also, you could have The Hive, which contain the alien queen, which you could converse with and perhaps even make deals and treaties. What ? This is a feature which would improve the story side of the game ...
- Wed Jan 03, 2018 1:33 pm
- Forum: General discussion
- Topic: Defending your base is just to easy!
- Replies: 123
- Views: 36720
Defending your base is just to easy!
... Player must be punished for building fails or not enough power. Also, we need more alien types. Maybe air units and maybe a special biter type (A queen or something similar) that attacks if u kill enough nests and the queen is HARDLY to kill (20000HP or more). U need some nuke's for it or tons ...
- Mon Jan 01, 2018 4:47 am
- Forum: Ideas and Suggestions
- Topic: End game idea
- Replies: 0
- Views: 829
End game idea
... thats exactly what I am doing now. I still didn't even got the circuits and signals and all). Well, imagine this: 1) There is a big bitter boss Queen, kind of a worm that is hidden underneath the earth. 2) After player launches a satellite, this satellite will scan whole map and gives a player ...
- Mon Oct 09, 2017 3:33 pm
- Forum: Ideas and Suggestions
- Topic: better scaleing difficulty for endgame
- Replies: 1
- Views: 918
better scaleing difficulty for endgame
... to be placed, nydus worm (form sc2) to dig tunnels,a overlord (form sc2) to drop enemies in bases, according to small medium big behemoth maybe queen or king nearly invincible just with nuclear bombs, ... Best regards, nice game DelfHerr
- Sun Aug 27, 2017 10:17 pm
- Forum: Ideas and Suggestions
- Topic: Combat and Alien Rework
- Replies: 5
- Views: 2302
Combat and Alien Rework
... defensive systems and alien types could be easily expanded on in later updates for even more depth, maybe even small boss fights against King and Queen Aliens. Thank you for your read. I hope these systems make sense and sound like they could make fun. If you want to elaborate on this idea, please ...
- Fri Jun 30, 2017 7:31 pm
- Forum: Modding discussion
- Topic: Mod Development: Alien Queen+Mad Science mods
- Replies: 0
- Views: 747
Mod Development: Alien Queen+Mad Science mods
So I am starting development on two mods, Alien Queen, and Mad science. They do what their names suggest, however I do want to outline what these mods will do: Alien Queen will add in a new mob, the Alien queen, with the option of researching several ...
- Fri Jun 30, 2017 3:24 pm
- Forum: General discussion
- Topic: The purpose of automation.
- Replies: 25
- Views: 9264
The purpose of automation.
... science that will destroy the aliens, and add in eco friendly technologies as well, and add in a choice to become allies with the biters (A biter queen?) or a choice to kill them and ravage the planet for profit. The thing is Factorio is a brilliant game, but in reality it is logistics and automation, ...
- Sat Jun 24, 2017 7:05 pm
- Forum: Ideas and Suggestions
- Topic: Factorio Endgame
- Replies: 1
- Views: 1632
Factorio Endgame
... launch rocket, all is well and no changes here. Once you launch rocket you trigger attack on your silo, that will be provided by your LOVELY alien queen. Flying (possibly? could be regular spitter) spitting monster with (10k easy -20k medium -50k hard-100k freedom bringer)*number of launches HP. ...
- Wed May 17, 2017 12:57 am
- Forum: Ideas and Requests For Mods
- Topic: [IDEA/REQUEST] biodiversity!
- Replies: 0
- Views: 592
[IDEA/REQUEST] biodiversity!
... on the ground to care for automation and buildings. it would certainly be fun to either battle between players controlling machines and hive queen, or even two normal players against each other. Its still early though. maybe someday, somewhere... or maybe devs will notice this thread by any ...